Why I started this thread:
- Altmers are clearly better than Bretons for damage-oriented roles. But the advantage has always been less for healing or tanking.
- Altmers have also been better than Bretons for sustain. But Morrowind will cause people to increase their consumption of magicka from sources other than recovery. So the relative position of Bretons and Altmers in sustain is likely to swing at least somewhat in the Breton direction.
Strictly from a character optimization standpoint, High Elves seem better than Bretons for any or almost any use cases.
- Max magicka is of course a wash.
- 9% magicka recovery is better than 3% magicka cost reduction, according to every calculation I've seen pre-Morrowind.
- A boost to elemental damage is very nice.
- An increase in magicka mitigation is relatively useless.
Let's consider that in more detail, assuming what he now know about Morrowind.
In the area of elemental damage boost (and this isn't much affected by (Morrowind-specific changes):
- A huge fraction of sorcerer and DK damage is elemental.
- All magicka classes are likely to run Elemental Blockade, perhaps even if they're in healing or (somewhat less likely) tanking roles.
- All magicka classes are likely to get a lot of their damage from basic attacks. The only case where this won't be elemental damage could be healers using the resto staff to optimize magicka return.
- All classes, if they use ranged spammables at all, are likely to use ones that do elemental damage. The main exceptions are healing-oriented nightblades.
- Damage-oriented monster sets are commonly elemental.
- Most magicka damage ultimates do elemental damage.
So if your main focus is damage, the Altmer buff is a huge boost. If it isn't, then you probably care less, both because you care less about damage in general and -- especially for templars and nightblades -- because the fraction of damage that you do do that is elemental could wind up being lower.
As for Breton mitigation, I don't have strong opinions. But some observations -- also not much affected by Morrowind-specific issues -- start:
- A lot of specs use shields.
- If you don't use shields and want to boost mitigation, most other ways of doing so gain physical and spell mitigation pretty equally.
- If you only care about mitigation a little bit -- e.g. because more mitigation means you have to invest less in max health -- then you're likely to care most about your worst mitigation stat.
- Exception: Spell mitigation is a particular need for vampires.
In what contexts, if any, is Breton mitigation actually important?
Finally, we get to magicka sustain, and here of course the Morrowind changes do matter. I'll start by noting:
- A nominal 3% spell cost reduction winds up being more like 3 1/2 - 4% when stacked with other spell cost reduction. Edit: I may have understated this. Please see below.
- Spell cost reduction in most cases applies to everything you do with magicka. (Main exception: Blocking when you have an ice staff equipped.)
So if Magicka Recovery provides a majority or a sufficiently large minority of your overall available magicka in a fight, 9% recovery is better than 3% spell cost reduction. Otherwise the advantage could flip. Has anybody tested or calculated how that is likely to work out in Morrowind-era practice?