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Penetration Cap

My understanding is that all enemies across all activities have the same amount of resistance. I now have some guy telling me that most mobs only have 10-12k, and only end bosses have the 18kish. He's specifically talking about bosses in HoF not having the 18k resistance. I'm like 90% he's incorrect, but I had a hard time finding confirmation elsewhere. Am I incorrect here?

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4 Replies
  1. #1

    Asayre

    Member633 Posts

    Ask him for source or calculation

    Introduction to PvE Damage Calculation

  2. #2

    DonkeyJote

    Member36 Posts

    He's got none besides his "dps went up" dropping tfs, his "guild leaders are telling" him this, and "try it yourself". Pretty sure he's full of it.

  3. #3

    Asayre

    Member633 Posts

    All dungeon/trial mobs should have around 18200 resistance (except for Maelstrom where there are several resistance possibilities). I've tested on several trial bosses as well as a few mobs in Halls of Fabrication

    Introduction to PvE Damage Calculation

  4. #4

    mrowmrif2

    Moderator4609 Posts
    Asayre wrote on June 28, 2017

    All dungeon/trial mobs should have around 18200 resistance (except for Maelstrom where there are several resistance possibilities). I’ve tested on several trial bosses as well as a few mobs in Halls of Fabrication

    And all open world mobs have half that, or 9100.  The only place i know of that has variable resistances is MSA, where mob and boss resistances change by the floor... jeckll did the research months ago and the numbers for every floor are in his previous homestead build thread (not the current moreowind one).

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