Tamriel Foundry

Nos's "Poison Knight" StamDK Build (Horns of

EDITS:

08/16/17  - Updated for Horns of the Reach DLC

Race:

Redguard

Attributes:

All in Stamina

Food:

Health and Stamina

Mundus:

Warrior

Champion Point Distribution:

Blue tree:

Master at Arms 9, Mighty 49, Precise Strikes 51, Thaumaturge 56, Piercing 55

Red tree:

Quick Recovery 19, Elemental Defender 49, Hardy 49, Thick Skinned 37, Iron Clad 44, Spell Shield 22

Green tree:

Warlord 51, Sprinter 16, Mooncalf 56, Tenacity 49, Tumbling 28, Shadow Ward 20

Gear choice (Solo Stam DPS in Raid):

7/7 Medium Divines

5 Twice Fanged Serpent

2 Velidreth

5 Night Mother’s Gaze

Use the following weapon traits:

1 Infused Dagger (Poison enchant) – in Main Hand

1 Precise Dagger (Weapon damage enchant) – in Off-Hand

1 Nirn vMA Bow

All Armor with Stamina Enchants. All Jewelry Robust with Weapon damage enchants.

Bar Setup

http://imgur.com/a/TZO0O

Rotation:

Pre Rotation: Rearming Trap>Bar Swap

Step 1: Endless Hail>LA>Poison Injection>LA>Razor Caltrops>LA>Noxious Breath>LA>Standard of Might>Bar Swap (animation cancel)

Step 2: LA>Rending Slashes>LA>Venomous Claw>LA>Deadly Cloak>HA>Rearming Trap>HA>Flames of Oblivion>Bar Swap

 

Rotation Video

https://www.youtube.com/watch?v=efhz3WxSZNI&feature=youtu.be

 

Questions:

1. Why Velidreth?

Kragh offers the highest damage gain in groups where full target penetration is not achieved, because the 1 piece on it is the strongest one-piece for a stam user to have and offers a 2.97% DPS increase on a non fully penetrated target. Velidreth however works best if full penetration is achieved. In addition its proc hits certain enemies (Manticora is an example) multiple times. My raid group will be running an optimized buff system so I am running Velidreth…if there are no penetration cap then Kragh is bets in slot for most fights.

2. Why not Mephala?

Mephala got buffed this patch, but the damage is still less than Velidreth in a raid setting because of movement. Also the ST damage is higher on Velidreth and especially higher on fights where it can proc multiple times.

3. Why TFS and NMG?

Penetration is the best damage buffing stat to use when building a character. In a non optimized raid those two sets will perform best. Should your group already run NMG your options open up quite a bit, but are all reliant on what gear is available to you. Vicious Ophidian, Hundings Rage and Sunderflame are all viable options, the trick is to be aware of how to optimize and not go over the penetration cap. Below is a list of all the possible debuffs a group can have up, keep in mind that during a trial you most likely will not have a 100% uptime on every single of these, so try to pen cap yourself with that expectation.

Nightmother’s Gaze – 2580

Alkosh – 3010

Sunderflame – 3440

Major Fracture – 5280

Minor Fracture – 1320

Crusher Enchant – 1622

Infused Crusher Enchant – 2108

4. Why Warrior Mundus?

Warrior seems to be coming out on top for most stam builds in this DLC. By slotting Dawnbreaker on the front bar we are getting around 537 weapon damage from that Mundus, which is quite a large chunk of our dps. Our crit is too high to take advantage of the Thief stone and too low to make Shadow Mundus be better than Warrior. Lover is a choice to run, but the DPS gain from warrior is almost exactly the same and if you have buff sets in a raid Lover quickly loses its power.

5. Why double dagger?

Proc rate for the Axe passive is too low to warrant using it, and daggers scale better with raid buffs.

6. Why Nirn Bow?

Since we are shooting for a pen capped scenario we have infused/nirn and precise to choose from. Precise is nice but Nirn is a lot better. Nirn not only increases the base of your Hail damage, it also buffs your weapon by 200 wep damage which is huge for all your skills. Running Nirn allows your hail to start ticking and go through the lower part of its damage buffed, once you bar swap, the Infused trait off the main hand takes over and gives your Hail a higher ceiling to reach.

7. Why no Molten Armaments?

Besides the fact that I use the flex spot for Vigor I do not find a significant DPS increase with Molten with this rotation, since it only has 2 Heavy Attacks in rotation. I put it in when the fight is safe (like Valariel and Mage and do 3 heavies), but usually just keep vigor.

8. Parses:

http://imgur.com/a/p5kU0

http://imgur.com/a/2mMQy

http://imgur.com/a/ldBCL

https://www.youtube.com/watch?v=ivREiVKpRwU&feature=youtu.be

About Nosferatuzod:

Nosferatuzod hasn't shared anything about themselves.

200 Replies
  1. Nosferatuzod

    Member2010 Posts
    sargentwilko51 wrote on August 22, 2017

    yo.. so that means that you had all 3 hit her on 18 of 19 procs…. and on that last one, only 2 of 3 hit (prob cause she died…)

    Not quite...whole fight is 188 sec...cooldown is 9 so im not sure.

     

  2. TheFirk

    Member4 Posts

    So has the axe gotten worse with HotR? I'm on console so still on morrowind patch and I tried two daggers and pulled about 1k less dps than with 1 axe. Oops nevermind missed the part where u addressed double daggers.

  3. Meshkeen

    Member2 Posts

    How would you change your blue CP if the group you are in provides NMG, Morag Tong, Sunderflame, Alkosh, Infused Crusher and good Minor Fracture uptime (Stamplar)? (17 738 pen provided)

    Would you put enough points into Piercing so you sit exactly at 18.2k pen or would you go slightly over that to accomodate for downtime?

    Great guide. Keep up the work!

  4. Nosferatuzod

    Member2010 Posts
    Meshkeen wrote on August 27, 2017

    How would you change your blue CP if the group you are in provides NMG, Morag Tong, Sunderflame, Alkosh, Infused Crusher and good Minor Fracture uptime (Stamplar)? (17 738 pen provided)

    Would you put enough points into Piercing so you sit exactly at 18.2k pen or would you go slightly over that to accomodate for downtime?

    Great guide. Keep up the work!

    If NMG and all the other bufgs were provided the BiS sets to run would probably be Hundings Rage and Briarheart. No changes to CP necesarry.

  5. wesmont

    Member46 Posts

    Nos, quick question,

    In group oriented content when it's sure that the tank with Ransack will debuff the boss with Major Fracture, is there a reason for me to have Noxious Breath on my bars? And if it's not then why it 's in your back bar, am i missing something here?

  6. Nosferatuzod

    Member2010 Posts
    wesmont wrote on August 30, 2017

    Nos, quick question,

    In group oriented content when it’s sure that the tank with Ransack will debuff the boss with Major Fracture, is there a reason for me to have Noxious Breath on my bars? And if it’s not then why it ‘s in your back bar, am i missing something here?

    Yes, because it does damage

  7. ApexSwoledier81

    Member28 Posts

    Quick question Nos, how do you not over penetrate with 55 points in Piercing and wearing NMG and TFS?  Even if you don't have someone running Sunderflame, can't you still easily get to the cap with about 25-29 points in piercing?  If you assume the pen is coming from NMG, TFS, major fracture, infused crusher and alkosh at a minimum?  Or is there no Alkosh present either?

  8. Nosferatuzod

    Member2010 Posts
    ApexSwoledier81 wrote on August 30, 2017

    Quick question Nos, how do you not over penetrate with 55 points in Piercing and wearing NMG and TFS? Even if you don’t have someone running Sunderflame, can’t you still easily get to the cap with about 25-29 points in piercing? If you assume the pen is coming from NMG, TFS, major fracture, infused crusher and alkosh at a minimum? Or is there no Alkosh present either?

    Solo stam = just crusher/major fracture...if others are present I drop TFS for DPS sets

  9. wesmont

    Member46 Posts
    Nosferatuzod wrote on August 30, 2017

    wesmont said on August 30, 2017 :

    Nos, quick question,

    In group oriented content when it’s sure that the tank with Ransack will debuff the boss with Major Fracture, is there a reason for me to have Noxious Breath on my bars? And if it’s not then why it ‘s in your back bar, am i missing something here?

    Yes, because it does damage

    Thank you sir!!

     

  10. Tabatta

    Member54 Posts

    I have a quick question :) : in a group where it would be needed to buff your group with sunderflame, what would you use it with ? (provided that another member is using NMG)

  11. Nosferatuzod

    Member2010 Posts
    Tabatta wrote on September 6, 2017

    I have a quick question : in a group where it would be needed to buff your group with sunderflame, what would you use it with ? (provided that another member is using NMG)

    VO or Hundings

  12. Tabatta

    Member54 Posts
    Nosferatuzod wrote on September 6, 2017

    Tabatta said on September 6, 2017 :

    I have a quick question : in a group where it would be needed to buff your group with sunderflame, what would you use it with ? (provided that another member is using NMG)

    VO or Hundings

    Thanks a lot !

  13. flacidstone

    Member10 Posts

    so I'm trying to parse at or over 40k on my redguard dk and I'm stuck at like 36-37 and tips on what to use for highest parse possibility?

     

  14. Nosferatuzod

    Member2010 Posts
    flacidstone wrote on September 6, 2017

    so I’m trying to parse at or over 40k on my redguard dk and I’m stuck at like 36-37 and tips on what to use for highest parse possibility?

    On the dummy? Selfbuffed probably TFS/NMG/2 Kragh

  15. flacidstone

    Member10 Posts

    ill give that a shot, need to make an infused dagger. what are your thoughts on briar heart?

  16. Nosferatuzod

    Member2010 Posts
    flacidstone wrote on September 6, 2017

    ill give that a shot, need to make an infused dagger. what are your thoughts on briar heart?

    I think its better if you need to run hundings in weapons. And I think it would be good if you can run hundings/briarheart, but if youre putting it on both bars its not good.

  17. CalmFury

    Member32 Posts

    So, my group is finally ready for 3 stam and we are coordinating NMG, Sunder and PotL. By my calculations I would only need around 1k pen on CP.

    What would you recommend for me to prioritize on the blue tree then? Thaumaturge?

  18. Nosferatuzod

    Member2010 Posts
    CalmFury wrote on October 17, 2017

    So, my group is finally ready for 3 stam and we are coordinating NMG, Sunder and PotL. By my calculations I would only need around 1k pen on CP.

    Whatwould you recommendfor me to prioritize on the blue tree then? Thaumaturge?

    yes, thats the main damage dealer for stamdk

  19. ImShortGG

    Member43 Posts

    HAI NOS

  20. Ritter

    Member3 Posts

    Thank you for all the work you've done! I was planning to put in some time to bring my build in line with your guide, but wonder if there are any big changes on the horizon that I should wait to see first.

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