Tamriel Foundry

Elemental Fury – PvE DK Heavy Attack Build (Summerset)

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Do you play a Magicka Dragonknight? Do you want something else than the usual 5 BSW/ 4 Aether/ 2 Grothdarr/ 1 vMA Inferno Setup and still be raidmaterial?

Then this guide is for you! The Goal of this Build is to provide strong DPS on a Dragonknight while using shock and fire damage and Heavy Attacks with a Lightning Staff. I’ve tried several builds that use lightning staff heavy attacks on a DK, and while they are very survivable, sustainable and very easy to play, the single target DPS mostly suffered and I’ve never managed to get past the 30k sustained single target DPS parse (selfbuffed).

This build does exactly that while using only AoE skills, and in the right hands and raid setup, it can surpass 40k Single target DPS easily while giving your group a lot of utility that Dragonknights have. I’ve had a breeze in vDSA (46.5k score) and every vet trial with this, including vHoF HM, vMoL HM and Craglorn Hardmode Trials, no death runs for the DLC-Dungeons etc. I even got the Duelist Title with the vMA version. This build is flexible to the extent that you can do both a Melee or Ranged Version, depending on what you are assigned to within your group or what the dungeon or fight requires you to do. For solo play, the build requires minor tweaks, but I added a vMA build for people who'd like to get their safe weekly and the DK flawless conqueror as easy as possible.

Selfbuffed Stats: 

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Race:

Altmer or Dunmer. Dunmer gets 3% more out of the fire abilities than Altmer, and Altmer gets 2% more out of the shock abilities, so it doesn't make that much of a difference. I prefer Altmer for the regen and 1% more max magicka, plus you get better results in vMA and you have enough stamina due to undaunted infiltrator. Everything else is a DPS loss, after those two, Breton would be third.

Gear:

To understand the nature of heavy attacks, it is important to know that the Flat Damage Buff of the vMA lightning Staff Buffs every Tick of Lightning Staff Heavy Attacks and adds like 5k DPS to the Build. With summerset, we can use 2+5+5, so inflatable aether is very nice on this build. With this build in the group, everyone can go full fire build becasue infallible aether gives minor vulneriability. With the upcoming light attack meta we'll have less off-balance anyway, so we ight as well use aether.

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Bar Setup:

Spoiler:

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Front Bar (Lightning Staff): Harness Magicka , Burning Embers, Engulfing Flames, Flames of Oblivion, Inner Light, Thunderous Rage (For 8% Destro passive on this bar)

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Back Bar (vMA Lightning Staff):  Molten Armaments, Eruption, Elemental Blockade, Channeled Acceleration, Inner Light, Standard of Might

 

 

CP Setup:

Green Tree:

Depends on the trial

Red Tree

Depends on the trial

Blue Tree

61 Thaumaturge

56 Elemental Expert

56 Elfborn

37 Master-at-arms

Rest into spell erosion and staff expert

Rotation Video:

Molten Armaments  > Bar Swap > Flames Of Oblivion  > Bar swap > Eruption (every second rotation) > LA > Elemental Blockade > LA > Chanelled Acceleration (every third rota) > Bar Swap > Fully charged heavy attack > Burning Embers  > Fully charged heavy attack  > Engulfing flames > LA > Flames of Oblivion > Bar Swap > restart at Eruption

Robust Target skeleton parse (alone, with Breach, without Ele Drain):

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Keep in mind that these are Robust target dummy parses. I can get more on a normal one, but i usually test on the big one so one can see the consistent base DPS that you can get in trials and factor in Sustain rather then a bursty 3m parse.

 

Also keep in mind that every single ability and attack except burning embers is full aoe here, and that i suck at remembering rotations and screwed them up quite often.

 

Big shoutout to all the Peeps who let me use those weird Builds in Endgame Content :*

 

The build is constantly in development, so any advice in how to improve it further (while staying outside the box please, I know what is BiS on mag dks) is welcome! I will update it continously.

About Masel92:

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213 Replies
  1. Masel92

    Member226 Posts
    Silenus wrote on May 2, 2017

    With the most recent patch notes and the changes to tri focus dmg anyone on pts able to tell how much it effects this build?

    not at all in single target :) They only reduced the aoe cleave damage by ~25%.

  2. Stamden

    Member407 Posts

    @Masel92

    It just occurred to me that the Undaunted Infiltrator only comes in Robust jewelry (and is a medium set?!). Even with having to have Robust jewelry, it still outdamages Elegance?

    I am trying to maximize my build specifically for VMA Scores, and it seems to me like 1 Kena + 5 Spinners (armor) + 5 Elegance (3 Jewel/2 armor) would be the best setup possible. Am I mistaken?

  3. Masel92

    Member226 Posts
    Neighbor wrote on May 8, 2017

    @Masel92

    It just occurred to me that the UndauntedInfiltrator only comes in Robust jewelry (and is a medium set?!). Even with having to have Robust jewelry, it still outdamages Elegance?

    I am trying to maximize my build specifically for VMA Scores, and it seems to me like 1 Kena + 5 Spinners (armor) + 5 Elegance (3 Jewel/2 armor) would be the best setup possible. Am I mistaken?

    elegance is fine, but going for illambris and 3 moondancer/infallible is better than that. But you can do it with elegance too :) one kena would be the best 1-piece monster ofc. Going with any vMA Lightning on back and charged spinner or elegant staff on front bar is also good.

    Glückliches in there

  4. Stamden

    Member407 Posts
    Masel92 wrote on May 8, 2017

    Neighbor said on May 8, 2017 :

    @Masel92

    It just occurred to me that the UndauntedInfiltrator only comes in Robust jewelry (and is a medium set?!). Even with having to have Robust jewelry, it still outdamages Elegance?

    I am trying to maximize my build specifically for VMA Scores, and it seems to me like 1 Kena + 5 Spinners (armor) + 5 Elegance (3 Jewel/2 armor) would be the best setup possible. Am I mistaken?

    elegance is fine, but going for illambris and 3 moondancer/infallible is better than that. But you can do it with elegance too one kena would be the best 1-piece monster ofc. Going with any vMA Lightning on back and charged spinner or elegant staff on front bar is also good.

    Glückliches in there

    Thanks :)

    How do you think this build will do in Morrowind relative to other builds btw? It seems, if anything, this build is just going to get stronger with the new CPs while all other builds are going to be hurt by sustain changes. I just saw that BSW also got a nerf too, and that is what is inspiring me to finally make the switch from a classic build to this one.

  5. Hoody

    Member106 Posts

    Can I just ask why Nirnhoned vMA staff for the vMA build? I assume it's because the build uses Spinners... but if we have a sharpened vMA lightning staff, then can we swap Spinners out for something else (like Elegence, Undaunted etc)

  6. Boosas

    Member1 Posts

    @Masel92 Hey thanks for making this build. Got a sharp lightning vma staff the other day and thought immediately about it! Now I'm in the process of gathering some gear, missing only ilambris shoulders and BSW gloves.

    My question is (since you've done alot of gear testing): If things stay as is in the PTS is BSW still BiS? Or would IA, elegance or julianos beat it?

    Here's the change: "Burning Spellweave: Decreased the proc chance to 15% from 20%, and decreased the Spell Damage bonus to 525 from 600."

    Here's hoping they don't touch molten armaments!

     

    Edit: 1 more question! What do you think about using 2 BSW rings and go 5 light 2 medium on the body? Would gain magicka from the ring being Arcane, but lose HP (and 2% total magicka).

  7. Masel92

    Member226 Posts

    The BSW is something I'm actually testing on the PTS and will do more in the next days and then update the build for MW.

     

    So stay tuned! The build lost a bit of it's power due to the CP changes, and I'm working on getting the most out of it!

  8. maniac4maniac

    Member1 Posts

    @Masel92 will vma daggers Ench raise Lighting staff heavy (all tics)? :D

  9. katorga

    Member141 Posts

    On ESO Live tonight they said they are nerfing heavy attack damage (and buffing resource return) and increasing light attack damage because heavy attacks return resources. They said light attacks for dps and heavy attacks for sustain.

    On the fence if it is a DK nerf or not, since molten armaments buff might keep heavy damage feasible. But it still will be a lot less than on live.

  10. Masel92

    Member226 Posts
    katorga wrote on May 12, 2017

    On ESO Live tonight they said they are nerfing heavy attack damage (and buffing resource return) and increasing light attack damage because heavy attacks return resources. They said light attacks for dps and heavy attacks for sustain.

    On the fence if it is a DK nerf or not, since molten armaments buff might keep heavy damage feasible. But it still will be a lot less than on live.

    Yep, we'll see how much it actually is... Might be the end of this build in competitive PvE content. We'll see on Monday.

  11. Silenus

    Member14 Posts

    Ya when I read that I was bummed but they also said they were speeding the heavy attack channel so even if it is lowered may be able to squeeze in another attack on the front bar making up for the lower heavy attack dmg

  12. Masel92

    Member226 Posts

    Updated the CP distribution for Morrowind.

  13. Silenus

    Member14 Posts

    with the 15% reduction to lightning staff dmg hows the damage looking?

  14. Masel92

    Member226 Posts
    None

    Damage is still good. This is done without guard and with a not working minor slayer, so you can add a flat 10.5% damage. I'm still trying to optimise the CP distribution. The main reason why the damage is lower is the reduction of the elemental expert tree. The 15% nerf  to heavy attacks is barely noticeable due to the buff to staff expert. elemental expert got reduced by 10% and it was the main investment tree. Builds that use a spammable can simply put points in master at arms to try to compensate it, but that is quite big a nerf to ALL builds that hurts the damage probably just as much as the sustain reductions.

    So this build mainly benefitted from thaumaturge and ele expert, as it's a nearly pure dot build. Now that investing in those trees has strongly diminishing returns, you don't have anything to compensate it with. That is why I'm currently experimenting with a non spinner build that simply uses points in spell erosion.

    Will do more in three weeks when I'm back.

    Silenus wrote on May 18, 2017

    with the 15% reduction to lightning staff dmg hows the damage looking?

     

     

  15. Bluelu

    Member2 Posts

    Hi

    I play a dunmer magicka dk and wanna try your off balance build, it sounds really great!

    But I am still unsure with a few skills and sets, maybe you can help me out?

    As a dunmer I get 7% more flame damage on top of the 6% world in ruins passive and the 10% from engulfing flames, so I thought of using a backbar inferno staff to improve the weaving damage

    With the ultimate I am unsure, too. Thought of standard of might, because of all the great buffs it provides: Good damage, synergy to the group, and an additional 15% damage done and 15% less damage taken

    Regarding sets: in your off balance build you dont use UI, wont it be benefical to swap out Ilambris for it (thought you mention Ilambris 2k dps and UI about 6k), dont know if moondancer/aether adds 4k damage... Maybe somethink like 1piece kena, 4pieces UI, 5pieces spinner + a charged lightning UI staff  or vma staff

  16. jamesmarston

    Member5 Posts

    @Masel92 I'm just wondering if you plan on updating this build or if you plan on releasing any other setups for magDK's? thanks

  17. Masel92

    Member226 Posts

    Updated for Horns of the Reach.

  18. Dolan

    Member73 Posts
    Masel92 wrote on July 20, 2017

    Updated for Horns of the Reach.

     

    Am I reading right that all of your builds suggest a non sharpened vma staff now?  Rip my sharp staff, and rip my 2 sharp undaunted swords lol.  I have a sharp ia lightning, but not charged.  Sad day.

    Flawless Conquerer Healplar

    Terrible Stormproof Stam Sorc

    Up and coming Mag DK

  19. Latin

    Member1308 Posts
    Dolan wrote on July 20, 2017

    Masel92 said on July 20, 2017 :

    Updated for Horns of the Reach.

    Am I reading right that all of your builds suggest a non sharpened vma staff now? Rip my sharp staff, and rip my 2 sharp undaunted swords lol. I have a sharp ia lightning, but not charged. Sad day.

    I previously went with the Sweetsong option and compensated using Spell Erosion, still took a while; but sorry to hear about your two sharpened swords. Should still keep your swords though, might save you some time in the future, if they are ever back in vogue.

     

    @Masel92

    Where it says non-sharpened vMA lightning backbar, it is just to say any trait so that you don't over-penetrate, right? So a sharpened staff may not necessarily add anything, but it doesn't adversely affect the integrity of the build.

    e pluribus unum

  20. Masel92

    Member226 Posts
    Latin wrote on July 20, 2017

    Dolan said on July 20, 2017 :

    Am I reading right that all of your builds suggest a non sharpened vma staff now? Rip my sharp staff, and rip my 2 sharp undaunted swords lol. I have a sharp ia lightning, but not charged. Sad day.

    I previously went with the Sweetsong option and compensated usingSpell Erosion, still took a while; but sorry to hear about your two sharpened swords. Should still keep your swords though, might save you some time in the future, if they are ever back in vogue.

    @Masel92

    Where it says non-sharpened vMA lightning backbar, it is just to say any trait so that you don’t over-penetrate, right? So a sharpened staff may not necessarily add anything, but it doesn’t adversely affect the integrity of the build.

    Exactly. You can sstill use a sharpened one, but you're going to have different penetration on bth bars. You can also use 5-piece  of spinner on the front bar only and a shaarpened vMA lightning on the back bar, the difference is marginal.

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