Tamriel Foundry

Help with NB Tank Build. Also ESO Noob.

Hey folks,

Just dropping this and hoping for some constructive feedback. I'm a newb to Tamriel, but have 20+ years across various MMO's. Some at high end, end game content...others just more or less to do when I am bored. Regardless though, I'm looking for some advice on building from the ground up. I don't have a capped character, or access to anything super fancy. I understand the basic theories behind most classes, but have always had an affinity for tanking.

That being said, NB tank looks pretty strong and I am seeking out some inputs on how to build it from the ground up. What weapon/s to go focus, and a good, reliable build that will make going through the PvE content smooth while working well in dungeons and whatnot during the levelling process. That...to lead into a strong build once hitting max level and looking to start more challenging things.

What are some things I should be looking for? Certain things to keep my eyes out for? Recommendations and the like. Now...I have done some legwork and watched numerous videos and read a few articles...but there are several different opinions on what works where and how effective on thing is over another. Keep in mind, not planning to do a whole ton of PvP. Not off the rip anyway, maybe eventually once I get more comfortable with things. 

Anyway, if you have the time and the knowledge to provide a constructive answer, feel free. Meanwhile, I will be tinkering around with things to see how it goes. Thanks!

About Originalsyn:

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3 Replies
  1. #1

    FrancisCrawford

    Contributor3062 Posts
    Few things seem harder than making your first character be a tank, especially a non-meta one. In other games, that may be true of tanks and healers alike. But in this game tanks have it much worse. That's because most tank builds calls for a high health stat and much use of 1H&S, neither of which are good for DPS. By way of contrast, a healer is likely to have high magicka, carry a destruction staff, and wear light armor, all of which are also effective for damage. Or to illustrate the point another way: A healer who has the strongest character in a 4-person dungeon group might easily do 40% or more of the damage. That's much less likely for tanks. Related to this -- when soloing, you of course need ways to stay alive. Healers' and damage dealers' ways of doing this are typically at least as effective as tanks' are.

    General tips

    A sorcerer leveling guide

  2. #2

    Latin

    Moderator1307 Posts

    To do it reliably, at least at the beginning, double-bar 1h+s. Later on, you could incorporate lightning staff on the backbar to help with minor vulnerability and concussion debuff, if you are comfortable with it.

    Unless you are doing trials with NB tank, otherwise you would pretty much play it like a DPS with taunt. Your healing utilities scale off the damage you do or targets hit, your sustain skill rewards consistent light attack weaving, so it makes sense to play that way. You just need to learn when to block, when to interrupt, where to stand, how to manage your resources and etc., but that will come with time and practice.

    e pluribus unum

  3. #3

    Invellous

    Member192 Posts

    Hello there @Originalsyn, I am Invellous, the creator of the Shadow Guardian Nightblade tank build found here in the forums. I can offer some general tips on how to build a Nightblade tank and while my guide is out of date most of the information within should still be relevant and or at least give you an idea of what you are looking for. In my experience with The Elder Scrolls Online written guides generally are more clear and concise than video guides and are far more digestible. Before jumping into it I would like to provide you with Gilliam the Rogue's written guide as well for his Bloodletter build as well as Woeler's Darkness build both of which are update to date but feature elements that I personally would not advocate but won't remark upon them out of respect. Both are excellent content creators and players! 

    First and foremost is race choice and before making that choice you need to understand what it is that makes a Nightblade different and stand apart from other classes when tanking and that is self healing and once upon a time unmatched resource sustain. Nightblade's self healing comes in the form of damage dealing spells and heal-over-time effects which are governed by magicka and spell damage. This also means that Nightblades rely heavily upon their magicka pool to function. Currently the best race choice is Argonian, they have resources bonuses, bonus healing done and received, and their potions restore more. Another good option especially if you want to swap between tanking and damage dealing is Breton and Dunmer. Imperial is a solid choice too for the raw resource bonus. 

    In regards to gear your go to will be a one hand and shield, generally speaking it will always be better to have a set on both bars because you are a tank and your job is to tank, anything else is secondary which includes trying to apply minor vulnerability with a lightning staff or apply other healing spells with a restoration staff. That is not to say you should not level up Destruction Staff and Restoration staff because you should, Nightblades make excellent magicka damage dealers and healers. As with any character you should at level up everything you can because you never know when you might want to try something else. For armor your first set should be Seducer, especially when you have less than three hundred champion points. Later on after acquiring more and playing the class and build long enough you can put Seducer aside if you wish but it is a good set to have in your bank even in late game. 

    Anything else I could answer will be in either my guide or the other two I have provided. The last tip I can give you is to keep practicing and to turn a deaf ear to the meta herd who you will press the narrative that MetaKnights(Dragonknights) and Wardens are the only good tanks because of X, Y, and Z. This simply is not true. The gap between the classes was much smaller prior to some really poor decisions made by Zenimax that have made the game more stale but it is still feasible to play a build that does not conform to the 'meta' and still be effective and fun. 

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