Tamriel Foundry

Foundry Tactical Combat 0.60

FTC Version 0.6 is now available! FTC Version 0.6 is now available!

Hey ESO friends, I'm really excited to reach the conclusion of a big development effort to update and evolve the Foundry Tactical Combat addon, enabling it to continue serving as an excellent and comprehensive combat interface for The Elder Scrolls Online. It's been quite a while since the last major update for FTC, and I'd like to start by thanking everyone for their support and patience. I'm really excited with the changes that I have made, and I hope that you give the new FTC a try.

This new version features extensive functional and aesthetic overhauling of existing FTC components as well as the addition of several new and much requested features. Some of the key highlights of this new release include redesigned scrolling combat text, more accurate buff tracking, small group and large group frames, a revamped damage report, and countless new aesthetic customization options!

 

Download The Foundry Tactical Combat Addon

 

Installation Instructions


To install Foundry Tactical Combat follow these steps. FTC is also supported by Minion, an automated ESO addon management utility.

  1. Download FTC_Current.zip to a location of your choosing.
  2. Extract the .zip archive into your ESO addons folder found in My Documents/Elder Scrolls Online/live/Addons/ for Windows users, or Documents/Elder Scrolls Online/live/Addons. for OS X.
  3. You should now have a folder inside Addons named "FoundryTacticalCombat" which contains the addon files.
  4. Launch The Elder Scrolls Online. FTC should be automatically enabled. If not, go to the Add-Ons section of the game menu and make sure that the box beside Foundry Tactical Combat is checked.
  5. Access the FTC configuration settings by navigating in-game to Settings -> Add-Ons -> FTC, or by simply typing "/ftc" into chat.

 

FTC 0.60 Changes


General Changes

  • Thorough aesthetic overhaul of the entire addon.
  • Complete performance sweep of every FTC component to ensure efficient memory usage.
  • Complete French and German localization of FTC components thanks to the excellent work of Einherjar Mooneh TehMagnus and Rial.
  • Significantly improved customization of FTC components with a far more flexible addon settings menu.
  • Switched to use account-wide saved variables; your FTC configurations will now apply to all the characters on your ESO account automatically.

Unit Frames

  • Added extensive aesthetic options for modifying the size color font and style of unit frames.
  • Added visualizations for healing and damage-over-time effects.

    Added configurable indicator on the target frame denoting execute range.

  • Improved detection rules for damage shielding to provide as accurate as possible an assessment of your character's defenses. Certain fundamental bugs in the ESO API will still cause shielding to be incorrectly reported.
  • Introduce optional small group frame for groups of four or fewer members.
  • Introduce optional raid frame for large groups this raid frame can also be used for small groups by disabling the small group frame but keeping raid frames enabled.

Buff Tracking

  • Added multiple buff format options for each buffs container allowing fine-tuning of buff tracking display.
  • Added options for rendering buffs in list format displaying buff names in addition to tiled icons.
  • New customization options for modifying the apperance of tracked buffs.
  • Include many new buffs and debuffs which were not previously tracked by the addon.

Combat Log

  • Introduce new FTC Combat Log component. This customizable window will retain a printed record of damage healing and other significant combat events.
  • Allow FTC Combat Log to alternate with ESO chat or be detached independently.
  • Add optional keybinding for quickly toggling display of the FTC Combat Log.

Scrolling Combat Text

  • Significantly improve the aesthetics and efficiency of the scrolling combat text (SCT) component.
  • Add optional icons for most of the recognized sources of damage in the game.
  • Add many customization options for configuring the appearance of scrolling combat text.
  • Added a number of new SCT alerts for important combat conditions like crowd control effects and DoT cleansing.

Combat Stats

  • Introduce separate combat statistics component which tracks and details your character's performance in combat.
  • Vastly improve the information content in the FTC Damage Report breaking down combat events by target and providing insight into key abilities.
  • Enable linking to chat for specific targets instead of the entire encounter.

Advanced Hotbar

  • Improve accuracy of current consumable (potion) cooldown timer.
  • Add a visual glow behind your Ultimate ability indicating when you are currently gaining Ultimate through combat.

 

FTC 0.60 Known Issues


Unit Frames

  • An ongoing bug in the ESO API continues to cause the incorrect reporting of shielding, this can be particularly prevalent in Cyrodiil. Myself and other addon authors are in contact with ZeniMax about this issue which will hopefully be resolve in an upcoming patch.

Combat Log

  • Some words and phrases reported in the new FTC Combat Log are not yet localized for French and German client versions.

Scrolling Combat Text

  • Some abilities do not have unique icons assigned. If you find an ability which should have a unique icon but is recieving the default damage icon, please contact @Atropos with details.

About Atropos:

I am a dedicated gamer and MMO enthusiast who has been involved with MMO communities since EverQuest. As the creator of Tamriel Foundry and Ashen Foundry, I love the challenge of building platforms and tools for MMO communities to flourish.

38 Replies
  1. #1

    Alusaron

    Member20 Posts

    This new version looks easier on the eyes and I'm loving the fact that the configs are account wide which saves a lot of time for when I'm making my 294th alt.

     

    Great job as always! :D

  2. #2

    Majeure

    Member6 Posts

    Hey, I love the new version, esp. the new combat text, but I've ran into a few issues with it so far while testing out the new stuff.

    I get this error in combat, with the "Buff Tracking" OFF:

    user:/AddOns/FoundryTacticalCombat/buffs/functions.lua:333: attempt to index a nil value

    stack traceback:

    user:/AddOns/FoundryTacticalCombat/buffs/functions.lua:333: in function 'FTC.Buffs:NewEffect'

    user:/AddOns/FoundryTacticalCombat/extensions/nightblade.lua:112: in function 'FTC.Nightblade.NewDamage'

    user:/AddOns/FoundryTacticalCombat/extensions/nightblade.lua:24: in function 'callback'

    EsoUI/Libraries/Utility/ZO_CallbackObject.lua:104: in function 'ZO_CallbackObject:FireCallbacks'

    user:/AddOns/FoundryTacticalCombat/damage/functions.lua:184: in function 'FTC.Damage:New'

    user:/AddOns/FoundryTacticalCombat/core/events.lua:502: in function 'FTC.OnCombatEvent'

    The addon seems to be generating some lag spikes in high intensity situations when hitting many enemies? Maybe related to these errors, maybe not. With "Combat Text" ON, it seems to happen mostly when mob(s) die and the "x Experience! (y%)" Combat Alert comes up, but not every time?

    The "Display Damage Report" keybind doesn't bring up the damage breakdown for me at all anymore, even after rebinding it, it just hides the other FTC elements.

    When I load my UI, the combat log is shown and not my chatboxes until I manually show chat again.

    Hope you can track down some of those issues, great improvements on the update overall!

    @Majeure | CP 800+ | Former Emperor | Master Angler | 9-Trait Crafter | PC EU | Blood for the Pact!Flawless Templar | Flawless Nightblade | Flawless Sorcerer | Flawless DragonknightYouTube | Twitch | Force Majeure (GM) | Late Night Dungeoneers (Officer)

  3. #3

    Sarielis

    Member142 Posts

    Great job @Atropos really liking it!

  4. #4

    Atropos

    Administrator3185 Posts

    Hey @Majeure, sorry about that error. I'll have it fixed in a small patch that I'll push later tonight. In the meantime you can fix it yourself by changing line 97 in the file FoundryTacticalCombat/extensions/nightblade.lua file from:

    if ( FTC.init.Buffs and hemorrhage > 0 and damage.out and damage.result == ACTION_RESULT_CRITICAL_DAMAGE or damage.result == ACTION_RESULT_DOT_TICK_CRITICAL ) then

    to:

    if ( FTC.init.Buffs and hemorrhage > 0 and damage.out and ( damage.result == ACTION_RESULT_CRITICAL_DAMAGE or damage.result == ACTION_RESULT_DOT_TICK_CRITICAL ) ) then

    Regarding the other issues you mention, I haven't noticed any performance slowdown during large-combat situations, but it could possibly be related to the above bug, as you mention.

    I'm not sure why your damage report keybinding would not be functioning properly. You have the Damage Statistics component enabled?

    Creator of Ashen Foundry and Tamriel Foundry. Former guildmaster of Entropy Rising. Economist and MMO enthusiast.

  5. #5

    Majeure

    Member6 Posts

    @Atropos Yes, I have the Damage Statistics enabled, and I still don't get a damage report overlay. And with that edit, the error indeed goes away, but I still get the lags I mentioned though.

    I do have a lot of addons enabled, and have been getting some memory alerts lately even with addon memory bumped up to 512MB, and I'm still in the process of narrowing down what's taking up so much addon memory (damn ZOS for not including even the most basic support for addon resource management), but specifically with FTC disabled I don't get any of those lags, and neither did I with the old version doing only damage statistics and ultimate tracking in the background.

    Basically I pull a few packs of Craglorn mobs, and as soon as stuff starts to die? I start to lag with the new FTC loaded, but have no lags doing the same thing if I have it disabled.

    I tried disabling a bunch of other non essential addons, but the result is the same. This seems to occur even when I disable all the addon components in FTC, but just have it loaded.. maybe a silent conflict with another addon somewhere.

    Edit: I went to the extreme and disabled ALL other addons, and I still get these lags with only FTC on, and then I took it to the other extreme and enabled everything I typically run minus FTC and no lag even dropping meteor on a big multipack of mobs. I don't know what it is, but my client doesn't like the new FTC. :S Wish I could give more info.

    Lag is indeed already gone in the new update 0.62!

    @Majeure | CP 800+ | Former Emperor | Master Angler | 9-Trait Crafter | PC EU | Blood for the Pact!Flawless Templar | Flawless Nightblade | Flawless Sorcerer | Flawless DragonknightYouTube | Twitch | Force Majeure (GM) | Late Night Dungeoneers (Officer)

  6. #6

    Synonymouse

    Member16 Posts

    I'm very interested in this new change. I've loved FTC since forever but had to abandon it due to not being able to move the group frames to a more beneficial position within my setup.

    Is there an option with the revamp to manually move the group frames to anywhere on the screen or is it still locked in the default UI position? If it's the former then I'll be switching back to FTC first thing tomorrow!

  7. #7

    Atropos

    Administrator3185 Posts

    Hey everyone,

    I have posted a minor patched version to the new FTC (0.62) which addresses the following issues:

    Version 0.62 Changes

    • Correct a performance impact in combat related to weapon swapping and an event that seems to be erroneously fired by the ESO API.
    • Correct a minor bug in the settings menu which was forcing a full /reloadui when certain options were changed.
    • Correct a bug with group frames that was preventing offline members from being displayed correctly as "Offline"
    • Correct an issue for Nightblades which was causing UI errors if the FTC Buffs component was disabled.
    • Fix an issue causing your mouse to be stuck in UI mode when exiting the FTC damage report.
    • Fix an issue preventing the Champion XP bar from alternating between the three constellations correctly.

    You can download the fixes directly here. The link posted above in the original article also points to the most up to date version!

    Download FTC_062.zip

    Creator of Ashen Foundry and Tamriel Foundry. Former guildmaster of Entropy Rising. Economist and MMO enthusiast.

  8. #8

    Atropos

    Administrator3185 Posts
    Synonymouse wrote on May 31, 2015

    I’m very interested in this new change. I’ve loved FTC since forever but had to abandon it due to not being able to move the group frames to a more beneficial position within my setup.

    Is there an option with the revamp to manually move the group frames to anywhere on the screen or is it still locked in the default UI position? If it’s the former then I’ll be switching back to FTC first thing tomorrow!

    Absolutely, Synonymouse. You can move the group and raid frames anywhere you want!

     

    Creator of Ashen Foundry and Tamriel Foundry. Former guildmaster of Entropy Rising. Economist and MMO enthusiast.

  9. #9

    Majeure

    Member6 Posts
    Atropos wrote on May 31, 2015 Hey everyone,

    I have posted a minor patched version to the new FTC (0.62) which addresses the following issues:

    Version 0.62 Changes

    • Correct a performance impact in combat related to weapon swapping and an event that seems to be erroneously fired by the ESO API.

    Yup, that seems to have done it, no more lags for me! Dolby is freeeeee!

    Now on the topic of the addon, it'd might be nice to include some minus scaling on the Arc slider for the SCT options, so if you flip the positions around you could still get arcing, just something that came up. Definitely using this as my primary combat text addon now either way.

    @Majeure | CP 800+ | Former Emperor | Master Angler | 9-Trait Crafter | PC EU | Blood for the Pact!Flawless Templar | Flawless Nightblade | Flawless Sorcerer | Flawless DragonknightYouTube | Twitch | Force Majeure (GM) | Late Night Dungeoneers (Officer)

  10. #10

    Xrysis

    Member5 Posts

    Hi. Thanks for the great update!

     

    Atropos wrote on May 31, 2015
    • Fix an issue preventing the Champion XP bar from alternating between the three constellations correctly.

    This seems to still not work properly in version 0.62 for me. When the next point I should get was a Thief one (green) the bar was blue. After I got the Thief point the bar is green now (should be blue for the next point is for Mage).

    EDIT: I added a "-1" to line 608 of functions.lua, now the display is correct. I will see if it still works when I get the next CP.

    EDIT: No, it doesn't. Reverted the line back to the original.

    EDIT: No idea what was wrong yesterday, it seems to be ok now.

  11. #11

    Stalwart385

    Member354 Posts

    Awesome @Atropos looking forward to trying this tomorrow. Sounds like you've done a lot of work. I'm really interested in the damage stat changes and combat log. I also like the sound of buff tracking customization. The ulti gain highlight is a nice touch, so is the combat timer.

  12. #12

    Fnoptik

    Member77 Posts

    Thanks for the updates!

    Is it possible to add progress bar option to buff tracker? This feature unique for "Srendarr Buff Tracker" for now, and that only one reason why im still using it.

    I mean this kind of progress bar

    None

    Also there is a bug for Summon Shades (and both Morph - Dark Shades and Shadow Image), its duration always 17 seconds, Dark Veil passive effect (+4 seconds to all Shadow abilities) not shown.

    None

    I cant find this effect in Effects.lua file in Nightblade section, its duration reported by API and this is API bug?

    Maybe there is some kind of temporary workaround? Like creating this effect manualy in Effects.lua?

     

    Done it myself, i found ability ID and added this to effect.lua

    [35434] = { 0,    21,  0,     false },       -- Dark Shades

     

     

  13. #13

    Morvul

    Member2 Posts

    great update, much appreciated!

    I do have one complaint though :D

    in the last version, the little "riding stamina bar" was showing, even when the "mini experience bar" was disabled.

    In the current version though, these two bars are linked in the settings menu - either both are displayed, or none.

    I prefered the old functionality (the mini XP bar, to me, is just screen-clutter - forcing me to move the buff tracker further down. The riding stamina bar on the other hand provides vital info - and I don't need to see lots of buffs while riding so don't mind the partial overlap)

  14. #14

    TehMagnus

    Member568 Posts

    Hi @Atropos, I've noticed in Cyrodill there's a bug with the horse stam bar, it seems like it's disappearing sometimes and showing the CP bar even though I'm still on horse, haven't been able to find out what causes it but seems to be quite common.

    Server: PC Europe – Ebonheart Pact

    Guild: HODOR (PvE) & Necrotic Lagg (PvP)

    Check out my Top DPS DK Magicka Build.

    Check out my Youtube Channel for tutorials and ESO videos of end game content!

    Characters: Teh Magnus, Dunmer DK | Te h Magnus, Redguard Templar (Hodor’s Green Power Ranger) | Teh Magnusserino, High Elf Sorcerer

     

  15. #15

    Latin

    Moderator1307 Posts

    Great work @Atropos. It is great to be able to change fonts without having to edit the lua file. The buff tracking and scrolling texts are working really nicely as well.

    I have also noticed the problem identified by @TehMagnus as above.

    Also, are there still problems with having FTC track the Evil Hunter buff (beyond its initial duration)?

    e pluribus unum

  16. #16

    Dymence

    Member291 Posts

    Looking really nice. I've run into a bug with liquid lightning though. If you just cast it to refresh it, FTC will never track it as a debuff. But when I start spamming it like a mad man (4-5 times in a row) it does track it.

    If that one gets fixed I can probably finally get rid of srendarr :D

    EDIT: Flame reach does not track either.

    EDIT 2: There seems to be a UI bug with the duration tracking of buffs/debuffs. You'll see the number ticking down as intended but sometimes there's something behind it, as if it's overlapping something else that shouldn't be there to begin with.

  17. #17

    Davadin

    Member392 Posts

    Can't wait to get home and try!!! THANKS!!

    But that "FTC Combat Log component"... how can I get that?

     

    I used FTC for a while and can never quite get how to see this window, so I end up using the CLS add-on, which is..... ummm..... yeah......

  18. #18

    Jahoel

    Member117 Posts

    @Atropos outdoing yourself as per usual.

    Thanks for all your work on this. It's obvious how amazing FTC has been for the ESO community. An addon that is certainly an integral part of the UI and gameplay experience for many, many players around the world! Zenimax should be paying you ;)

    Mercs of Sovngarde

    Blood Guard

    Art

    ”Knowledge is chimera, for beyond it ever lies other knowledge, and the incompleteness of what is known renders the knowing false.”

  19. #19

    mooneh

    Member18 Posts

    Thanks. Nice that FTC works for German Client now.

  20. #20

    TehMagnus

    Member568 Posts

    Also noticed, when I use Mutagen, I get "10[x2] Mutagen Dummy" in the combat cloud. Wondering if this is normal.

    Server: PC Europe – Ebonheart Pact

    Guild: HODOR (PvE) & Necrotic Lagg (PvP)

    Check out my Top DPS DK Magicka Build.

    Check out my Youtube Channel for tutorials and ESO videos of end game content!

    Characters: Teh Magnus, Dunmer DK | Te h Magnus, Redguard Templar (Hodor’s Green Power Ranger) | Teh Magnusserino, High Elf Sorcerer

     

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