Tamriel Foundry

Exploits galore

I do not go around sniffing for exploits but oh man those things made me facepalm lately ... it's the most exploitable mmorpg i've played.

Here some ...

-exploitable delve boss farming (reported in beta fixed just recently)

-hireling exploit (not the dupe, the 7x4 hirelings thing)

-Explotiable dungeons - many bosss mechanics can be denied by pulling boss away from it's spot , some skills bug out bosses making them tank and spank, not to mention the infinite loot exploit.

-PvP exploits - from Bolt scoll runnes, speed stacking to batsofdoom

-exploitable grind spots - fast infinite respawns

-motif farming via relog (nerfed a bit lately)

-animation canceling

They need to get their $#!7 togather and dare i say it PROPERLY TEST upcoming content ?

About ercila:

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35 Replies
  1. #1

    smeeprocket

    Member1323 Posts

     

    some of these aren't even exploits. You're basically complaining that the game didn't get released 100% bug/exploit free anyway.

    GM of Ultraviolet, all women’s feminist guild. Transgender women welcome.

  2. #2

    Nysneirdre

    Member31 Posts

    No one is perfect. There are some annoying things in the game right now but give them a chance to fix it. The bots farming in the dungeons was driving me nuts but I know it was never their intention to allow something like that. I figured they would fix or change it as soon as they could.

     

    One thing is for certain. Leave it up to some scummy people to try to find and exploit every weakness in a game's design.

  3. #3

    Robbb

    Member359 Posts
    smeeprocket wrote on May 1, 2014

    ercila said on May 1, 2014 :

    I do not go around sniffing for exploits but oh man those things made me facepalm lately … it’s the most exploitable mmorpg i’ve played.

    Here some …

    -exploitable delve boss farming (reported in beta fixed just recently)

    -hireling exploit (not the dupe, the 7×4 hirelings thing)

    -Explotiable dungeons – many bosss mechanics can be denied by pulling boss away from it’s spot , some skills bug out bosses making them tank and spank, not to mention the infinite loot exploit.

    -PvP exploits – from Bolt scoll runnes, speed stacking to batsofdoom

    -exploitable grind spots – fast infinite respawns

    -motif farming via relog (nerfed a bit lately)

    They need to get their $#!7 togather and dare i say it PROPERLY TEST upcoming content ?

    some of these aren’t even exploits. You’re basically complaining that the game didn’t get released 100% bug/exploit free anyway.

    This. Plus these have all been discussed ad-nauseam in previous threads.

    /thread

    Aut inveniam viam aut faciam

  4. #4

    ercila

    Member243 Posts

    Not exploits? by what standards? When people refuse to recognise exploits it simply means they are benefiting from them.

    Exploit is simple gaining unfarr advatage by using faulty game mechanics.

     

    Also those are soft exploits : they do not require you to do anything special to benefit from them what means they can be done by anone without risk - ergo there are so many people using them you feel gimped by not following.

     

     

  5. #5

    Cimos

    Member184 Posts

    You forgot the animation cancelling exploit that allows people to get in 2 sneak attacks.

     

    But I dont consider using all character and skill slots to get more hirelings an exploit.  I dont do that, but I would just call it being resourceful.  That's like saying creating alts just for bank space, instead of buying bank space, is an exploit.

  6. #6

    ercila

    Member243 Posts
    Cimos wrote on May 1, 2014

    You forgot the animation cancelling exploit that allows people to get in 2 sneak attacks.

    But I dont consider using all character and skill slots to get more hirelings an exploit. I dont do that, but I would just call it being resourceful. That’s like saying creating alts just for bank space, instead of buying bank space, is an exploit.

    True but muling is long practice and is around because it can' really be prevented. At this same time more bank space is convenience even if you mule while hirelings save you incredible amount of farming. Also there is exploit involved... guess i can say it - bag loot is based on character opening it rather then character that generated it.

  7. #7

    smeeprocket

    Member1323 Posts
    ercila wrote on May 1, 2014

    Cimos said on May 1, 2014 :

    You forgot the animation cancelling exploit that allows people to get in 2 sneak attacks.

    But I dont consider using all character and skill slots to get more hirelings an exploit. I dont do that, but I would just call it being resourceful. That’s like saying creating alts just for bank space, instead of buying bank space, is an exploit.

    True but muling is long practice and is around because it can’ really be prevented. At this same time more bank space is convenience even if you mule while hirelings save you incredible amount of farming. Also there is exploit involved… guess i can say it – bag loot is based on character opening it rather then character that generated it.

     

    that's irrelevant since they made the chests not tradeable. Your alt has to open it. The only good thing you can get are the tempers.

     

    Personally, I have zero idea why they are so restrictive with bank and inventory space, it seems arbitrary and way more inconvenient for the player than is necessary.

    GM of Ultraviolet, all women’s feminist guild. Transgender women welcome.

  8. #8

    ercila

    Member243 Posts
    smeeprocket wrote on May 1, 2014

    that’s irrelevant since they made the chests not tradeable. Your alt has to open it. The only good thing you can get are the tempers.

    Tempers are good enough and ...this is not true -  you take bags from mail on your main (or whatever char with leveled skill ) and then open them.

  9. #9

    smeeprocket

    Member1323 Posts
    ercila wrote on May 1, 2014

    smeeprocket said on May 1, 2014 :

    that’s irrelevant since they made the chests not tradeable. Your alt has to open it. The only good thing you can get are the tempers.

    Tempers are good enough and …this is not true - you take bags from mail on your main (or whatever char with leveled skill ) and then open them.

     

    hmm yea mail is universal. Good point. However, it's not really an exploit imo. It's something they know about and probably aren't going to change, therefore it's a feature.

    GM of Ultraviolet, all women’s feminist guild. Transgender women welcome.

  10. #10

    Cimos

    Member184 Posts
    ercila wrote on May 1, 2014

    Cimos said on May 1, 2014 :

    You forgot the animation cancelling exploit that allows people to get in 2 sneak attacks.

    But I dont consider using all character and skill slots to get more hirelings an exploit. I dont do that, but I would just call it being resourceful. That’s like saying creating alts just for bank space, instead of buying bank space, is an exploit.

    True but muling is long practice and is around because it can’ really be prevented. At this same time more bank space is convenience even if you mule while hirelings save you incredible amount of farming. Also there is exploit involved… guess i can say it – bag loot is based on character opening it rather then character that generated it.

    Edited for misinformation.  @smeeprocket laid down the facts.

  11. #11

    Cimos

    Member184 Posts
    smeeprocket wrote on May 1, 2014

    ercila said on May 1, 2014 :

    smeeprocket said on May 1, 2014 :

    that’s irrelevant since they made the chests not tradeable. Your alt has to open it. The only good thing you can get are the tempers.

    Tempers are good enough and …this is not true – you take bags from mail on your main (or whatever char with leveled skill ) and then open them.

    hmm yea mail is universal. Good point. However, it’s not really an exploit imo. It’s something they know about and probably aren’t going to change, therefore it’s a feature.

     

    smeeprocket wrote on May 1, 2014

    ercila said on May 1, 2014 :

    Cimos said on May 1, 2014 :

    You forgot the animation cancelling exploit that allows people to get in 2 sneak attacks.

    But I dont consider using all character and skill slots to get more hirelings an exploit. I dont do that, but I would just call it being resourceful. That’s like saying creating alts just for bank space, instead of buying bank space, is an exploit.

    True but muling is long practice and is around because it can’ really be prevented. At this same time more bank space is convenience even if you mule while hirelings save you incredible amount of farming. Also there is exploit involved… guess i can say it – bag loot is based on character opening it rather then character that generated it.

    that’s irrelevant since they made the chests not tradeable. Your alt has to open it. The only good thing you can get are the tempers.

    Personally, I have zero idea why they are so restrictive with bank and inventory space, it seems arbitrary and way more inconvenient for the player than is necessary.

    I never understood this in any MMO.  The only think I can think of ...is they have to make Gold Sinks in any game to prevent rapid inflation as people farm.  The standard practice for MMOs is to make Inventory/bank slots a gold sink, or a real money $$ sink.  People dont complain because its the way its always been with MMOs, which doesnt make it right.

  12. #12

    smeeprocket

    Member1323 Posts
    Cimos wrote on May 1, 2014

    smeeprocket said on May 1, 2014 :

    ercila said on May 1, 2014 :

    smeeprocket said on May 1, 2014 :

    that’s irrelevant since they made the chests not tradeable. Your alt has to open it. The only good thing you can get are the tempers.

    Tempers are good enough and …this is not true – you take bags from mail on your main (or whatever char with leveled skill ) and then open them.

    hmm yea mail is universal. Good point. However, it’s not really an exploit imo. It’s something they know about and probably aren’t going to change, therefore it’s a feature.

    smeeprocket said on May 1, 2014 :

    ercila said on May 1, 2014 :

    Cimos said on May 1, 2014 :

    You forgot the animation cancelling exploit that allows people to get in 2 sneak attacks.

    But I dont consider using all character and skill slots to get more hirelings an exploit. I dont do that, but I would just call it being resourceful. That’s like saying creating alts just for bank space, instead of buying bank space, is an exploit.

    True but muling is long practice and is around because it can’ really be prevented. At this same time more bank space is convenience even if you mule while hirelings save you incredible amount of farming. Also there is exploit involved… guess i can say it – bag loot is based on character opening it rather then character that generated it.

    that’s irrelevant since they made the chests not tradeable. Your alt has to open it. The only good thing you can get are the tempers.

    Personally, I have zero idea why they are so restrictive with bank and inventory space, it seems arbitrary and way more inconvenient for the player than is necessary.

    I never understood this in any MMO. The only think I can think of …is they have to make Gold Sinks in any game to prevent rapid inflation as people farm. The standard practice for MMOs is to make Inventory/bank slots a gold sink, or a real money $$ sink. People dont complain because its the way its always been with MMOs, which doesnt make it right.

     

    I don't think this game really needs a goldsink yet, my problem is that you share a bank between characters. That's especially ridiculous. And honestly, the cost to upgrade ultimately becomes incredibly prohibitive. I have no way to make money currently other than quests, when that dries up what will I do. I'm leveling crafting but I suck as a merchant and what about everyone else? There's not reliable enough ways to make money for there to be a goldsink atm.

    GM of Ultraviolet, all women’s feminist guild. Transgender women welcome.

  13. #13

    Abattage

    Member59 Posts

    Motif farming is hardly an exploit. Zennimax would have to ban at least half of the game if it was. More of a use of the mechanic they didn't see or didn't think would get used as much.

    Sorcs using bolt escape is called using a skill. Might as well say left clicking is an exploit. Arguments about how balanced the skill are a different matter.

    Not sure on the bats, but mostly sounds like bad implementation of a handful of things. Haven't looked at it much because I don't care much about it right now.

    Things about dungeons are generally harder to find during beta tests when only certain low level ones were open and any boss bugging would probably be kept relatively low key.

    Grind spots, I have seen one that was clearly broken, the rest are just grind spots. I don't see the big deal about exp gain anyways, drops can be more an issue depending on what is dropping.

    There is a bug/exploit with hirelings but again I'm not sure how game breaking it is, though probably should be fixed. If talking about alts just getting hirelings, that is not broken.

    Animation canceling is not an exploit in itself just a game mechanic flaw.

     

    So maybe 3 on your list are actual exploits? While I do think they need to be fixed, I'm not really outraged at them or thinking they are destroying the game. Then again I'm pretty laid back on most stuff anyways.

  14. #14

    Cimos

    Member184 Posts
    smeeprocket wrote on May 1, 2014

    I don’t think this game really needs a goldsink yet, my problem is that you share a bank between characters. That’s especially ridiculous. And honestly, the cost to upgrade ultimately becomes incredibly prohibitive. I have no way to make money currently other than quests, when that dries up what will I do. I’m leveling crafting but I suck as a merchant and what about everyone else? There’s not reliable enough ways to make money for there to be a goldsink atm.

    I agree, but I am just saying from a game design standpoint, its basically standard practice for MMO devs.  The reason it's a shared bank is probably because they want to you sink more gold rather than creating 4 characters.

     

    I cant even remember an MMO where they just gave you an abundance of bank slots for free.

  15. #15

    Snit

    Member591 Posts

    Every MMO launches with a huge pile of exploits.  The issue is how effectivly the devs deal with them.

     

    We'll see.  If Batswarms of Doom and rampant pinkeye still dominate Cyrodil a month from now, I'll re-evaluate my generally positive view of the game.

  16. #16

    Abattage

    Member59 Posts
    smeeprocket wrote on May 1, 2014

    Cimos said on May 1, 2014 :

    smeeprocket said on May 1, 2014 :

    ercila said on May 1, 2014 :

    smeeprocket said on May 1, 2014 :

    that’s irrelevant since they made the chests not tradeable. Your alt has to open it. The only good thing you can get are the tempers.

    Tempers are good enough and …this is not true – you take bags from mail on your main (or whatever char with leveled skill ) and then open them.

    hmm yea mail is universal. Good point. However, it’s not really an exploit imo. It’s something they know about and probably aren’t going to change, therefore it’s a feature.

    smeeprocket said on May 1, 2014 :

    ercila said on May 1, 2014 :

    Cimos said on May 1, 2014 :

    You forgot the animation cancelling exploit that allows people to get in 2 sneak attacks.

    But I dont consider using all character and skill slots to get more hirelings an exploit. I dont do that, but I would just call it being resourceful. That’s like saying creating alts just for bank space, instead of buying bank space, is an exploit.

    True but muling is long practice and is around because it can’ really be prevented. At this same time more bank space is convenience even if you mule while hirelings save you incredible amount of farming. Also there is exploit involved… guess i can say it – bag loot is based on character opening it rather then character that generated it.

    that’s irrelevant since they made the chests not tradeable. Your alt has to open it. The only good thing you can get are the tempers.

    Personally, I have zero idea why they are so restrictive with bank and inventory space, it seems arbitrary and way more inconvenient for the player than is necessary.

    I never understood this in any MMO. The only think I can think of …is they have to make Gold Sinks in any game to prevent rapid inflation as people farm. The standard practice for MMOs is to make Inventory/bank slots a gold sink, or a real money $$ sink. People dont complain because its the way its always been with MMOs, which doesnt make it right.

    I don’t think this game really needs a goldsink yet, my problem is that you share a bank between characters. That’s especially ridiculous. And honestly, the cost to upgrade ultimately becomes incredibly prohibitive. I have no way to make money currently other than quests, when that dries up what will I do. I’m leveling crafting but I suck as a merchant and what about everyone else? There’s not reliable enough ways to make money for there to be a goldsink atm.

    Always have dailies in Cyrodill or selling random drops. Anyways gold sinks are always needed as a game is literally adding tons of gold into itself every minute. Just because you are broke doesn't mean the gold isn't there.

  17. #17

    smeeprocket

    Member1323 Posts
    Cimos wrote on May 1, 2014

    smeeprocket said on May 1, 2014 :

    I don’t think this game really needs a goldsink yet, my problem is that you share a bank between characters. That’s especially ridiculous. And honestly, the cost to upgrade ultimately becomes incredibly prohibitive. I have no way to make money currently other than quests, when that dries up what will I do. I’m leveling crafting but I suck as a merchant and what about everyone else? There’s not reliable enough ways to make money for there to be a goldsink atm.

    I agree, but I am just saying from a game design standpoint, its basically standard practice for MMO devs. The reason it’s a shared bank is probably because they want to you sink more gold rather than creating 4 characters.

    I cant even remember an MMO where they just gave you an abundance ofbank slots for free.

    I assumed it was because they were trying to limit the number of objects in the game. It's not that I expect a ton of free bank/inventory slots, it's just that there are an awful lot of crafts and crafter items in the game. The only way I have found to fix bank overflow is to deposit all my stuff in the bank of the crafter guild I am in and hope that that day isn't the day someone decides to strip the bank. It's happened a couple of times, and since logs only go back as far as the start of the day from what I can tell, you have to be vigilant constantly or people can get away with stripping the bank and never get punished.

    GM of Ultraviolet, all women’s feminist guild. Transgender women welcome.

  18. #18

    Ellorienne

    Member149 Posts

    I think motif farming will dwindle off significantly over the next few months as those who want to have all the crafting styles (or just one specific one) will have them, and then there will be no further need of it. Prices already dropped significantly since launch, which means demand for them is dropping. Soon it will be a non-issue.

    This one bites.
  19. #19

    grannock

    Member35 Posts

    Most of these "bugs" they have already fixed.  Way to complain about stuff that was patched a week ago.

  20. #20

    Malazan

    Member154 Posts

    Abattage most consider an exploit as exploiting a game mechanic in an unintended way.

    Motif farming and a few other things on your list are exploits. now it is not as severe as duping bit it is still an exploit.

    I don't care of anyone does it nor do I think anyone should be punished.

    But make no mistake its an exploit.

     

    Kallor said: ’I walked this land when the T’lan Imass were but children. I have commanded armies a hundred thousand strong. I have spread the fire of my wrath across entire continents, and sat alone upon tall thrones. Do you grasp the meaning of this?’

    ’Yes,’ said Caladan Brood, ’you never learn.” ― Steven Erikson, Gardens of the Moon

     

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