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Battlegrounds anyone? Thidranki!!?

Let's discuss your opinions on battlegrounds. I for one enjoyed the lower level battlegrounds that were in DAoC, and I felt like they were a great tutorial guide in to siege and open field mechanics for new players of the MMO. I feel like Elder Scrolls Online can add this in to the MMO for the same purpose. Players who are not familiar with battlegrounds like in DAoC.. Well, it was a level based BG area.. Instead of boosting your level to meet the expectations of others around your level. You would be thrown in to the BG with anyone around your level. For example, Thidranki was level 11-20 (I could be mistaken, it was a long time ago) and so on.. All the way till you reached level 49. Then you would be expected to venture out in the real PvP realm where you would defend your realm. 

In the lower level battlegrounds you would not only kill the other realm, but you would learn mechanics that would be needed in "level 50 PvP". The ability to siege a keep, and coordinate attacks with your teammates was valuable. 

So, do you think a BG option should be implemented in to ESO? I'm not talking about level 50 BG's where you grind for gear like in SWToR, etc... More of a leveling BG process for those who prefer killing enemy players to level up rather then NPC's.

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13 Replies
  1. #1

    Isarii

    Moderator4239 Posts

    We do know for sure that battlegrounds will not be implemented at launch, but that's not really the focus of your thread.

    I don't think it's necessarily a bad thing to introduce low level BGs aimed at teaching players basic mechanics as they appear in late game pvp. I do think it would be strange and unpopular to include instanced pvp BGs, but only make them available to low leveled characters.

     

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  2. #2

    sweed

    Member13 Posts

    i hope so but we will see it when its gone live

  3. #3

    INKS

    Member272 Posts

    I don't think so, there has been no mention of it. Either there will be some last minute and it wont be that good or none at all

  4. #4

    Atropos

    Administrator3186 Posts

    As @Isarii points out, we have had confirmation that there will be no instanced PvP at launch. As a DAoC vet, I loved Thidranki...but, was it that battleground itself that I loved, or just the 3 faction RvR in a level-locked environment? Depending on how effective the "battle leveling" of players for Cyrodiil is, I don't think the lack of battlegrounds will be a huge downer.

    Alternatively, if it turns out that level scaling doesn't work all that well, I wouldn't be shocked to see ZOS add level locked campaigns for lowbie characters. For example, suppose the "main" Cyrodiil campaigns were level 50 only. They could have level bracketed campaigns for leveling characters, where 10-19s would get a specific lowbie campaign that would serve essentially as a massive battleground specifically for leveling players.

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  5. #5

    Zeakfury

    Member179 Posts

    Cyrodiil will be the only PvP in the game at release (could change). But from my understanding of the leveling system, you will still be able to level in PvP since leveling will have much more to do with using abilities well rather than killing things. At level 10 you can join a Cyrodiil campaign (be it large or small) and be battle-leveled to 50 (meaning stats are increased to a level 50 character), however you are not given higher level abilities or perks - other than your current level will allow. Adding the leveling system and Cyrodiil system together tells me that pvp leveling is a strong if not certain possibility.

  6. #6

    Yevon

    Member1755 Posts

    I would not mind seeing an option added 6-8 months after release when Cyrodiil is filled mainly with level 50's. I would prefer the system be limited to lower levels (like 10-25 or something) to help newer members make an easy transition into the PvP of TES:O. But I would oppose the game launching with BG's since part of the appeal of the game is going to be crushing the AD and EP from day 1 in Cyrodiil.

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  7. #7

    l3ucket

    Member542 Posts
    Yevon wrote on February 26, 2013

    I would not mind seeing an option added 6-8 months after release when Cyrodiil is filled mainly with level 50′s. I would prefer the system be limited to lower levels (like 10-25 or something) to help newer members make an easy transition into the PvP of TES:O. But I would oppose the game launching with BG’s since part of the appeal of the game is going to be crushing the AD and EP from day 1 in Cyrodiil.

     @Yevon, you didn't by chance play on Nimue in DAoC? Not trying to hijack my own thread but I remember a Yevon from Nimue. XD

  8. #8

    Yevon

    Member1755 Posts

    @13bucket- I did not. But since you are DC perhaps we can wreak havoc in TES:O

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  9. #9

    Erlexx

    Contributor1545 Posts
    Atropos wrote on February 26, 2013

    As @Isarii points out, we have had confirmation that there will be no instanced PvP at launch. As a DAoC vet, I loved Thidranki…but, was it that battleground itself that I loved, or just the 3 faction RvR in a level-locked environment?Depending on how effective the “battle leveling” of players for Cyrodiil is, I don’t think the lack of battlegrounds will be a huge downer.

    Alternatively, if it turns out that level scaling doesn’t work all that well, I wouldn’t be shocked to see ZOS add level locked campaigns for lowbie characters. For example, suppose the “main” Cyrodiil campaigns were level 50 only. They could have level bracketed campaigns for leveling characters, where 10-19s would get a specific lowbie campaign that would serve essentially as a massive battleground specifically for leveling players.

    Didn't read every post here but, I wouldn't consider a Thidranki style thing as necessarily an instanced PvP system. It is entirely possible that when saying this they meant anything like 10v10 or 50v50, which is not what this would be. It would be as many people as want to be in it, just only for low levels. Could really even be a smart offset part of Cyrodiil that is isolated by a small mountain range or something.

    On the other hand, your second point about the low level campaign (maybe even make it a down sized area, such as only the central area with no "home lands" to make it a bit less complicated for a new player) is a great idea. Although I wouldn't see the need for a 10-19 range, at least at not first, more likely I would expect a 10-49 Cyrodiil because "usually" the up leveling works fine with the exception of players at max level in the best of gear (usually several rarities higher than the normal 10-49 gears people usually wear)

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  10. #10

    Baba Yaga

    Member203 Posts

    I loved the DAOC battlegrounds, and was sad whenever one of my alts out-leveled them.  I'm hoping that the "level-up" mechanic in Cyrodiil provides similar fun, but I do worry that the lack of a level-50's array of skills will leave lower-level PvPers feeling less than useful there.

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  11. #11

    Dash

    Member684 Posts

    Care must be taken to distinguish DAoC battlegrounds from any of the stuff put out in the last 7-8 years.

    DAoC really did not encourage lower level players in the Frontiers/New Frontiers to any degree. It was a natural thing for Mythic to add into the game a teaching tool for the real thing for the up and coming characters. I seem to recall it as a place that was a mini scale 24/7 never ending battle that had no player number caps.

    OTOH, the "stuff" that other games eventually did were just mini "instanced" pvp scenarios. These did have max of 10/15/whatever players per side and they actually were time limited in one fashion or another. (Still get shivers of revulsion when I recall reading BG chat in WoW like " It's been a WHOLE 6 minutes! Just loose it's taking too long!")

    I do recall hearing that those WoW-esque types of BG's will not be in the game at launch as they wanted the full pvp focus to be towards Cyrodiil. Since this game is stated to accommodate lvl 10 and up in Cyrodiil, I would not expect to see a DAoC style "beginners" pvp area at launch either.

    Edit: I don't want to dilute the RvR at launch with either style. If something DAoC style was eventually implemented at a later date when the game settles down a bit, I would not be against it. I do however have to think much more about WoW-esque styled systems.

  12. #12

    schnoffle

    Member961 Posts

    I would like to see the lower targeted objectives in Cyrodiil (farms, mills, whatever) possible be set up as lower level BGs. That way, even if you aren't in the lvl 50 fights, you still can make a difference.

    I KNOW this isn;t how it will be at launch, but I think having these lower objectives mean something and act as practice for lower level players, then i would make lower level BGs mean something.

  13. #13

    xgamingmaster

    Member3 Posts

    After a long time I find it was a hit. I often play this mode with my friends. If anyone would like to start poelcam, get acquainted with the basics: https://telegra.ph/Elder-Scrolls-Online-PvP-04-08

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