[Work in Progress] PvE Magicka Templar for HotR

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    ToxicEnigma

    Novice

    Total Posts: 10

    Ebonheart

    Very nice setup. I am just coming back, after being away for over a year and so much has changed. I may try this build on my next Templar.

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    decay

    Expert

    Total Posts: 297

    Dunmer Templar

    Some interesting changes with the upcoming PTS.

    Changes to maelstrom enchants now allows for infused weapon damage enchant on maelstrom backbar and something else, like shock on front. Sadly the blockade enchant won’t benefit anymore from infused as it is now a set bonus. This will probably hurt heavy attacks a bit.

    New Solar Barrage looks like a nice addition at least for AoE situations, but have to see how much damage it actually does.

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    Asayre

    Master

    Total Posts: 632

    Breton Sorcerer

    I thought blockade would still be buffed with a Maelstrom backbar because

    “It’s also worth noting that you will still be able to back bar weapons, such as the Maelstrom Bow or Inferno Staff, and still receive the bonus from them when their abilities are active.”

    I’m downloading the PTS and will try it out soon.

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    decay

    Expert

    Total Posts: 297

    Dunmer Templar

    Yes, but using an infused vMA staff will no longer increase the blockade effect, I think.

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    Latin

    Moderator

    Total Posts: 1111

    Imperial

    @decay

    Yes, pretty much.

     

    @Asayre

    Blockade still buffed from backbar staff, yes. But since it’s no longer an enchantment, it won’t be affected by an Infused trait on said staff.

    e pluribus unum

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    Floliroy

    Novice

    Total Posts: 22

    Dunmer Templar

    For front bar you think an asylum or master staff can be usefull ?

    Or better run the 5 piece aether ? ^^

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    decay

    Expert

    Total Posts: 297

    Dunmer Templar

    Floliroy said on September 19, 2017 :

    For front bar you think an asylum or master staff can be usefull ?

    Or better run the 5 piece aether ? ^^

    I’m not very optimistic about the Asylum destro staff. I think the damage of Force Pulse is too low to make it a useful ability. The concussion effect (shock) is anyway up all the time in a raid from other sources, not sure if burning is worth it (can it even stack?). But I need to do some testing first.

    I’m however wondering if the buff of the master staff is good enough to make use of Destructive clench, but one should always remember that a proper set bonus affects all damage not just one ability. Having a vMA staff on a backbar is very cool since you carry the effect over to your mainbar, but I have some doubts about running a non-set weapon on main.

    Also I think for people who play with dual wield on main bar, a vMA staff on back has only very limited use (maybe too limited even?).

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    Latin

    Moderator

    Total Posts: 1111

    Imperial

    Floliroy said on September 19, 2017 :

    For front bar you think an asylum or master staff can be usefull ?

    Asylum could be good in some setups, where you have a DPS or two keeping up concussed from Force Pulse, but it won’t be a templar.

    Buff to master staff is interesting, might be worth it if the resulting dps contribution is good. The main drawback with Clench in Live is that it’s costly for its damage in most setups, this might make it more competitive, but I will have to have a look when they fix the log-in issue with the PTS server.

     

    e pluribus unum

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    Altyrann

    Journeyman

    Total Posts: 82

    Floliroy said on September 19, 2017 :

    For front bar you think an asylum or master staff can be usefull ?

    Or better run the 5 piece aether ? ^^

    With the reduction in the time Minor Vulnerability is up from shock, I suspect it can’t hurt to have 5 piece IA running somewhere in the group.

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