The Infinite Tank – Divinely Immortal

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    JKith

    Adept

    Total Posts: 171

    Altmer Sorcerer

    The Noore

    The Infinite Tank

    UPDATED: Mayu 29th 2017 – Morrowind Patch

    Note: I can’t take full credit for this build. It’s based on blazing shield builds of many others who have done it in the past, this is just my version of that sort of build. This build also still will be refined as i’m just starting to get into tanking. (this is my alt)

    Objective: Create a strong, extremely difficult to kill endgame PvE tank that can take serious sustained punishment while being able to do damage as well. Not test for Vet Trials.

    Theory: This is a Templar Magicka Based Tank that will use the Sun Shield ability as it’s main spammable skill. The Sun Shield gets bigger the more health you have so we will go very strong into health and also strong into magicka regen. While the cost of the shield isn’t high, we will be using it over and over again so strong magicka regen, and strong health numbers are the main focus here.

    Race:

    Breton – Max Magica, Cost Reduction and Spell Resistance

    Why Breton instead of Nord?

    With Morrowind sustain changes, the extra magicka pool and regen is very much needed. Breton also gives spell resistance which is nice, and with Radiant Ward, our shield will be bigger to slightly offset the health reduction but we also compensate for Nord damage reduction passive in a few ways.

    Mundus Stone:

    Atronach (magicka regen)

    Attributes:

    Make sure you have AT LEAST 60k Health.

    64 – Health

    0 – Magicka

    0 – Stamina

    Armor & Jewelry: 7-Heavy (Divines) & Healthy Trait  

    5pc Heavy PLauge Doctor – grants lots of health!

    5pc Warrior-Poet - Grants us the health bonus we lost from being a Nord

    Note: Anyway you can get these sets is fine, but use Endurance for your weapons, so when you swap to resto backbar you only lose about 1k health and not a massive 5pc health bonus from our sets.

    Food:

    Banana Bunny Hash,.. Adds Max Magicka and Max Health. Can can try Health and Magica Regen if you want but the extra big magicka pool is nice, just make sure your magicka is higher so that shards gives you magicka and not stamina.

    Weapon 1: Sword and Shield

    1pc: Sword of Endurance – Defending – any enchant that incorporates restore magicka

    1pc: Shield of Endurance – Health enchant – Infused

    Weapon 2: Resto Staff

    1pc: Any Random Restoration Staff – Defending – Any absorb magicka enchant

    Potions:

    Cheap Stamina Potions – Since our stamina pool is low and our regen not that great, we have this incase we run out and need to taunt. We only use one stamina ability so it doesn’t happen very often.

    Cheap Magicka Potions – Just in case.

    Skills

    Why Radiant Ward instead of Blazing Shield?

    With sustain changes, a lower cost shield helps quite a bit, plus the shield gets bigger by more, the more adds there are than blazing shield, (6% vs 4%) but we sacrifice DPS for this change.

    Bar 1: S&B

    Pierce Armor – Our main taunt which also applies Major Breach & Major Fracture (reducing resistance of enemy)

    Radient Shield - Our main skill which this build focuses on. This will be spammed either every 6 seconds (it’s duration) or just before it’s about to expire because of taking damage. Either way it will absorb damage. The higher your health the higher the shield is.

    Channeled Focus – This will always be down for two reasons,..1: It grants a good amount of physical and spell resistance 2: it grants loads of magicka regen which we will need since our magicka pool is small.

    Structured Entropy – This is here for the passive max health bonus, adds 8% max health! plus magicka bonus through mages guild passives

    Volcanic Rune – Our only CC ability

    Ultimate – Spell Wall [S&B Ultimate] – immediately swap bars and do a heavy resto attack to replenish magicka, with heavy armor passive and resto passive and the changes to heavy attacks in this patch, the resource return in insane.

    Bar 2: Resto Staff

    Bone Shield – A stamina based shield similar to Radiant Ward, synergy grants Minor Vitality (increasing healing received by 8%) and a shield to ally!

    Power of the Light – Adds Minor Fracture, replace this with whatever you want if you have a Stamina Templar DPS using this.

    Inner Fire – Ranged Taunt, only use when needed. No need to morph this skill. It has a high magicka cost and not needed most of the time, but when it is needed, it sure is handy!

    Ring of Preservation – Costs lots of stamina, but lasts long and reduces your damage taken by 8%, similar to Nord Passive.

    Repentance – In case you need health and there are bodies around.

    Ultimate – Empowering Sweep – (take reduced damage for each enemy hit, in case you need it)

    Basic Rotation:

    For Mobs:

    Radiant Shield -> Channeled Focus -> Radiant Shield -> Volcanic Rune -> Radiant Shield Spam etc etc….

    For Boss:

    Radiant Shield -> Channeled Focus -> Run and use Pierce Armor -> Position Boss with back toward DPS -> Channeled Focus -> Radiant Shield -> Power of the Light -> Radiant Shield Spam – Repeat (use Bone Shield Supplimental, Ring of Preservation when needed) If you have a healer running shards, it will be more than enough to sustain your magicka, but if you need to replenish, use magicka potion or S&B Ultimate, swap bars, 1 or 2 resto heavy attacks and you’re back in business.

    DO NOT HOLD BLOCK (a little weird i know) only use block for boss heavy hits or when needed otherwise you will lose stamina which is needed for taunt or dodge roll.

    Champion Points:

    RED

    100 into Bastion – (you will see the tool tip on Radiant Shield show higher percentage of Health will become a shield)

    Rest of the points put into whatever resistances you need.

    BLUE

    This doesn’t matter too much, as your damage is pretty bad anyway.

    GREEN

    100 into Magicka Regen

    100 into resource return from heavy attack

    10 into whatever you want.

    Conclusion

    This is built for 4-man content, I haven’t tried trials, so I still have a bit to learn but i’ve done vWGT, vICP and vCOA with this build and it was with ease.

    Below are my UNBUFFED stats (except for food)

     I’ve found this tank to be sooooo much fun to play. Enjoy!

    Cheers all and have fun.

    • This topic was modified 4 months, 4 weeks ago by Profile photo of JKith JKith.

    - The White Mage Oramago

    ”The elements that permeate all living things is the elemental source of my power.”

  2. Profile Photo
    Wolfe

    Scamp

    Total Posts: 3

    Nord Templar

    So, I must be doing something wrong here..

    Following what you have written here, I have all the armor, jewelry, and weapons with the proper legendary enchantments and the quality of it all is legendary save for my Monster helm and Shoulder but I’m currently sitting at 46k health unbuffed. Granted, as I said, I still need to get the helm and shoulder to legendary but I can’t see that giving me the extra 5k health that I’m missing somewhere.

    Other than being baffled at my missing health difference.. Love the build! Super fun to tank with.

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    mrowmrif2

    Moderator

    Total Posts: 4611

    Khajiit Nightblade

    You can get transmutation shield in infused trait btw jkith :)

    @wolfe CP affects max stats, which of course scale with your % health bonuses from race and gear.

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    Wolfe

    Scamp

    Total Posts: 3

    Nord Templar

    Ah ok. Guess that’s the only thing I’m missing then since my CP is low at 172 currently. Thanks!

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    DOGMA

    Journeyman

    Total Posts: 78

    Breton Sorcerer

    Brotherhood of Redemption

    This is an incredible build.

    The highest health I’ve seen on a toon has been around 55K and that was in PvP.

    I do not play templars, although I have a lowbie (mule) Imperial Templar [stam build]; but I am having some thoughts on revisiting the idea of playing him.

     

    I think you’ve done a good job in taking an older build and grooming it into your own right.

    Good Show @JKith!

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    GallantGuardian

    Novice

    Total Posts: 24

    Couple questions

    do you enchant with all health enchantments (that’s what I assume)….

     

    and as of right now I don’t have access to the ebon armor and transmute armor I don’t have a lot of in game cash right now what would you recommend for an all crafted gear set?…I was thinking a 4 piece set of seducers and a one of the sets that has two max healthy in them… But I’m not quite sure … Just something that I can create now while I wait.. As of now my gear is master armor and seducers I mostly just heal my self but shielding my self would be feel more tanky…

     

    Also when you have to do solos out in open world… This builds effectiveness how is it ? Does it feel like things take forever to die?

  7. Profile Photo
    JKith

    Adept

    Total Posts: 171

    Altmer Sorcerer

    The Noore

    Thanks for the feedback all! I really enjoy this tank build and my stats have increased since i’ve been leveling skills especially the undaunted ones.

    Sitting at about 56k health now…

    mrowmrif2 said on September 28, 2016 :

    You can get transmutation shield in infused trait btw jkith

    Oh yea!! Thanks! I’ll go look get that right away!! The more health the better!

    To answer a couple questions:

    GallantGuardian said on September 30, 2016 :

    do you enchant with all health enchantments (that’s what I assume)….

    and as of right now I don’t have access to the ebon armor and transmute armor I don’t have a lot of in game cash right now what would you recommend for an all crafted gear set?…I was thinking a 4 piece set of seducers and a one of the sets that has two max healthy in them… But I’m not quite sure … Just something that I can create now while I wait.. As of now my gear is master armor and seducers I mostly just heal my self but shielding my self would be feel more tanky…

    Also when you have to do solos out in open world… This builds effectiveness how is it ? Does it feel like things take forever to die?

    ALL enchants are health… main stat is Health then Magicka regen.

    If you don’t have ebon, look for anything that has the most Health bonuses and/or magicka regen… anything else doesn’t really help with the main resources of this build. Google sets online and search health to see which sets offer the most health.

    Going solo is a little slow going with this build, but not too bad. I use puncturing sweeps along side blazing shield. For my testing grounds i’ve used group delves in craglorn and i can do even the hardest ones pretty fast… thing is,.. the more damage monsters dish out, the faster it is. Normal trash mobs take longer than Veteran Trash mobs with this build :P

     

     

     

    Wolfe said on September 28, 2016 :

    So, I must be doing something wrong here..

    Following what you have written here, I have all the armor, jewelry, and weapons with the proper legendary enchantments and the quality of it all is legendary save for my Monster helm and Shoulder but I’m currently sitting at 46k health unbuffed. Granted, as I said, I still need to get the helm and shoulder to legendary but I can’t see that giving me the extra 5k health that I’m missing somewhere.

    Other than being baffled at my missing health difference.. Love the build! Super fun to tank with.

    Ya, champion points give higher stats for sure. I’m sitting at 355cp now and at about 56k health. If you’re running a different race that effects health too. Nords get a max health racial passive.

    I’ll put a screenshot of my latest stats when i get the chance… While I LOVE this tank build, it does have one weakness… the shield dishs out damage so when you have Gold Key pledges where you can’t kill the adds… it really makes it difficult with this tank build :P

    • This reply was modified 1 year, 1 month ago by Profile photo of JKith JKith.

    - The White Mage Oramago

    ”The elements that permeate all living things is the elemental source of my power.”

  8. Member Avatar
    ochomilla

    Novice

    Total Posts: 14

    Imperial Dragonknight

    Any thoughts on using ebon and reactive?

     

    better yet what do you think about plague doctor and green pact?

    • This reply was modified 1 year, 1 month ago by Profile photo of ochomilla ochomilla.
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    JKith

    Adept

    Total Posts: 171

    Altmer Sorcerer

    The Noore

    ochomilla said on October 1, 2016 :

    There are definately going to be reworks for next update on this build…

    To answer your question, I wouldn’t use reactive set since stamina really isn’t used much except for the taunt skill.

    Plague doctor and green pact though look superior to Ebon…. but I would go for Plague doctor since it’s higher in pure health stat,.. health recovery really isn’t that important…while forgoing the health boost to your group is a little sad to go,.. the extra 5k health is too good to pass up IMO.

    Will take a little while to farm but look for an update once I get all the pieces for sure!

    • This reply was modified 1 year, 1 month ago by Profile photo of JKith JKith.

    - The White Mage Oramago

    ”The elements that permeate all living things is the elemental source of my power.”

  10. Member Avatar
    Hundor

    Apprentice

    Total Posts: 25

    I’m busy grinding out a Templar specially for this build. Can’t wait to see the updated version!

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    GallantGuardian

    Novice

    Total Posts: 24

    when one tamriel hits i think a few options might be really good let me know what you think jkith

    option 1.)

    5 piece plague doctor (max health)

    4piece seducer (magica regen 2x) or kagernec (magica regen + max health)

    2 piece endurance (health)

    1 monster helm that has the spell and physical resistance in the 1st piece

    1 monster piece that has max health

    5 heavy 1 light 1 medium (won’t need as many light pieces with seducer or kag mixed with mag resist mundus

     

    or

     

    drop the monster helms

    5 piece plague

    5 piece seducer or 5 piece kag

    2 piece endurance

    you’ll lose some max health and the resist it it won’t be much and you’ll have more then enough health with that new plague set

    just curious what you think

     

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    JKith

    Adept

    Total Posts: 171

    Altmer Sorcerer

    The Noore

    GallantGuardian said on October 7, 2016 :

    when one tamriel hits i think a few options might be really good let me know what you think jkith

    option 1.)

    5 piece plague doctor (max health)

    4piece seducer (magica regen 2x) or kagernec (magica regen + max health)

    2 piece endurance (health)

    1 monster helm that has the spell and physical resistance in the 1st piece

    1 monster piece that has max health

    5 heavy 1 light 1 medium (won’t need as many light pieces with seducer or kag mixed with mag resist mundus

    or

    drop the monster helms

    5 piece plague

    5 piece seducer or 5 piece kag

    2 piece endurance

    you’ll lose some max health and the resist it it won’t be much and you’ll have more then enough health with that new plague set

    just curious what you think

     

    Not a bad setup, both would work but I would change a couple things.

    1: I would drop the spell and physical resist bonus, it’s not really needed. We have plenty of mitigation already and if more is needed I would rather swap in the aedric spear ultimate and spam it. (Which you can do since it costs so little)

    2: I would also still stick with two monster helm health bonuses. With the Atronach Mundus, channeled focus, light armor passives and transmutation bonuses, we have good sustain for our shield already. More health will actually help the sustain as well because it makes the shield bigger and the damage hit harder which both reduce the amount of times you would need to spam the shield.  If you do find sustain an issue in very difficult content I would use a Spell Power Potion to gain 20% regen and a burst to the magicka pool. It would only ever be needed in a super hard boss situation anyway.

    i know it’s a little boring :P but I would probably keep everything the same and just switch out Ebon for Plauge Doctor. I’ll post my test results as soon as I farm all the pieces though!! Sometimes the theory gets proven wrong in the testing. Hopefully able to reach 60k health though. :)

    - The White Mage Oramago

    ”The elements that permeate all living things is the elemental source of my power.”

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    Jateem

    Apprentice

    Total Posts: 25

    Ebonheart

    What do you think of using the new Infernal Guardian monster set with this build? You’d be losing 2 Max Health bonuses by using it instead of your setup but you would probably be doing a lot more damage – at least 15k each time it procs. And what difference does 2k health make when you have 60k health? 30% of that is 600 points on your damage shield and the max damage from that when your shield expires is a little more than 300 damage. Plus, since you’re popping your shield every 6 seconds or so anyway, you could be proccing the monster set quite often AND it would help to take out those pesky archers and casters that don’t want to bunch together for the dps to AoE.

  14. Profile Photo
    JKith

    Adept

    Total Posts: 171

    Altmer Sorcerer

    The Noore

    Jateem said on October 7, 2016 :

    What do you think of using the new Infernal Guardian monster set with this build? You’d be losing 2 Max Health bonuses by using it instead of your setup but you would probably be doing a lot more damage – at least 15k each time it procs.And what difference does 2k health make when you have 60k health? 30% of that is 600 points on your damage shield and the max damage from that when your shield expires is a little more than 300 damage.Plus, since you’re popping your shield every 6 seconds or so anyway, you could be proccing the monster set quite often AND it would help to take out those pesky archers and casters that don’t want to bunch together for the dps to AoE.

    I’m going to have to test the helms… while I really like the idea of Infernal Guardian, I need to see the tooltip amount. If it’s really only 5.5k per mortar, even if it procs at the most frquent it can, it adds 2.7k DPS…(16.5k damage every 6 seconds) .. and that’s if it procs 100% of the time. not really THAT super awesome…. especially when vet mobs have 40k-80k plus health at the lowest.. but again,… definitely worth a test.

    Btw, the shield is actually 35% of max health with our champion point setup, and 66% damage return. Doesn’t change your point but just thought of adding that in. :)

    im currently creating a new stamina dps alt so lots of my time is going there,… but I’m definitely going to get around to test all these different setups.

    - The White Mage Oramago

    ”The elements that permeate all living things is the elemental source of my power.”

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    MisterDMC

    Journeyman

    Total Posts: 84

    Hi, this is an interesting concept.  I must say however that isn’t the point of playing a tank to provide as much support to the team as much as being it’s most resilient member.  I have been playing tank for almost all of my time in ESO and am finally getting really good at it. While I agree the health is insane with this build and the blazing shield is neat it seems like this build would have a very hard time in trials.  The bosses hit hard enough to one shot you regardless of your health if you are out of stamina or not blocking…

  16. Profile Photo
    JKith

    Adept

    Total Posts: 171

    Altmer Sorcerer

    The Noore

    MisterDMC said on October 8, 2016 :

    Hi, this is an interesting concept. I must say however that isn’t the point of playing a tank to provide as much support to the team as much as being it’s most resilient member. I have been playing tank for almost all of my time in ESO and am finally getting really good at it. While I agree the health is insane with this build and the blazing shield is neat it seems like this build would have a very hard time in trials. The bosses hit hard enough to one shot you regardless of your health if you are out of stamina or not blocking…

    This is specifically for 4man dungeons, running some group content solo, solo fun and the occasional PvP tanker, not trials. And yes you are correct imo… providing utility is very important although this is also a big responsibility of the healer as well.

    Specifically in 4-man, the dps and heals find it amazing when the tank is able to take tons/basically all agro indefinitely in a regenerative way without the need for support. That’s what I find fun and why I run this build. It’s certainly not the only way or even the best way, a bit outta the box but super fun.

    Looks like you got a good thing going with your tanking though, find what works for you and leave the rest.

    - The White Mage Oramago

    ”The elements that permeate all living things is the elemental source of my power.”

  17. Member Avatar
    MisterDMC

    Journeyman

    Total Posts: 84

    Oh OK that makes sense than.  It certainly looks cool to have that much health lol.

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    GallantGuardian

    Novice

    Total Posts: 24

    You should post your build … I’ve tried to go the tank healer route… and. Stam route with Templar and really didn’t enjoy either set up this set up I like but I do want something that will get me into trials

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    AngryNord

    Apprentice

    Total Posts: 41

    Damn, now I’m getting really tempted to totally respec my Nord Templar (again..) – I’d probably give up halfway thru the grind for gear tho…

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    Wolfe

    Scamp

    Total Posts: 3

    Nord Templar

    AngryNord said on October 19, 2016 :

    Damn, now I’m getting really tempted to totally respec my Nord Templar (again..) – I’d probably give up halfway thru the grind for gear tho…

    The grind for the gear isn’t that hard to be honest. You can probably still find Ebon pretty cheap in guild stores, if not, Plague Doctors isn’t that expensive either. If you don’t feel like grinding just buy the set.

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