The Black Panther (Stamina PvP – One Tamriel)

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    Valwe

    Apprentice

    Total Posts: 48

    Imperial Dragonknight

    The Black Panther, REDUX – PvP 1V1 Stamina Nightblade

    Here’s this one’s build for Aztlan, a Khajiiti Nightblade who aims to bring down unsuspecting prey fast in Cyrodiil. The build is very simple, but requires good situational awareness and practice to play. Your feedback is much appreciated!

    OBJECTIVE

    To maximize burst damage from stealth against single targets in PvP.

    In action, this build is deadly against unsuspecting single targets, even heavy armor wearers. It takes advantage of high physical penetration, weapon damage, stealth damage, and poisons to bring down targets fast. If the prey somehow recovers from the initial pounce, you are tough enough to fight claw-to-claw for a short time. If that fails, you would be wise to melt into the darkness and wait for another opportunity.

    RACE

    This one chose to be a khajiit because he likes sneaky cats, but as it turns out, the extra stealth damage, stealth detection radius, and weapon critical bonus are perfect for this build. Bosmer would also be an excellent choice.

    MUNDUS STONE

    The Warrior – Increased weapon damage.

    ATTRIBUTE POINTS

    Magicka – 0

    Health – 0

    Stamina – 64

    ATTRIBUTES (with Blue health/stamina food)

    Maximum Magicka – 9482

    Maximum Health – 19449

    Maximum Stamina – 34632

    GEAR

    Armor

    Clever Alchemist (4 medium / impenetrable trait) – Five pieces provide increased health, health, weapon damage and spell damage, and when you drink a potion, 661 weapon and spell damage for 15 seconds.

    Spriggan’s Thorns (3 medium / impenetrable trait) – Five pieces provide increased stamina, stamina, weapon damage, and 4000 physical penetration.

    You could use the Shadow and the divines trait for higher critical damage, but then you would not be able to take much melee damage. This one uses the Shadow and divines for PvE only.

    No ugly monster set and no cheesy proc sets. Rejoice!

    Weapons

    1st bar (dual wield) – Spriggan’s Thorns daggers, sharpened. One has a Crusher Enchantment, the other has a Disease Enchantment. Dual daggers increase weapon critical by +5% (Twin Blade and Blunt passive).

    2nd bar (bow) – Clever Alchemist, sharpened, with Decrease Health Enchantment. Most of the time, this one uses Resolve-Draining Poison. This poison inflicts Minor Fracture to your target and grants you Minor Resolve, reducing their Physical Resistance by 1320 and increasing your Physical Resistance by 1320 for 3.5 seconds. It also inflicts Minor Vulnerability and grants you Minor Protection, increasing damage your prey takes by 8% and reducing damage to you by 8% by 2.5 seconds. The poison only procs 20% of the time, but when it does, your initial burst will be that much stronger.

    Jewellery

    The Agility set for increased stamina and weapon damage, with weapon damage enchantments on all three pieces. The Robust version used to be very expensive but is now much cheaper.

    SKILLS

    Bar 1 – Dual Wield

    Ability 1 – Surprise Attack

    Ability 2 – Mass Hysteria

    Ability 3 – Killer’s Blade

    Ability 4 – Ambush

    Ability 5 – Vigor

    Ultimate – Incapacitating Strike

    Bar 2 – Bow

    Ability 1 – Poison Injection (or Silver Shards)

    Ability 2 – Focused Aim

    Ability 3 – Flex (Shadowy Disguise, Shadow Image, Retreating Maneuvers)

    Ability 4 – Relentless Focus

    Ability 5 – Radiant Magelight

    Ultimate – Flawless Dawnbreaker

    Situational Awareness

    With this build, you must give yourself the best chance for success by considering the environment and choosing the right moment to strike. Also, it is wise to give yourself a reasonable chance of survival after you take down your prey. For example, suppose you decide lay in wait in the woods near a castle that is currently under attack. Place yourself between the castle and the direction from which enemy forces are most likely to approach. Stay in stealth on a rock or other slightly elevated spot, and give yourself a good line of sight. When an enemy rider approaches, prepare to launch your ranged attack, but do not attack if you see more riders approaching behind him. Also, it is better to attack as the rider is approaching you, not after he has gone by, because that could complicate your ability to Ambush in for the kill. There are many good hunting spots throughout Cyrodiil, but one of this one’s favorites is the inner courtyard of a keep that your alliance is trying to capture. This one will sit between an inner doorway and the outer wall, cutting off enemy reinforcements as they trickle in one by one. Avoid getting mixed up in messy open field battles, because you have very little sustain, will lose burst damage, and will be vulnerable to being CC’d and getting overwhelmed.

    Preparing for combat

    In stealth, this one buffs up with Relentless Focus, Radiant Magelight (which, with Might of the Guild, grants Empowerment), and drinks a Weapon Power potion. This activates the 5-piece bonus of Clever Alchemist and grants Major Brutality (+20% weapon damage) and Major Savagery (+2190 critical rating). With the bow, this one’s Physical Penetration then stands at 8507 (35 CP into Piercing + sharpened bow +Minor Fracture poison proc), Weapon Damage at 4200, and Weapon Critical at 57.4%. After swapping to dual wield, Physical Penetration can jump as high as 19,409 (Spriggan’s 5-piece bonus + 35 CP into Piercing + sharpened daggers + Crusher enchantment + Major Fracture + Minor Fracture), while Weapon Damage goes up to 4588 and Weapon Critical to 66.4%.

    Tactics

    When all is ready, open with a ranged heavy attack and simultaneously fire Poison Injection (alternately, you can fire two Silver Shards or two Focused Aims). This is sometimes enough to bring down weak targets. If not, this one swaps to dual wield and hits Ambush, Incapacitating Strike, Surprise Attack/Light Attack weave, Killer’s Blade. It is crucial to pounce quickly, before the target recovers from the initial stun. If the target has recovered and you find yourself in a duel, hit Vigor, look for an opportunity use hit Mass Hysteria, and continue with your melee attacks. With your high critical resistance, you are strong enough to survive a short battle. If it looks like the tide has turned, however, swap back to bow, dodge roll for the Major Expedition buff, and hit Shadowy Disguise to escape.

    Some people might wonder why this one does not use a two-handed weapon. Rally is nice, yes? Well, this one thinks 2-handers are for oafs, not sneaky khajiit! But also, consider that the dual wield passive Ruffian grants +15% damage against stunned or disoriented targets.

    CHAMPION POINTS (cap)

    The Thief / The Tower

    Warlord 92 (reduced stamina cost)

    The Thief /The Lover

    Mooncalf 75 (stamina regeneration)

    Tenacity 10 (stamina return on light and heavy attacks)

    The Thief / The Shadow

    Tumbling 5 (reduced roll dodge cost)

    Shade 5 (reduced stamina cost of movement in stealth)

    The Mage / The Atronoch

    Shattering Blows 10 (pierce shields)

    Bow Expert 30 (heavy attack damage)

    The Mage / The Ritual

    Mighty 100 (increase physical damage)

    Piercing 35 (armor penetration)

    Precise 12 (critical damage)

    The Warrior / The Lady

    Hardy 84 (reduce poison, disease, physical damage)

    Thick Skinned 40 (reduce damage over time)

    Elemental Defender 63 (reduce magic damage)

    FOOD AND POTS

    Food – Blue stamina and health food

    Potions – Weapon Power (Major Brutality, Major Critical, restore stamina)

    • This topic was modified 11 months, 3 weeks ago by Profile photo of Valwe Valwe.
  2. Profile Photo
    mrowmrif2

    Moderator

    Total Posts: 4613

    Khajiit Nightblade

    Nice!  Nitpicky suggestions:

    -i would use warrior mundus over shadow; crit resist meta as you know… warrior is more bang for your buck in cyro.

    -i would move cp out of precise into penetration or thaum (same reason as above)… i think target pen should be around 9k total with spriggans and sharpened, so much more beyond that is a waste on light armor targets… but with balck rose and stam builds running rampant, having the ability to stack a fracture with your crusher enchant and the extra pen from CP you should optimize damage for medium armor targets as well (like 15k armor?)… the heavy will still have armor up to 20k unbuffed but that is where the pen will still help you more than crit will.

  3. Profile Photo
    Valwe

    Apprentice

    Total Posts: 48

    Imperial Dragonknight

    Many thanks! This one will make these changes.

  4. Profile Photo
    Psiberzerker

    Legend

    Total Posts: 7873

    Orc Nightblade

    Also, since you don’t have any DW skills slotted, have you tried 1H&S?  You lose a little Weapon Damage in the stats section, but gain an extra wearable trait, and Enchantment slot (Stamina or Health, whichever you need.  (I go Divines/Warrior for Cyrodiil, and Dueling, but I’m an Orc, not Khajiit.)  Also Puncture Spam, or Pierce Armor which lowers both resistances if you have allies with Staffs.  (If not, Ransack.)  Mine’s DW/Shield which lacks in Range, but makes up for it with Ambush/Shielded Charge.  (The bubble helps against Crit so I don’t have to run Impen.  Everyone’s favorite Moderator told me that trick.)  I love the bow, I do, but the extra traits, set bonus (I can go 5/5/4 with a weapon swap from Night’s Silence to Kvatch Gladiator to weave Killer Blade with tapattacks.  If they hold still, which they don’t.  That, and I can’t craft Hunding’s Rage yet.)

    Other than the Impen Heavy Hitter, what I’m seeing a lot of is the Force Pulse machinegun, which you don’t want the standoff, you want to be, and stay up in their face.

    • This reply was modified 1 year, 1 month ago by Profile photo of Psiberzerker Psiberzerker.

    Everything above is likely Opinion, and/or subject to change. 

    I mostly play ”Gofasta” Orcish berserkers in Red armor.  (Alluding to WH40K.)

  5. Member Avatar
    kotond

    Scamp

    Total Posts: 3

    I am going to give your build a try.  I do have a question tho.  How important is having sharpened spriggan’s daggers to the build?  I am having a very hard time finding sharpened but did pick up 2 precise spriggan’s daggers.  Will that decrease the effectiveness of the build significantly?

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    Kutsuu

    Master

    Total Posts: 727

    Imperial Nightblade

    kotond said on November 5, 2016 :

    I am going to give your build a try. I do have a question tho. How important is having sharpened spriggan’s daggers to the build? I am having a very hard time finding sharpened but did pick up 2 precise spriggan’s daggers. Will that decrease the effectiveness of the build significantly?

    5000 armor pen is something around 7-8% damage if I remember correctly. That won’t be made up by crit during a gank opening. I might even consider using a different set with sharpened weapons (like Hunding), but I’ll let the OP advise you on that.

  7. Member Avatar
    kotond

    Scamp

    Total Posts: 3

    Kutsuu said on November 5, 2016 :

    5000 armor pen is something around 7-8% damage if I remember correctly. That won’t be made up by crit during a gank opening. I might even consider using a different set with sharpened weapons (like Hunding), but I’ll let the OP advise you on that.

     

    I can get 2 spriggan’s rings and then get 2 sharpened agility daggers.  I would be missing the agility set bonus when my bow is equipped tho.  Hmmm.  Stupid sharpened spriggan’s daggers being so hard for me to get!  :)

  8. Profile Photo
    Valwe

    Apprentice

    Total Posts: 48

    Imperial Dragonknight

    Yes, the sharpened Spriggan’s daggers are hard to find, and sharpened is much better than any other trait right now except in trials. I farmed Bankorai off and on for a week, where I managed to find all of the armor pieces in both impenetrable and divines, as well as the jewellery, but I only found one sharpened dagger. The other I bought in a guild store for big $$$. You could go 5 Clever Alchemist, 5 Spriggan’s Thorns, and 3 Leki (Alchemist on the chest, legs, boots, shoulders, and bow; Spriggan’s jewellery, waist, gloves; Leki’s sharpened daggers and head.) With that setup, you could maintain the 5-piece Alchemist on your bow bar and 5-piece Spriggan’s Thorn’s on your melee bar, which is crucial. I’m not sure how that would stack up to my build damage-wise, but it would be comparable.

  9. Member Avatar
    kotond

    Scamp

    Total Posts: 3

    Valwe said on November 5, 2016 :

    Yes, the sharpened Spriggan’s daggers are hard to find, and sharpened is much better than any other trait right nowexcept in trials.I farmed Bankorai off and on for a week, where I managed to find all of the armor pieces in both impenetrable and divines, as well as the jewellery, but I only found one sharpened dagger. The other I bought in aguild store forbig $$$. You could go5 Clever Alchemist, 5 Spriggan’s Thorns, and3 Leki (Alchemist on the chest, legs, boots, shoulders, and bow; Spriggan’s jewellery, waist, gloves; Leki’s sharpened daggers and head.) With that setup, you could maintain the 5-piece Alchemist on your bow bar and 5-piece Spriggan’s Thorn’s on your melee bar, which is crucial. I’m not sure how that would stack up to my build damage-wise, but it would be comparable.

    Thanks for the alternate suggestion, Valwe.  I will give that a try and keep on the lookout for the spriggan daggers.  Cheers!

  10. Member Avatar
    Shabzilla

    Scamp

    Total Posts: 3

    What armor style is that? It looks badass xD

    Still new to the game, so I don’t recognize it.

  11. Profile Photo
    mrowmrif2

    Moderator

    Total Posts: 4613

    Khajiit Nightblade

    Shabzilla said on November 15, 2016 :

    What armor style is that? It looks badass xD

    Still new to the game, so I don’t recognize it.

    Spriggans is bosmer i believe, and im not sure if he made dunmer or a mix of styles for the other slots (shoulders look like dunmer).

    Also he is wearing a black guild tabard.  Nothing rare :)

    check eso-fashion for a look at he medium sets at max level:

    http://eso.mmo-fashion.com/?s=Rubedo

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    Psiberzerker

    Legend

    Total Posts: 7873

    Orc Nightblade

    All the Spriggan’s Thorns I’ve gotten looked like Wood Elf medium, though I don’t have a complete set in the same level range.  (Grahtwood is my favorite map, but it’s a PITA to get around.  No real decent farming circuit I’ve been able to find, but I basically anticipated Valenwood the whole time I was looking forward to this game.  I went AD in the first place, because Bethesda never really showed it to us before.)

    @Shabzilla, if you like that, you’ll probably love the look of the Primal, Ashlander, and Barbaric motiffs, which are hawked pretty much continuously in Global Chat.  Check them out on the link Mrow provided.  Lots of bones, and spikes, and stuff, but yeah, gotta love the Woodelf armor.  (I <3 their Swords, and Shields.)

    [edit]Bankorai.  Derp, it used to be Grahtwood, but i get confused.  A lot, most people here already knew that.  LOL.[/e]

    • This reply was modified 1 year, 1 month ago by Profile photo of Psiberzerker Psiberzerker.

    Everything above is likely Opinion, and/or subject to change. 

    I mostly play ”Gofasta” Orcish berserkers in Red armor.  (Alluding to WH40K.)

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    Kutsuu

    Master

    Total Posts: 727

    Imperial Nightblade

    Hey just a tip on the opener – try this. Once you have your bow heavy attack fully charged, swap weapons (without letting go of the heavy attack, it will fire automatically) and hit Ambush. The two hits will land within around 1/10th of a second of each other, and follow up with an empowered Surprise Attack or Incap Strike.

    The really neat thing here is that your bow heavy attack will hit with all the force of your DW weapon damage and penetration value! It will probably hit 3-4k damage more than it does on your bow bar.

    • This reply was modified 1 year ago by Profile photo of Kutsuu Kutsuu.
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    thebigobob

    Adept

    Total Posts: 103

    Altmer Nightblade

    This one just leveled his sneaky Khajiit to CP levels. (love the new leveling system btw) and I have the same problem with the daggers in sharpened, I’ll get them eventually.

    Have you considered Camo Hunter as well in the flex spot? 8% increased damage from stealth extra crit and extra hard hit on vamps. 

    And I like to open with a Focused Aim, light attack cancel to poison injection. 3 hits in a sec plus camo hunter if it procs. Then swap to DW, ambush, incap, surprise attack, execute.

    • This reply was modified 1 year ago by Profile photo of thebigobob thebigobob.
  15. Profile Photo
    Kutsuu

    Master

    Total Posts: 727

    Imperial Nightblade

    thebigobob said on November 19, 2016 :

    This one just leveled his sneaky Khajiit to CP levels. (love the new leveling system btw) and I have the same problem with the daggers in sharpened, I’ll get them eventually.

    Have you considered Camo Hunter as well in the flex spot?8% increased damage from stealth extra crit and extra hard hit on vamps.

    And I like to open with a Focused Aim, light attack cancel to poison injection. 3 hits in a sec plus camo hunter if it procs. Then swap to DW, ambush, incap, surprise attack, execute.

    Merciless Resolve already provides the 8% damage buff and they don’t stack. He’s also running weapon power pots so doesn’t need the crit.

    Your opener is solid on a target that isn’t going to react fast, but many players will be blocking/dodge rolling by the time you swap for the ambush.

    This is the opener combo I was suggesting in my last post, in action. All the damage comes within 500ms (1/2 second) which is almost impossible to react to with latency and such. The only way you’d have someone get out of it is a radiant magelight user who manages to dodge/block before your incap hits because they weren’t stunned. The break free animation is longer than this burst takes to go down.

     

    • This reply was modified 1 year ago by Profile photo of Kutsuu Kutsuu.
  16. Profile Photo
    Valwe

    Apprentice

    Total Posts: 48

    Imperial Dragonknight

    Kutsuu said on November 17, 2016 :

    Hey just a tip on the opener – try this. Once you have your bow heavy attack fully charged, swap weapons (without letting go of the heavy attack, it will fire automatically) and hit Ambush. The two hits will land within around 1/10th of a second of each other, and follow up with an empowered Surprise Attack or Incap Strike.

    The really neat thing here is that your bow heavy attack will hit with all the force of your DW weapon damage and penetration value! It will probably hit 3-4k damage more than it does on your bow bar.

     

    Thanks, Kutsuu! Fun fun!

    As for the armor style, you are looking at khajiit style, with bosmer belt and gloves.

    • This reply was modified 1 year ago by Profile photo of Valwe Valwe.
  17. Profile Photo
    Valwe

    Apprentice

    Total Posts: 48

    Imperial Dragonknight

    All right, it takes some practice, but that technique is very effective. Since my opener is no longer Poison Injection, I moved 30 points from Thaumaturge into The Atronach->Bow Expert, which makes that opening heavy attack hit harder.

    Fully buffed, my opening heavy attack is hitting regular PvE targets like mammoths with 50,585 damage (critical). In PvP, I am seeing over 21K!

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    Kutsuu

    Master

    Total Posts: 727

    Imperial Nightblade

    Valwe said on November 26, 2016 :

    All right, it takes some practice, but that technique is very effective. Since my opener is no longer Poison Injection, I moved 30 points from Thaumaturge into The Atronach->Bow Expert, which makes that opening heavy attack hit harder.

    Fully buffed, my opening heavy attack is hitting regular PvE targets like mammoths with 50,585 damage (critical). In PvP, I am seeing over 21K!

    I thought that would happen with your max weapon damage DW build! Awesome. I only hit 14-18kish heavy attacks with 2h/bow.

  19. Profile Photo
    Valwe

    Apprentice

    Total Posts: 48

    Imperial Dragonknight

    I played some more this weekend, and the build is deadly, especially with the new, faster opening. However, that 21K heavy attack must’ve been against a player with low critical resistance. More typically,  I was seeing outgoing damage recaps of  around 11K heavy attack, 6K Ambush, 10K Incap Strike, 7K Surprise Attack (I don’t remember the damage, but I also found myself using Killer’s Blade more often). In other words, more than enough to wreck most players, because it all happens so fast. The nice thing is, you can attack groups of two players with confidence, because you can take down the first target quickly enough to hit Mass Hysteria/Vigor and deal with the second target, all while still having the Alchemist buff active. :)

    The only trouble I had was with high-health, high-resistance templars, who were sometimes able to recover and heal up. Also, getting over confident and attracting the attention of nearby bunches of enemies. Good thing cats have 9 lives (per session)!

    • This reply was modified 1 year ago by Profile photo of Valwe Valwe.
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    thebigobob

    Adept

    Total Posts: 103

    Altmer Nightblade

    A trick to those high health templars. They don’t tend to do much damage, that’s when I like to focus aim,  poison arrow from a distance and then when you arrow barrage is ready, ambush,  fear,  arrow barrage and wail away with surprise attack. But it really only works when when they are alone though. Other wise I go my merry way.

     

    I’ve also found they I like to use Wikked and swap to a Pedro Bear setup for those tougher fights. Jus get out of  combat, use a hot key to swap gear and skills and the hop back into fight.

    • This reply was modified 1 year ago by Profile photo of Latin Latin. Reason: consolidated successive posts

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