Twilight Force – An All Class Magicka Ranged vMA/DD Build (Upd 13)

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    Masel92

    Adept

    Total Posts: 142

    Altmer Dragonknight

    DSGNjunkie said on March 20, 2017 :

    Nosferatuzod said on March 20, 2017 :

    If i was to mess with a Range build on a Templar Id play with Invigorating Drain. Damage is slightly less than Force pulse, but the Ulti gen is insane. You can get 3-4 meteors on a 3 million dummy, would be interesting especially since you are focusing on utility versus damage.

    Interesting idea… However if its a 3 second DoT, would you just be sure to do really long medium weaves between them? Or maybe Reflective Light > MW > Drain > MW > Pulse MW 2x before repeating the rest of the rotation?.. hmmm

    The other obvious drawback to taking force pulse completely out of the equation would be the underutilization of the charged staff bonuses, made so much stronger by force pulse… but I’m super interested in a meteor-spamming rangeplar, really cool idea man. Have you any further information on best practices for weaving/spamming drain?

    you can light attack weave them or medium weave them to get concussion on enemies and use off-balance. Issue is that during the channel, your movement speed gets shot to hell doesn’t it? The 10% regen would come on handy on a templar to say the least.

    • This reply was modified 5 days, 17 hours ago by Profile photo of Masel92 Masel92.
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    Nosferatuzod

    Grandmaster

    Total Posts: 1482

    Khajiit Templar

    DSGNjunkie said on March 20, 2017 :

    Nosferatuzod said on March 20, 2017 :

    If i was to mess with a Range build on a Templar Id play with Invigorating Drain. Damage is slightly less than Force pulse, but the Ulti gen is insane. You can get 3-4 meteors on a 3 million dummy, would be interesting especially since you are focusing on utility versus damage.

    Interesting idea… However if its a 3 second DoT, would you just be sure to do really long medium weaves between them? Or maybe Reflective Light > MW > Drain > MW > Pulse MW 2x before repeating the rest of the rotation?.. hmmm

    The other obvious drawback to taking force pulse completely out of the equation would be the underutilization of the charged staff bonuses, made so much stronger by force pulse… but I’m super interested in a meteor-spamming rangeplar, really cool idea man. Have you any further information on best practices for weaving/spamming drain?

    So if you take a look at the rotation in my builf I use Vamp Bane for its higher aingle target damage. In my rotation I use 3 Jabs which take nearly exactly 6 seconds to pull off. By replacing those 3 jabs with 2 Drains the rotation would not change. I will test it tonight to see how they compare.

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    DSGNjunkie

    Journeyman

    Total Posts: 50

    Altmer Templar

    Nosferatuzod said on March 20, 2017 :

    DSGNjunkie said on March 20, 2017 :

    Interesting idea… However if its a 3 second DoT, would you just be sure to do really long medium weaves between them? Or maybe Reflective Light > MW > Drain > MW > Pulse MW 2x before repeating the rest of the rotation?.. hmmm

    The other obvious drawback to taking force pulse completely out of the equation would be the underutilization of the charged staff bonuses, made so much stronger by force pulse… but I’m super interested in a meteor-spamming rangeplar, really cool idea man. Have you any further information on best practices for weaving/spamming drain?

    So if you take a look at the rotation in my builf I use Vamp Bane for its higher aingle target damage. In my rotation I use 3 Jabs which take nearly exactly 6 seconds to pull off. By replacing those 3 jabs with 2 Drains the rotation would not change. I will test it tonight to see how they compare.

    My mistake, forgot it was a channel and not a DoT. This is sounding really interesting, excited to see what you find! I’ll check back later on.

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