Reliever Healplar Build PvE – Vanady Y

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    VanaEvr

    Adept

    Total Posts: 141

    Altmer Templar

    Hodor

    Poisons have a chance to get procced by normal attacks and weapons skills (like blockade).

    Usually infused on main bar is best, definitely for a master resto staff as mentioned already. Powered would be the second best trait.

    On back bar you also go infused if you have crusher/weakening enchant (if tank have same).

    POTL is still stronger than the poison, the poison doesn’t have 6 seconds on both debuffs and does not always proc. 20% proc chance it was?

    Guilds: Hodor / Exterminatus / Aurora Avalonis

     

    Vanady Y – Templar – High Elf / Vaine Evr – NB – Dark Elf / Va’shjra Yaz – DK – Khajiit / Vasorcys  Sorceress – Breton / Vanja Evr – Warden – High Elf

     

    My Youtube Channel: https://www.youtube.com/vanaevr

    My Twitch Channel: https://www.twitch.tv/vanaevr

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    UAShark

    Scamp

    Total Posts: 2

    Argonian Templar

     

    • This reply was modified 5 months, 2 weeks ago by Profile photo of UAShark UAShark.
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    VanaEvr

    Adept

    Total Posts: 141

    Altmer Templar

    Hodor

    UAShark said on April 7, 2017 :

    With two healers running the posions the uptime is pretty decent maybe I’ll combo power of the light with it because power is a lot better on bosses but blockade can aoe minor Breech which is awesome for trash and I run Charged back bar so I wouldn’t use Crusher, I’ll swap my Defending for Infused

    posions last 10.5 seconds per proc and with blockade it procs a lot, I burn 200+ posions a trial

    i really like defending but I guess it doesn’t help the group :/

    do you think desicive is trash too?

    thanks for replying

    Decicive can be good too, the trait really depends on the enchant you have.

    Guilds: Hodor / Exterminatus / Aurora Avalonis

     

    Vanady Y – Templar – High Elf / Vaine Evr – NB – Dark Elf / Va’shjra Yaz – DK – Khajiit / Vasorcys  Sorceress – Breton / Vanja Evr – Warden – High Elf

     

    My Youtube Channel: https://www.youtube.com/vanaevr

    My Twitch Channel: https://www.twitch.tv/vanaevr

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    Gam3sta09

    Novice

    Total Posts: 10

    Breton Templar

    Hey Vana,

    Have you been able to test out some of the new PTS changes to the Templar as a healer? Just reading the patch notes was a little scary as a whole, but I had a few ideas that I would like to run by you and see what you would think. Now I know it’s early in PTS and things are bound to change, but I am going off the current changes to prepare for the worst:

    1) Since sustain is getting a huge nerf (10% reduction in Arcanist and the removal of Magician) would it be beneficial to reallocate those 100 points from Magician to Tenacity? CP distribution would look something like this – 100 into Arcanist, 60 into Tenacity, and 50 into something else (maybe reduction of block cost or something? Reason I ask is because with the resource change, healers have to get their resources back somewhere, so heavy attacking will most likely become more frequent (also this is a way to proc Major Mending, since we are also getting that nerf). Also, would you want to put 100 into Arcanist seeing as diminishing returns will play a bigger role in next patch?

    2) Will Sanctuary play a more vital role in next patch (with the exception of not knowing the new trial sets or other dropped sets) in the healing game? Blessed got a 10% nerf as well and again putting 100 points into Blessed would be diminishing returns. So to offset this nerf to healing done, Sanctuary would be more viable, right? So will the blue tree look more like this – 60 into Blessed, 50 into Elfborn, 50 into Elemental Expert, and 50 into Staff Expert (if you were heavy attacking to get resources back).

    3) Does all divines (increasing you Atro stone recovery stats) benefit you more in sustain than Infused does adding more max magicka on your armor? I would think with Inner Light on your bar and Infused staves, you could still hit 40k max magicka, while being able to put all Divines on your armor pieces and getting your recovery up even more? With the new sustain changes, would something like this be viable?

     

    Thanks for your time,

    -Gam3sta09

    • This reply was modified 5 months ago by Profile photo of Gam3sta09 Gam3sta09.
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    VanaEvr

    Adept

    Total Posts: 141

    Altmer Templar

    Hodor

    Gam3sta09 said on April 20, 2017 :

    Hey Vana,

    Have you been able to test out some of the new PTS changes to the Templar as a healer? Just reading the patch notes was a little scary as a whole, but I had a few ideas that I would like to run by you and see what you would think. Now I know it’s early in PTS and things are bound to change, but I am going off the current changes to prepare for the worst:

    1) Since sustain is getting a huge nerf (10% reduction in Arcanist and the removal of Magician) would it be beneficial to reallocate those 100 points from Magician to Tenacity? CP distribution would look something like this – 100 into Arcanist, 60 into Tenacity, and 50 into something else (maybe reduction of block cost or something? Reason I ask is because with the resource change, healers have to get their resources back somewhere, so heavy attacking will most likely become more frequent (also this is a way to proc Major Mending, since we are also getting that nerf). Also, would you want to put 100 into Arcanist seeing as diminishing returns will play a bigger role in next patch?

    2) Will Sanctuary play a more vital role in next patch (with the exception of not knowing the new trial sets or other dropped sets) in the healing game? Blessed got a 10% nerf as well and again putting 100 points into Blessed would be diminishing returns. So to offset this nerf to healing done, Sanctuary would be more viable, right? So will the blue tree look more like this – 60 into Blessed, 50 into Elfborn, 50 into Elemental Expert, and 50 into Staff Expert (if you were heavy attacking to get resources back).

    3) Does all divines (increasing you Atro stone recovery stats) benefit you more in sustain than Infused does adding more max magicka on your armor? I would think with Inner Light on your bar and Infused staves, you could still hit 40k max magicka, while being able to put all Divines on your armor pieces and getting your recovery up even more? With the new sustain changes, would something like this be viable?

    Thanks for your time,

    -Gam3sta09
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    This reply was modified 1 day, 1 hour ago by Gam3sta09.

    Hi there!

    1) It’s no use to put 100 points into something, ~75 is ok, not more cause last % takes a lot of points. I put 75 into blessing and 75 into tenacity for sure.

    2) I don’t know about the sets yet but I got sanctuary ready.

    3) I still go with infused chest, legs, helmet and divines sash, shoes, gloves, shoulders.

    I can’t say much yet, still testing by myself since they made huge changes. ^^

    Guilds: Hodor / Exterminatus / Aurora Avalonis

     

    Vanady Y – Templar – High Elf / Vaine Evr – NB – Dark Elf / Va’shjra Yaz – DK – Khajiit / Vasorcys  Sorceress – Breton / Vanja Evr – Warden – High Elf

     

    My Youtube Channel: https://www.youtube.com/vanaevr

    My Twitch Channel: https://www.twitch.tv/vanaevr

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    illyne

    Scamp

    Total Posts: 6

    Breton Templar

    Is it possible now or in Morrowind to heal as a Nord and be effective? I have always liked the Nord’s from Skyrim.

  7. Profile Photo
    VanaEvr

    Adept

    Total Posts: 141

    Altmer Templar

    Hodor

    illyne said on April 28, 2017 :

    Is it possible now or in Morrowind to heal as a Nord and be effective? I have always liked the Nord’s from Skyrim.

    For healing you should pick magicka based races, either high elf, breton, argonian or dark elf. Racial passives are quite important in ESO, you’ll see the difference pretty quick.

    Guilds: Hodor / Exterminatus / Aurora Avalonis

     

    Vanady Y – Templar – High Elf / Vaine Evr – NB – Dark Elf / Va’shjra Yaz – DK – Khajiit / Vasorcys  Sorceress – Breton / Vanja Evr – Warden – High Elf

     

    My Youtube Channel: https://www.youtube.com/vanaevr

    My Twitch Channel: https://www.twitch.tv/vanaevr

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    illyne

    Scamp

    Total Posts: 6

    Breton Templar

    VanaEvr said on April 28, 2017 :

    illyne said on April 28, 2017 :

    Is it possible now or in Morrowind to heal as a Nord and be effective? I have always liked the Nord’s from Skyrim.

    For healing you should pick magicka based races, either high elf, breton, argonian or dark elf. Racial passives are quite important in ESO, you’ll see the difference pretty quick.

    Sigh ok….thanks didn’t know if there was a way to overcome that…wishful thinking I guess…

    BTW keep up the good work ive tried other builds and I always come back to yours!!!

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    VanaEvr

    Adept

    Total Posts: 141

    Altmer Templar

    Hodor

    illyne said on April 28, 2017 :

    VanaEvr said on April 28, 2017 :

    For healing you should pick magicka based races, either high elf, breton, argonian or dark elf. Racial passives are quite important in ESO, you’ll see the difference pretty quick.

    Sigh ok….thanks didn’t know if there was a way to overcome that…wishful thinking I guess…

    BTW keep up the good work ive tried other builds and I always come back to yours!!!

    Nice to hear, thx. =)

    Guilds: Hodor / Exterminatus / Aurora Avalonis

     

    Vanady Y – Templar – High Elf / Vaine Evr – NB – Dark Elf / Va’shjra Yaz – DK – Khajiit / Vasorcys  Sorceress – Breton / Vanja Evr – Warden – High Elf

     

    My Youtube Channel: https://www.youtube.com/vanaevr

    My Twitch Channel: https://www.twitch.tv/vanaevr

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    CalmFury

    Apprentice

    Total Posts: 25

    Hi Vana, how is the testing for Morrowind going? Can’t wait to read what is changing for us Templar Healers and healing in general this patch.

    So, on the last few weeks, I read a few times that IA is useless even in 4-man content with 2 non Sorcs DPS, because a healer with a Charged Lightning Staff with a Shock Glyph on back bar could proc Concussion 84% of the time.

    But that number just does not seem right… If I rememeber correctly Blockade itself had only a 1% chance or less to proc Concussed, 4% or so if the trait of the current bar staff was charged. The Shock glyph will add something like 10%. I just don’t see those numbers being that high.

    Have you ever tested this?

    This is more for vDSA score runs… I just find IA so much better than Blockade on those burn phases like Shadowcasters, Rangers and Hiath to skip second add phase. But if the difference is only 84% vs 99% from IA, maybe it is actually better to just use another set.

    BTW I saw your Hiath burn with IA on YouTube so I guess you also prefer IA vs Charged Lightning with Blockade to proc MinVul there, right?

     

     

    VanaEvr said on April 7, 2017 :

    Poisons have a chanceto getprocced by normal attacks and weapons skills (like blockade).

    Usually infused on main bar is best, definitelyfor a masterresto staff as mentioned already.Powered would be the second best trait.

    On back bar you also go infused if you have crusher/weakening enchant (if tank have same).

    POTL is still stronger than the poison, the poison doesn’t have 6 seconds on both debuffs and does not always proc. 20% proc chanceit was?

    Also, I heard people saying that the Master Resto is currently bugged and you can even proc poisions while spamming Healing Springs. Testing on the dummy, I could see that my poisons where in fact consumed and, if the I was already in combat with the dummy, I can sometimes see a little damage proccing just from Healing Springs. And the Master Enchant still works, thought it will probably be fixed in Morrowind since they also fixed the charging stuff for that.

    Have you tested this?

    wilddavid said on April 6, 2017 :

    UAShark said on April 6, 2017 :

    I just tested it on a test dummy and indeed blockade does proc minor Breech posions

    You could run Minor Fracture poisons on your front bar and minor breach poisons on your back bar. If both healers do that and include light attacks in their rotation it would proc both debuffs pretty consistently…

    wilddavid maybe you can help on this one, though I know you are on Xbox too and our tools are very limited to test this kind of stuff.

     

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    VanaEvr

    Adept

    Total Posts: 141

    Altmer Templar

    Hodor

    hugocbp said on May 9, 2017 :

    Hi Vana, how is the testing for Morrowind going? Can’t wait to read what is changing for us Templar Healers and healing in general this patch.

    So, on the last few weeks, I read a few times that IA is useless even in 4-man content with 2 non Sorcs DPS, because a healer with a Charged Lightning Staff with a Shock Glyph on back bar could proc Concussion 84% of the time.

    But that number just does not seem right… If I rememeber correctly Blockade itself had only a 1% chance or less to proc Concussed, 4% or so if the trait of the current bar staff was charged. The Shock glyph will add something like 10%. I just don’t see those numbers being that high.

    Have you ever tested this?

    This is more for vDSA score runs… I just find IA so much better than Blockade on those burn phases like Shadowcasters, Rangers and Hiath to skip second add phase. But if the difference is only 84% vs 99% from IA, maybe it is actually better to just use another set.

    BTW I saw your Hiath burn with IA on YouTube so I guess you also prefer IA vs Charged Lightning with Blockade to proc MinVul there, right?

    VanaEvr said on April 7, 2017 :

    Poisons have a chanceto getprocced by normal attacks and weapons skills (like blockade).

    Usually infused on main bar is best, definitelyfor a masterresto staff as mentioned already.Powered would be the second best trait.

    On back bar you also go infused if you have crusher/weakening enchant (if tank have same).

    POTL is still stronger than the poison, the poison doesn’t have 6 seconds on both debuffs and does not always proc. 20% proc chanceit was?

    Also, I heard people saying that the Master Resto is currently bugged and you can even proc poisions while spamming Healing Springs. Testing on the dummy, I could see that my poisons where in fact consumed and, if the I was already in combat with the dummy, I can sometimes see a little damage proccing just from Healing Springs. And the Master Enchant still works, thought it will probably be fixed in Morrowind since they also fixed the charging stuff for that.

    Have you tested this?

    wilddavid said on April 6, 2017 :

    You could run Minor Fracture poisons on your front bar and minor breach poisons on your back bar. If both healers do that and include light attacks in their rotation it would proc both debuffs pretty consistently…

    wilddavid maybe you can help on this one, though I know you are on Xbox too and our tools are very limited to test this kind of stuff.

    Hello there!

    Going well, it’s not that bad as it looked from patch notes. I will update it as soon as I have set the new build. =)

    IA will definitely be useless in morrowind cause you have to do a fully charged heavy attack (how it’s supposed to be actually).

    Blockade of storm does not proc it by itself, you need shock for it (like shock enchant). If it’s only you with lightning staff charged with shock enchant will be best I think. But in 4-men-content you won’t get close to IA uptime (95-100%). Anyway instead of med atk you can now do a bit more damage to support instead of applying IA debuff. ^^

    For vDSA you can also run dd setup with spc and do as much dps you can as a healer. I haven’t rly optimised my vdsa setup, cause I don’t have a group but I started to like it. Maybe will add a section here.

    Poisons and master weapons are bugged, I think it will be fixed soon. You shouldn’t be able to have enchantment AND poison on a weapon but it works, I tested it.

    • This reply was modified 4 months, 2 weeks ago by Profile photo of VanaEvr VanaEvr.

    Guilds: Hodor / Exterminatus / Aurora Avalonis

     

    Vanady Y – Templar – High Elf / Vaine Evr – NB – Dark Elf / Va’shjra Yaz – DK – Khajiit / Vasorcys  Sorceress – Breton / Vanja Evr – Warden – High Elf

     

    My Youtube Channel: https://www.youtube.com/vanaevr

    My Twitch Channel: https://www.twitch.tv/vanaevr

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    CalmFury

    Apprentice

    Total Posts: 25

    VanaEvr said on May 9, 2017 :

    hugocbp said on May 9, 2017 :

    Hi Vana, how is the testing for Morrowind going? Can’t wait to read what is changing for us Templar Healers and healing in general this patch.

    So, on the last few weeks, I read a few times that IA is useless even in 4-man content with 2 non Sorcs DPS, because a healer with a Charged Lightning Staff with a Shock Glyph on back bar could proc Concussion 84% of the time.

    But that number just does not seem right… If I rememeber correctly Blockade itself had only a 1% chance or less to proc Concussed, 4% or so if the trait of the current bar staff was charged. The Shock glyph will add something like 10%. I just don’t see those numbers being that high.

    Have you ever tested this?

    This is more for vDSA score runs… I just find IA so much better than Blockade on those burn phases like Shadowcasters, Rangers and Hiath to skip second add phase. But if the difference is only 84% vs 99% from IA, maybe it is actually better to just use another set.

    BTW I saw your Hiath burn with IA on YouTube so I guess you also prefer IA vs Charged Lightning with Blockade to proc MinVul there, right?

    Also, I heard people saying that the Master Resto is currently bugged and you can even proc poisions while spamming Healing Springs. Testing on the dummy, I could see that my poisons where in fact consumed and, if the I was already in combat with the dummy, I can sometimes see a little damage proccing just from Healing Springs. And the Master Enchant still works, thought it will probably be fixed in Morrowind since they also fixed the charging stuff for that.

    Have you tested this?

    wilddavid maybe you can help on this one, though I know you are on Xbox too and our tools are very limited to test this kind of stuff.

    Hello there!

    Going well, it’s not that bad as it looked from patch notes. I will update it as soon as I have set the new build. =)

    IA will definitely be useless in morrowind cause you have to do a fully charged heavy attack (how it’s supposed to be actually).

    Blockade of storm does not proc it by itself, you need shock for it (like shock enchant). If it’s only you with lightning staff charged with shock enchant will be best I think. But in 4-men-content you won’t get close to IA uptime (95-100%). Anyway instead of med atk you can now do a bit more damage to support instead of applying IA debuff. ^^

    For vDSA you can also run dd setup with spc and do as much dps you can as a healer. I haven’t rly optimised my vdsa setup, cause I don’t have a group but I started to like it. Maybe will add a section here.

    Poisons and master weapons are bugged, I think it will be fixed soon. You shouldn’t be able to have enchantment AND poison on a weapon but it works, I tested it.

    Thanks for the helpful reply, as always!

    I’m not going to invest in poisons too much since they did fix something about the enchantments on PTS 4 so my guess it is probably already fixed.

    But can you give at least a hint of where the new build will be heading? Like, can I start farming any new sets in preparation to Morrowind? Any tips on what I can start doing now would be greatly appreciated, hehe.

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    wilddavid

    Novice

    Total Posts: 23

    Argonian Templar

    hugocbp said on May 10, 2017 :

    VanaEvr said on May 9, 2017 :

    Hello there!

    Going well, it’s not that bad as it looked from patch notes. I will update it as soon as I have set the new build. =)

    IA will definitely be useless in morrowind cause you have to do a fully charged heavy attack (how it’s supposed to be actually).

    Blockade of storm does not proc it by itself, you need shock for it (like shock enchant). If it’s only you with lightning staff charged with shock enchant will be best I think. But in 4-men-content you won’t get close to IA uptime (95-100%). Anyway instead of med atk you can now do a bit more damage to support instead of applying IA debuff. ^^

    For vDSA you can also run dd setup with spc and do as much dps you can as a healer. I haven’t rly optimised my vdsa setup, cause I don’t have a group but I started to like it. Maybe will add a section here.

    Poisons and master weapons are bugged, I think it will be fixed soon. You shouldn’t be able to have enchantment AND poison on a weapon but it works, I tested it.

    Thanks for the helpful reply, as always!

    I’m not going to invest in poisons too much since they did fix something about the enchantments on PTS 4 so my guess it is probably already fixed.

    But can you give at least a hint of where the new build will be heading? Like, can I start farming any new sets in preparation to Morrowind? Any tips on what I can start doing now would be greatly appreciated, hehe.

    Well… it’s not fixed on the morrowind PTS … and it’s been this way for a long time…

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    VanaEvr

    Adept

    Total Posts: 141

    Altmer Templar

    Hodor

    hugocbp said on May 10, 2017 :

    VanaEvr said on May 9, 2017 :

    Hello there!

    Going well, it’s not that bad as it looked from patch notes. I will update it as soon as I have set the new build. =)

    IA will definitely be useless in morrowind cause you have to do a fully charged heavy attack (how it’s supposed to be actually).

    Blockade of storm does not proc it by itself, you need shock for it (like shock enchant). If it’s only you with lightning staff charged with shock enchant will be best I think. But in 4-men-content you won’t get close to IA uptime (95-100%). Anyway instead of med atk you can now do a bit more damage to support instead of applying IA debuff. ^^

    For vDSA you can also run dd setup with spc and do as much dps you can as a healer. I haven’t rly optimised my vdsa setup, cause I don’t have a group but I started to like it. Maybe will add a section here.

    Poisons and master weapons are bugged, I think it will be fixed soon. You shouldn’t be able to have enchantment AND poison on a weapon but it works, I tested it.

    Thanks for the helpful reply, as always!

    I’m not going to invest in poisons too much since they did fix something about the enchantments on PTS 4 so my guess it is probably already fixed.

    But can you give at least a hint of where the new build will be heading? Like, can I start farming any new sets in preparation to Morrowind? Any tips on what I can start doing now would be greatly appreciated, hehe.

    You will definitely keep SPC on both healers and one has to wear Worm. There’s a new set coming in morrowind called Master Architect, which will prolly be second healer set. Also keeping Master resto powered/infused and using Master lightning desicive (for the new set as long as you don’t loot the set weapon in desicive).

    Those sets are good to have but not neccessary needed next patch: Mending, Twilight, Sanctuary, Infallible Aether.

    • This reply was modified 4 months, 1 week ago by Profile photo of VanaEvr VanaEvr.

    Guilds: Hodor / Exterminatus / Aurora Avalonis

     

    Vanady Y – Templar – High Elf / Vaine Evr – NB – Dark Elf / Va’shjra Yaz – DK – Khajiit / Vasorcys  Sorceress – Breton / Vanja Evr – Warden – High Elf

     

    My Youtube Channel: https://www.youtube.com/vanaevr

    My Twitch Channel: https://www.twitch.tv/vanaevr

  15. Member Avatar
    Yummy

    Novice

    Total Posts: 10

    Argonian Templar

    Hi Vana, I have a templar healer, an argonian. I have seen your build and of course mine is not very different. Do you have any tips about the build, if the char is argonian? My armor is so far mostly divines, working on infused. My staves are resto/destro lightning both master, both precise (so far only more destro staves with infused). My magicka on main bar is ok, I think, around 41k and regen around 1850 but I am unsure if it will be enough for all game content (vMoL to be precise). Spell damage not buffed at all is 1950 I think. What do you think? I really like my argonian and will not change race for any reason. Any tip would be very appreciated, thank you!

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    SirTadzio

    Scamp

    Total Posts: 3

    Congrats on your clear :)

    How did you have your CP and enchants set up?

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    VanaEvr

    Adept

    Total Posts: 141

    Altmer Templar

    Hodor

    Yummy said on May 20, 2017 :

    Hi Vana, I have a templar healer, an argonian. I have seen your build and of course mine is not very different. Do you have any tips about the build, if the char is argonian? My armor is so far mostly divines, working on infused. My staves are resto/destro lightning both master, both precise (so far only more destro staves with infused).My magicka on main bar is ok, I think, around 41k and regen around 1850 but I am unsure if it will be enough for all game content (vMoL to be precise). Spell damage not buffed at all is 1950 I think. What do you think? I really like my argonian and will not change race for any reason. Any tip would be very appreciated, thank you!

    Hello! I think the race does not matter that much. igh elf, argonian, breton and dunmer work. Your stats are fine, you can heal every content with that, including vMOL HM. I think argonians will be more useful in morrowind now (pots restore passive), so you definitely don’t have to change. I will update this build for morrowind this week, make sure to check it out for more infos. =)

    Guilds: Hodor / Exterminatus / Aurora Avalonis

     

    Vanady Y – Templar – High Elf / Vaine Evr – NB – Dark Elf / Va’shjra Yaz – DK – Khajiit / Vasorcys  Sorceress – Breton / Vanja Evr – Warden – High Elf

     

    My Youtube Channel: https://www.youtube.com/vanaevr

    My Twitch Channel: https://www.twitch.tv/vanaevr

  18. Profile Photo
    VanaEvr

    Adept

    Total Posts: 141

    Altmer Templar

    Hodor

    SirTadzio said on May 22, 2017 :

    Congrats on your clear

    How did you have your CP and enchants set up?

    Thank you! I will update my build this week. Have to check some more stuff on live.

    Guilds: Hodor / Exterminatus / Aurora Avalonis

     

    Vanady Y – Templar – High Elf / Vaine Evr – NB – Dark Elf / Va’shjra Yaz – DK – Khajiit / Vasorcys  Sorceress – Breton / Vanja Evr – Warden – High Elf

     

    My Youtube Channel: https://www.youtube.com/vanaevr

    My Twitch Channel: https://www.twitch.tv/vanaevr

  19. Member Avatar
    GrahamsCracker

    Scamp

    Total Posts: 1

    Hey VanaEvr,

    Solid build, as usual! You have an enviable take on healing. What CP distribution would you suggest for those around 300 CP? Thanks!

  20. Member Avatar
    CalmFury

    Apprentice

    Total Posts: 25

    Thanks for the updated build! Not that much seems to have changed. I thought we would have way more changes than just food and one skill.

    As for questions, just three quick ones:

    1. I saw no Orbs on the build. Is that just for one healer or are you phasing out Orbs completely (even off-tank won’t use them)? I heard they are kind of bad/bugged on Live? I imagine it must be a mess to feed one Luminious Shard per time for DDs and Tank?

    2. So, is Master Architect better than Mending even maintaining the Warhorn as the ultimate, since it is quite expensive?

    3. Healers still run Lightning Blockade? I was hoping that “meta” would go away quickly, hehe…

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