[PvE] Sanyarin'Donnerblatt the Magicka NB by @Nichts [v2.7]

  1. Member Avatar
    Nichts

    Journeyman

    Total Posts: 93

    Dunmer Nightblade

    Introduction

    Hello everyone,
    the magicka Nightblade is the gem of all classes in ESO, even if it is definitively not the strongest.
    It has this fascinating roguish, bloodmagical character, which I really like.

    It is obvious, that I am not the best Nightblade out there, but I hope you enjoy this guide.
    The main goal is to introduce new players to this awesome class, and to be thought-provoking for experienced players.
    This guide is written based on my experience, trial and error and occasionally some calculations.
    Nevertheless the main resource is knowledge and experience from other players.

    I can’t thank @Mashinate, @Nosferatuzod and @xBlackroxe enough for their work on tamrielfoundry.
    Also many thanks to Sufferas and Mr_Bombastic, the NBs of eXceed.
    Special thanks to @Priox, some random Templar living under a bridge in Riften,
    and tyrant84 the first magicka NB I met, and who changed Sanyarin’Donnerblatt from stamina to magicka.

    Changelog

    2.7:
    Added Sceenshot vMoL 2. Boss.

     

    Gear

    Optimal Gear


    If you have the same Maelstrom luck, you should consider Choice 2.

    Choice 2

    And since I already wasted too much time and gold to get these Staffs, I play

    Current Build

    Gear Discussion

    • Staffs: Since I don’t have a Maelstrom Staff with the sharpened trait, I could only compare Staffs with the trait defending. But I think the only way a Maelstrom Staff can beat Choice 2 or the current setup is in combination with a Moondancer / Aether Infernostaff. If you don’t have a Moondancer / Aether Staff you will either have a bar with a setless Staff, or a bar with only 4 pieces of the 5-piece-Set. (Keep in mind, that the fire-glyph also deals ~0.75k dps.)
    • Sharpened: Even before the Warhorn-Nerf I got better results with sharpened, instead of precise.
    • 5 piece Sets: Scathing Mage > Julianos at approx 60% uptime of SM. I tested this and usually got between 65 and 75% uptime. Therefore I would prefer to use Scathing Mage over Julianos, but can’t due to RNG. Twice Born Star is worse than Julianos after the Warhorn-Nerf. Then there is Burning Spellweave Nosferatuzod had an uptime of 60% in his last video, which equal 360 SD. This value is the same as Scathing Mage with an uptime of 70%. But Nos uses two additional fire damage sources: Scalding Rune (see Ability Section) and Grothdarr/Ilambris (see below).
    • Monster Sets: Molag Kena is a strong Monster Set, but you have 3 other options: Grothdarr, Valkyn Skoria and Ilambris. The fact that you are forced to stay in melee range using Grothdarr disqualifies that monster set. And since a NB can use Molag Kena in AoE, due to Syphoning Attacks, Grothdarr is not better in AoE. The second set Vakyn Skoria is just the worse but ranged option for Grothdarr players, which tells everything about that set. And last but not least Ilambris. Actually this set sounds interesting in combination with a Lightning Staff.  I do have to do more tests with that monster set. In fact I do have a Maelstrom Lightning Staff, so that might be an option as well.
    • Moondancer/Aether 5% Bonus (Minor Slayer): It is worth mentioning, that the additional damage an Execute Ability deals if a target is below x% health does not get this 5% Bonus. But since the Impale deals roughly 10% of the total dps, I can life with that bug.
    • (5/1/1): Here nothing has changed. You want to have all bonus magicka from the Undaunted Passive Undaunted Mettle.
    • Glyph:  Spelldamage > Fire.  Hence, if you play with a Maelstrom Staff, use SD on the other staff.   If you play without Maelstrom Staff, use the Fire-Enchant on the offbar.  For Daedra-Boss-Monster you exchange this with the daedric enchant.

     

    • Fourth Set Option: If you don’t have Kena, Maelstrom, Moondancer etc. there is a fourth option available: 5*Julianos / 3*Willpower / 3*Moondancer.
    • Fifth Set Option: And a fifth option: 1*Kena / 5*Julianos / 5*BSW or Scathing. This option is actually very cheap, since you can craft Julianos Staffs. And you need only one piece of Molag Kena with any armor type (since you can craft 2 pieces med/heavy Julianos) and you only need BSW / Scathing Jewellery, which is “easy” to get compared to Staffs.  A guild mate plays with that setup and get’s good results.

     

    Stats with Bufffood, unbuffed

     

    Potions / Bufffood

    • Bufffood: Max HP, Max Magicka
    • Essence of Spellpower: Restore 7,5k Magicka, Increase Magickareg by 20%, Increase Spelldamage by 20%, Increase Spellcrit by 20%¹

    ¹ Lorkhan’s Tears, Lady’s Smock, Cornflower, Water Hyacinth. The crit buff does not stack with Inner Light. But the finally fixed this  bug. So you can equip inner light on one bar, and use potions to get the spellcrit on the other bar.

     

    Mundus

     

    Skills


    The full list of all skills and passives can be found on Skillfactory .
    On that page you also get a description of each skill.

    The choice of skill placement¹ is based on three basic rules.

    • Rule 1: One Siphoning Ability has to be on each bar, because of the passive Magicka Flood, which increases your max. Magicka by 8%.
    • Rule 2: One Assassination Ability has to be on each bar, because of the passive Hemorrhage, which increases your Crit Damage by 10% (+2% Crit Chance for each skill.)
    • Rule 3: One Destruction Staff Ability has to be on each bar, because of the passive Ancient Knowledge, which increases your ST Damage by 8%².

    ¹ The placement of Bar 1 and Bar2 holds true with the ideal gear equipped, i.e. Maelstrom Staff on Bar 2.

    ² In singletarget I roughly deal 45% damage from single target abilitys, 35% from AoE and 15% from Light Attacks and 5% from other sources. Since the main goal is to kill the boss fast, while adds should die from ground DoTs, I chose Inferno Staffs over Lightning Staffs. (But I have to do more tests with Lightning Staffs.)

     

    Skill Discussion

    Bar1
    • Sap Essence [1]: Nice AoE-Spam, with good range. I usually replace this skill with a shield, e.g. for vMoL hm or vMoL 1st boss.
    • Force Pulse [3]: ST-Spam. Use this skill whenever you don’t have to recast a DoT.
    • Merciless Resolve [2]: Some time ago this was a very good skill. Now, with the recent nerfs, I feel like this is a wasted skillslot. On average 2*FP deal only ~2k less damage than one Assassins Will. 2*FP deal MORE damage than one Assassins Will. The only reason why this skill is still in my build is Minor Berserk and Rule 2. Minor Berserk should not be an argument if you have good support. But since we don’t have an uptime of Combat Prayer >80% (especially in vMoL hm), I don’t see a good replacement for this skill. Rule 2 only applies because I like to have Impale and Soul Harvest on the same bar.
    • Siphoning Strikes [1]: Mandatory with Molag Kena. Still nice to have if you don’t play Molag Kena.
    • Inner Light: Additional 7% Max Magicka.
    • Shooting Star: Additional 2% Max Magicka and Main-Ultimate.
    Bar2
    • Crippling Grasp [1]: ST DoT with high damage. Additionally, this skill grants a 20% speedbuff.  8 Seconds Uptime.
    • Impale [2]: Execute. Used instead of Force Pulse below 25%.  The Bonus damage does not get Minor Slayer from Moondancer / Aether.
    • Twisting Path: AoE DoT with moderate damage. Path got buffed by 30% in the last patch, which makes it “ok” to use. It has 11.5 Seconds Uptime, which makes the rotation uncomfortable.
    • Blockade of Fire [3]: AoE DoT with very high damage. Usually one of the top 3 dps entrys.  8 Seconds Uptime.
    • Inner Light: Additional 7% Max Magicka.
    • Soul Harvest [2]: “Execute Damage Enhancer”. This Skill gives you a nice damage boost during the Execute Phase, or if you have time to put it between two Shooting Stars. There are two reasons this skill is on Bar2 and not Bar1: First, I like to have both Impale and Soul Harvest on the same bar for easy access during the execute phase. (All the DoTs are on that bar as well.) Second, the ulti gain from Soul Harvests Passive does only work if you deal the killing blow on an enemy. Which rarely happens in Boss fights.

     

    The numbers in []-brackets are the rules stated above. On each bar, one of has to be set.

    Other Skills
    • Elemental Rage [3]: Since they fixed the problem concerning fluent weaving, I usually use Elemental Rage over Meteor.
    • Veil of Blades: Tell a Templar to use Nova.
    • Funnel Health / Swallow Soul [1]: The weaving with Force Pulse is more fluent. Additionally, sometimes Lightattacks are not recognized with FH/SS-weaving. Which is not good, since Lightattacks are a huge source of dps, and they trigger Molag  Kena.
    • Flame Clench [3]: This skill is up high on my ToDo-List. It is a ST DoT with an uptime of 8sec, that fit perfect with WoE and Grasp. In total this skill deals more damage than one Force Puls. Hence, it pays off using it instead of a Force Puls (every 8 seconds). This would be the replacement for Sap Essence in ST, or Merciless Resolve. This skill fits very nice into Noz  BSW-Build. There is only one drawback: You will have an additional {138 Magicka/sec * ( 1*[Kena Downtime] + [1.33 * Kena Uptime])} drain.  With an uptime of (at best) 70%, this leads to an additional drain of 170 Magicka/sec.
    • Scalding Rune: ToDo-List.
    • Rearming Trap: The biggest disadvantage is that you get forced in close combat. Most of the time I like to stay in mid-range, in the row behind melee players. Additionally one healer uses Twilight Remedy, so occasionally you get that buff as well. And furthermore, the placement take experience. Not only in space, but also in time, e.g. if Rakkhat decides to change the platform. If the trap only activates once, it is not worth placing.
    • Dark Shades: This skill will only give you ~1k dps, which is very low compared to any other skills. The damage debuff is nice, but not necessary. The only reason to use this skill would be using Necropotence, which is exactly the reason I don’t like to use Necropotence. I am pretty sure they fixed shadows stealing SPC(?).
    • Reapers Mark [2]: In AoE this might be a fun skill to use, since you gain a 25%/5sec damage boost if the target dies. But I never tested that. I don’t see this skill as useful in most boss fights.
    • Elemental Ring / Pulsar[3]: Might be a replacement of Sap Essence. Both deal the same damage and have the same cost. Advantage: Fire Damage + effect. Disadvantage: Lower Range (Radius 6 intstead of 8. Which means only ~55% Area.)

     

    CPs

    • Blue: Elemental Expert (100), Elfborn (22), Staff Expert (3), Thaumaturge(75)
    • Green: Magician (100), Arcanist (100)
    • Red: Elemental Defender (80), Thick Skinned (22), Hardy (64), Bastion (14), Quick Recovery (20)

     

    Playstyle

    If you read guides, you will often find instructions like [skill1]-LA-[skill2]-LA-… – start again.

    I don’t have such a guideline for my rotation, not because it is better, but because I am lazy :D

    There are some basic rules.

    Above 25%
    • Weaving: Put a Lightattack (not Mediumattack) between each skill. Try to put a Lightattack into a bar swap as well. This will give you a Kena uptime between 60-65% with best at 73% and worst at 55%.  Lightattacks are one of the biggest sources of dps.
    • DoTs: Keep your DoTs up all the time.
    • Merciless Resolve: Shoot it, but don’t recast it as soon as possible. Recast it, when the buff runs out.
    • Shooting Star: Use Shooting Star when you reach 200 ultimate. Try to time it, such that Molag Kena is off. If you don’t do this you will loose ~3,5% dps. Try to activate Molag Kena while Shooting Star is in the air.
    • Potions: Trink after using ultimate. This will result in ~1.2% dps gain.
    • Force Pulse: If you don’t have to use any other skill use Force Pulse.
    Below 25%:
    • Weaving: As above.
    • DoTs: Keep WoE and Crippling Grasp up, if they will run for the full duration of 8 seconds. If you use Scathing Mage, keep Twisting Path up as well; if not, don’t.
    • Merciless Resolve: Activate it once >25%, and use Assassins Will. Don’t recast it.
    • Ultimate: If you have >~125 Ultimate save for Shooting Star. Otherwise do the following: Place DoTs, use Soul Havest, do Impale-Weaving for 6 seconds. Replace DoTs and return to the normal “Execute-Rotation”. From now on do this “Soul Harvest Rotation” whenever you have 70 ulti.
    • Potions: As above.
    • Impale: Replace each Force Pulse cast with Impale.
    Start:

    Merciless Resolve – Siphoning Attacks – Inner Light – fully charged Heavy Attack on bar 1

    Then we do what “above 25%” tells us: While Lightattack-Weaving: Shooting Star – WoE –  Crippling Grasp – Twisting Path. (If Scathing Mage, then Twisting Path first.)

     Other (useful) Information:
    • Medium Weave: Since the last change of CPs, you want to have 75 CP in Thaumaturge for 10% increased damage against off balance enemies. This can be achieved by a shock blockade (placed by healer or offtank).  If you hit an enemy (mob or boss) that is off balance with a medium (or hard) attack, you will remove the off balance status. So never use a medium weave, with some exceptions. (e.g. start of the fight, or big switch 2nd boss nMoL)

    Boss Monsters

    I have been on a break for 3 month, and the following screenshots are made in the first tries of my first raid after the break. I hope to capture better results for the 2nd and 3rd boss, soon.
    Numbers in [] are the percentage of boss damage (i.e. singletarget).

    Update: Added a second hoster for the screenshots …

    vMoL
    • Zhaj’hassa the Forgotten:
      46k (2) [80,1%]
      Since we try to minimize our deathcount in vMoL, we use Harness Magicka for the first boss. I replace Sap Essence with that shield.
    • S’kinrai and Vashai:
      41k (2) [73,5%]
      43k (2) [78,2%]
      ⇒ 48k (2) [82,8%] (Destro-Ult instead of Shooting Star)
      50k (2) [68,4%] (Destro-Ult instead of Shooting Star)
      Usually I don’t replace any skills for this boss..
    • Rakkhat:
      40k (2) [76,3%]
      ⇒ 41k (2) [88,9%]
      42k (2) [84,8%]
      For Rakkhat I replace Sap Essence with Harness Magicka. The non-hm can actually be done without a shield. Our current tactic is to only attack Rakkhat, while all Hulks die from AoE-DoTs. This tactic is common practice by most guilds now.
    • Rakkhat (hm): Work in progress. I hope, that we will be able to get to the “beam phase” consistently, soon. Right now our fights look like chicken-massacres. I can consistently achieve 42-45k (best: 48k) until I have to run outside. Usually I am third runner, with Rakkhat at platform 6.

    If you are able to speak German, and want to learn the basic mechanics of each boss, then I encourage you to watch Zapzaraps videos: 1, 2,

    (Keep in mind that these are pretty old and taken from early tries. But he explains the basic mechanics very well.)

     

    Damage-Dummy
    • 34k , Buffs: Elemental Drain.
    • More to come
     vMA

    […]

     

    FAQ

    This section will grow, with more questions asked.

    ____________

    eXceed - Progress Dancing Group is still recruiting!

    Check out our Performance  here.
    Homepage

    ____________

    Also I am one of the leaders of a not-so-progress-but-cool-people (German) raid group, called “Die Werner“.

    While eXceed is working on vMoL hardmode, we are currently working on continuity with the 2nd boss and Rakkhat (non hm).

    If you are interested, don’t hesitate and contact me ingame: @Nichts.

    • This topic was modified 3 months ago by Profile photo of Nichts Nichts.

    ID: @Nichts EU West – EP

    Sanyarin’Donnerblatt (Magicka NB PVE), Sanyarin’Donneraether (Magicka NB PVP), Sanyarina’Donnerwasser (Heal-Tank Templar PVP, Healer PVE), Sanyarin’Donnerstahl (NB Heal-Tank PVE)

     

  2. Member Avatar
    SatChain8

    Scamp

    Total Posts: 5

    Thanks for making the guide, looking forwards to seeing what you come up with.

  3. Member Avatar
    N0n4m3

    Scamp

    Total Posts: 4

    Can’t see pictures. :( Alcast’s magblade with BIS full gold gear + max CP and he do 16k dps only in his video(with selfbuffs only). Does this build have better results?

  4. Profile Photo
    Masel92

    Adept

    Total Posts: 199

    Altmer Dragonknight

    http://tamrielfoundry.com/topic/shining-force-magicka-templar-ranged-vmadd-build/

     

    I saw your Dummy Parse and I might have something for you to look into. I’ve topped 36k on my magblade last night on the dummy with the build I posted above, without ele drain, only buffed with molten armaments by a mag dk. The parse in the build is still with refreshing path, I’ll update it with twisting path tonight when I have time.

    It uses the exploiter passive and charged staves with the spinner set. Really amazing results in 4 man content and solo and provides great group utility through the off balance synergy. I used it I trials too, and topped out in the low 40k single target dps. With the vMA lightning staff it has a tool for awesome aoe too. I wanted to post it under nigjtblade here but I had already posted it under templar. It works on all classes, but nightblades are the most in need of good builds.

  5. Member Avatar
    Priox

    Scamp

    Total Posts: 3

    Altmer Templar

    N0n4m3 said on March 2, 2017 :

    Alcast’s magblade with BIS full gold gear + max CP and he do 16k dps only in his video(with selfbuffs only). Does this build have better results?

    Alcast shows only the rotation…you can’t compare his dps in the video with the dps in Nichts Screenshot (34k with Elemental Drain)

  6. Member Avatar
    Nichts

    Journeyman

    Total Posts: 93

    Dunmer Nightblade

    N0n4m3 said on March 2, 2017 :

    Can’t see pictures. Alcast’s magblade with BIS full gold gear + max CP and he do 16k dps only in his video(with selfbuffs only). Does this build have better results?

    They should be working now. Direct Links to Google Drive don’t seem to work -.-

    It might take some time till you see the pictures. After editing a topic it takes a while to update the post for everyone else.

     

    Well Alcast is a top player, unlike me. So I assume he achieves >34k easily.

     

     

    Masel92 said on March 2, 2017 :

    http://tamrielfoundry.com/topic/shining-force-magicka-templar-ranged-vmadd-build/

    I saw your Dummy Parse and I might have something for you to look into. I’ve topped 36k on my magblade last night on the dummy with the build I posted above, without ele drain, only buffed with molten armaments by a mag dk. The parse in the build is still with refreshing path, I’ll update it with twisting path tonight when I have time.

    It uses the exploiter passive and charged staves with the spinner set. Really amazing results in 4 man content and solo and provides great group utility through the off balance synergy. I used it I trials too, and topped out in the low 40k single target dps. With the vMA lightning staff it has a tool for awesome aoe too. I wanted to post it under nigjtblade here but I had already posted it under templar. It works on all classes, but nightblades are the most in need of good builds.

    I will have a look into it.

    One thought just about reading your posting. I think that you can achieve higher dps in raids without spinner, since spinner will get you too much magic pen.

    For the damage doll (and vMSA) this should work, since you don’t have all magic resistance debuffs from your team-mates.

    I don’t see my build as optimized for doll tests, but for raids. But I need to do some tests on the doll as well, to check if 34k is a peak value, or if I might get higher :)

    ID: @Nichts EU West – EP

    Sanyarin’Donnerblatt (Magicka NB PVE), Sanyarin’Donneraether (Magicka NB PVP), Sanyarina’Donnerwasser (Heal-Tank Templar PVP, Healer PVE), Sanyarin’Donnerstahl (NB Heal-Tank PVE)

     

  7. Member Avatar
    Nichts

    Journeyman

    Total Posts: 93

    Dunmer Nightblade

    Finally, I have finished this guide, but there are probably many things I forgot to mention.

    I hope you have fun reading this guide, and that you get some ideas for your own build.

    And I also hope to improve with your great ideas.

    Feel free to discuss :)

     

    vMA – section. There are so many much better vMA players. Maybe I will add a small section.

    • This reply was modified 4 months, 3 weeks ago by Profile photo of Nichts Nichts.

    ID: @Nichts EU West – EP

    Sanyarin’Donnerblatt (Magicka NB PVE), Sanyarin’Donneraether (Magicka NB PVP), Sanyarina’Donnerwasser (Heal-Tank Templar PVP, Healer PVE), Sanyarin’Donnerstahl (NB Heal-Tank PVE)

     

  8. Member Avatar
    Nichts

    Journeyman

    Total Posts: 93

    Dunmer Nightblade

    Added a new screenshot with higher single target dps on S’kinrai/Vashai.

    ID: @Nichts EU West – EP

    Sanyarin’Donnerblatt (Magicka NB PVE), Sanyarin’Donneraether (Magicka NB PVP), Sanyarina’Donnerwasser (Heal-Tank Templar PVP, Healer PVE), Sanyarin’Donnerstahl (NB Heal-Tank PVE)

     

  9. Member Avatar
    Nichts

    Journeyman

    Total Posts: 93

    Dunmer Nightblade

    Added a new screenshot – vMoL 2nd Boss:
    50k (2) [68,4%] (Destro-Ult instead of Shooting Star)

    Added a new screenshot – vMoL 3rd Boss: (slightly more dps, much higher ST percentage)
    41k (2) [88,9%]

    • This reply was modified 4 months, 2 weeks ago by Profile photo of Nichts Nichts.

    ID: @Nichts EU West – EP

    Sanyarin’Donnerblatt (Magicka NB PVE), Sanyarin’Donneraether (Magicka NB PVP), Sanyarina’Donnerwasser (Heal-Tank Templar PVP, Healer PVE), Sanyarin’Donnerstahl (NB Heal-Tank PVE)

     

  10. Member Avatar
    C4Vice

    Journeyman

    Total Posts: 72

    When i get a sharp aether staff i’m gonna try this setup again… best one I got was precise.

    Right now i am using ilambris cause i only got a sharp lightning vma staff. I am getting good results but still lag behind other classes…

  11. Member Avatar
    iLostMyC4

    Scamp

    Total Posts: 1

    why are you a werewolf?

  12. Member Avatar
    Arge11

    Scamp

    Total Posts: 1

    You can update the images? ty

    • This reply was modified 4 months, 1 week ago by Profile photo of Arge11 Arge11.
  13. Member Avatar
    Nichts

    Journeyman

    Total Posts: 93

    Dunmer Nightblade

    Sorry for the late answer. I was on an advanced training for simulation of machine acoustics.

     

    iLostMyC4 said on March 12, 2017 :

    why are you a werewolf?

    The reason I am werewolf is, that I wanted to grind to lvl10 for the color connected to the achievement. But I never got in the mood to grind more zombies.

    Werewolfs don’t give any benefit for a magicka build.
    If you have magicka problems, you can transform to a vampire.

     

     

    Arge11 said on March 14, 2017 :

    You can update the images? ty

    They should be working now. I hope imgur won’t delete them.

    I will change the dps-screenshots to imgur tomorrow.

     

    C4Vice said on March 11, 2017 :

    When i get a sharp aether staff i’m gonna try this setup again… best one I got was precise.

    Right now i am using ilambris cause i only got a sharp lightning vma staff. I am getting good results but still lag behind other classes…

    So you are using a vMA Staff on one bar and a setless staff on the other bar?

     

    • This reply was modified 4 months, 1 week ago by Profile photo of Nichts Nichts.

    ID: @Nichts EU West – EP

    Sanyarin’Donnerblatt (Magicka NB PVE), Sanyarin’Donneraether (Magicka NB PVP), Sanyarina’Donnerwasser (Heal-Tank Templar PVP, Healer PVE), Sanyarin’Donnerstahl (NB Heal-Tank PVE)

     

  14. Member Avatar
    C4Vice

    Journeyman

    Total Posts: 72

    Nichts said on March 15, 2017 :

    So you are using a vMA Staff on one bar and a setless staff on the other bar?

    If i got a really good team i use my precise aether one. Usually i Will use my sharp masters Inferno. I run clench on front bar so that makes the staf decent.

    Unbuffed without ele drain im around 32k on dps dummy.

    Oh yeah i dropped kena for ilambris. Did a whole day of testing and ilambris always gave me more dps. Can also medium weave with ilambris.

  15. Member Avatar
    Nichts

    Journeyman

    Total Posts: 93

    Dunmer Nightblade

    C4Vice said on March 16, 2017 :

    Nichts said on March 15, 2017 :

    So you are using a vMA Staff on one bar and a setless staff on the other bar?

    If i got a really good team i use my precise aether one. Usually i Will use my sharp masters Inferno. I run clench on front bar so that makes the staf decent.

    Unbuffed without ele drain im around 32k on dps dummy.

    Oh yeah i dropped kena for ilambris. Did a whole day of testing and ilambris always gave me more dps. Can also medium weave with ilambris.

    Yes, that Master/vMA combination is a nice idea as well. And again something I can’t try, thanks to RNG. I don’t have a Master Staff as well :D

    I have not done enough testing with Ilambris, yet. But so far I am not convinced, that it is better than Kena. Especially since it is a proc-set.

    About medium weaving: I don’t like it, since often I get stuck in the animation of an heavy attack while weaving. Usually light attacks don’t get stuck.

     

    ID: @Nichts EU West – EP

    Sanyarin’Donnerblatt (Magicka NB PVE), Sanyarin’Donneraether (Magicka NB PVP), Sanyarina’Donnerwasser (Heal-Tank Templar PVP, Healer PVE), Sanyarin’Donnerstahl (NB Heal-Tank PVE)

     

  16. Member Avatar
    C4Vice

    Journeyman

    Total Posts: 72

    Nichts said on March 17, 2017 :

    C4Vice said on March 16, 2017 :

    If i got a really good team i use my precise aether one. Usually i Will use my sharp masters Inferno. I run clench on front bar so that makes the staf decent.

    Unbuffed without ele drain im around 32k on dps dummy.

    Oh yeah i dropped kena for ilambris. Did a whole day of testing and ilambris always gave me more dps. Can also medium weave with ilambris.

    Yes, that Master/vMA combination is a nice idea as well. And again something I can’t try, thanks toRNG. I don’t have a Master Staff as well

    I have not done enough testing with Ilambris, yet. But so far I am not convinced, that it is better than Kena. Especially since it is a proc-set.

    About medium weaving: I don’t like it, since often I get stuck in the animation of an heavy attack while weaving. Usually light attacks don’t get stuck.

    I know proc sets got nerfed but I never got a parse from kena higher than ilambris… so for me it works. Maybe cause i dont go dual inferno? And for me its pretty rare to get stuck in the animation but I have to admit that its smoother to light weave.

    Ps: rng kinda s*ucks in this game ;)

  17. Member Avatar
    SatChain8

    Scamp

    Total Posts: 5

    question for anyone who can answer

    I was recently blessed with a sharp vma lightning staff, and was wondering if using it was worth not running wall of fire, and if scathing mage would become the better gear setup for me over bsw (currently have julianos and bsw, still farming scathing mage)

    Ideas of bar setups include so far:

    front: vMA lightning

    back: inferno staff(nonset) with increase spell dmg enchant(would wear bsw, use fire clench to attempt to keep up bsw(currently getting approx 45-55% uptime)

    front: vMA lightning

    back: ia lightning staff with increase spell dmg enchant (Best DPS in dummy tests so far, believe IA 4 piece is what is pushing it over)

    front: inferno staff(nonset) w/ increase spell dmg enchant

    back: vMA lightning(I would be placing wall on backbar and moving clench to front bar)(would this increase bsw uptime because of light attacks?)

    also looking to test my sharp master lightning staff more, but I feel like IA is outperforming it so far in testing.

     

  18. Member Avatar
    C4Vice

    Journeyman

    Total Posts: 72

    Yes it will work… it is close 2 my setup and i am (finally) able to get 40k+ parses on the dummy

  19. Member Avatar
    Nichts

    Journeyman

    Total Posts: 93

    Dunmer Nightblade

    Added a new screenshot:

    48k (2) [82,8%] (Destro-Ult instead of Shooting Star)

     

    Not the highest damage I achieved on the second boss, but the highest damage on boss.

    ID: @Nichts EU West – EP

    Sanyarin’Donnerblatt (Magicka NB PVE), Sanyarin’Donneraether (Magicka NB PVP), Sanyarina’Donnerwasser (Heal-Tank Templar PVP, Healer PVE), Sanyarin’Donnerstahl (NB Heal-Tank PVE)

     

  20. Member Avatar
    Blond

    Scamp

    Total Posts: 1

    With upcoming changed to resources, is funnel health going to be a sure spot over force pulse?

Reply To "[PvE] Sanyarin'Donnerblatt the Magicka NB by @Nichts [v2.7]"

You are not currently logged in. You must log in before replying to this topic.