Nos's "Azor Ahai" MagPlar Trial DPS Build (HotR DLC ready)

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    VosTelvannis

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    Dunmer Sorcerer

     

    I told you they exist =)

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    Nosferatuzod

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    Khajiit Templar

    That’s awesome!!!! Thank you!

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    Nosferatuzod

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    Optimized pure dual wield setup to keep nirnhoned on weapons…

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    Nosferatuzod

    Grandmaster

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    Made final changes to the build, eliminated several setups due to them being subpar…

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    timidobserver

    Master

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    Imperial Templar

    Nosferatuzod said on April 2, 2016 :

    Made final changes to the build, eliminated several setups due to them being subpar…

    I am kind of surprised to see you going with the Moon Dancer 5 piece in your final build. The RNG recovery or spell damage chance seems extremely unappealing.

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    Nosferatuzod

    Grandmaster

    Total Posts: 1975

    Khajiit Templar

    timidobserver said on April 3, 2016 :

    Nosferatuzod said on April 2, 2016 :

    Made final changes to the build, eliminated several setups due to them being subpar…

    I am kind of surprised to see you going with the Moon Dancer 5 piece in your final build. The RNG recovery or spell damage chance seems extremely unappealing.

    This was also my original conclusion, I hated that set, But then I realized something – my ideal build before using Moondancer was 4 Moondancer 1 Kena, 2 torugs 5 juli. So by dropping kena and adding 1 moondancer I would only be losing a constant 129 spell damage, VS gaining a potential 448. That tradeoff is definitely worth it. Plus I intend to keep the regen buff in AoE fights which will help me with sustain on AoE trash fights…

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    Yolo-Wizard

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    Altmer Sorcerer

    Hodor

    VosTelvannis said on March 26, 2016 :

    I told you they exist =)

    I HATE YOU!

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    VosTelvannis

    Adept

    Total Posts: 166

    Dunmer Sorcerer

    Yolo-Wizard said on April 3, 2016 :

    VosTelvannis said on March 26, 2016 :

    I told you they exist =)

    I HATE YOU!

    IM SORRY!

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    MadHatterMike

    Scamp

    Total Posts: 9

    What would work with Julianos if someone doesnt have Moondancer gear yet. Havent done trials yet, just got back into playing

     

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    Nosferatuzod

    Grandmaster

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    Khajiit Templar

    MadHatterMike said on April 3, 2016 :

    What would work with Julianos if someone doesnt have Moondancer gear yet. Havent done trials yet, just got back into playing

    What I use now is 3 willpower, 2 nerieneth 1 Maelstrom weapon and 2 Torug’s swords on back bar. If you don’t have Nerieneth and Maelstrom weapon you can use 3 Magnus, and swap torugs Pact Swords on back bar with magnus swords.

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    MadHatterMike

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    thanks, ill give it a try here in a few after I craft some gear

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    timidobserver

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    Imperial Templar

    Nosferatuzod said on April 3, 2016 :

    timidobserver said on April 3, 2016 :

    I am kind of surprised to see you going with the Moon Dancer 5 piece in your final build. The RNG recovery or spell damage chance seems extremely unappealing.

    This was also my original conclusion, I hated that set, But then I realized something – my ideal build before using Moondancer was 4 Moondancer 1 Kena, 2 torugs 5 juli. So by dropping kena and adding 1 moondancer I would only be losing a constant 129 spell damage, VS gaining a potential 448. That tradeoff is definitely worth it. Plus I intend to keep the regen buff in AoE fights which will help me with sustain on AoE trash fights…

    I think the risk/reward is acceptable on longer fights. It would probably do just fine in VMoL for example. You’ll probably get 10-20+ procs in each of the boss fights, so the math will even out for you on the 50% chance to get spell damage or recovery. However, for stuff like AA, Helra, and SO I don’t think the risk/reward is worth it. For most of the bosses in those trials you are only going to get 1-4 procs of your 5 piece.

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    MadHatterMike

    Scamp

    Total Posts: 9

    what else can we slot for inner light since that got nerfed bad

     

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    xBlackroxe

    Master

    Total Posts: 706

    Dunmer Nightblade

    MadHatterMike said on April 3, 2016 :

    what else can we slot for inner light since that got nerfed bad

    What exactly was nerfed on IL? It does the exact same as before + more stuff (though pvp only)

     

    Chars: -Blackroxe (Dunmer Sorcerer)

    Scores (One Tamriel): vDSA 47.683, vMOL 163.308, vSO 171.353, vHRC 154.149

    Guild: HODOR

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    MadHatterMike

    Scamp

    Total Posts: 9

    inner light used to be a toggle, not its only active for 5seconds

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    xBlackroxe

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    Dunmer Nightblade

    MadHatterMike said on April 3, 2016 :

    inner light used to be a toggle, not its only active for 5seconds

    No you read it wrong. Everything it did while toggled no works passively. The reveal from stealth part lasts for 5 sec

     

    Chars: -Blackroxe (Dunmer Sorcerer)

    Scores (One Tamriel): vDSA 47.683, vMOL 163.308, vSO 171.353, vHRC 154.149

    Guild: HODOR

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    liv3mind

    Expert

    Total Posts: 346

    Altmer Sorcerer

    so i know that you wrote that force pulse is 2.whatever% better than funnel IF you have dk skill down on mobs, but when using Nerien’eth would not force pulse be simply better because of the 3x chance to proc the lich vs funnel? or does the added dps from nerien’eth procing more from force pulse not outweigh the raw dmg of funnel without any “outside” buffs (warhorn/dk breath)? i think that might be worth looking into both with AND without buffs.

    i was also under the impression that julianos was the best armor you could take if you could only have one set due to it being best all arounder, and only slightly less effective to tbs with full raid support but better than tbs without full raid support?

    ****Memento Casorum****

     

     

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    Nosferatuzod

    Grandmaster

    Total Posts: 1975

    Khajiit Templar

    timidobserver said on April 3, 2016 :

    Nosferatuzod said on April 3, 2016 :

    This was also my original conclusion, I hated that set, But then I realized something – my ideal build before using Moondancer was 4 Moondancer 1 Kena, 2 torugs 5 juli. So by dropping kena and adding 1 moondancer I would only be losing a constant 129 spell damage, VS gaining a potential 448. That tradeoff is definitely worth it. Plus I intend to keep the regen buff in AoE fights which will help me with sustain on AoE trash fights…

    I think the risk/reward is acceptable on longer fights. It would probably do just fine in VMoL for example. You’ll probably get 10-20+ procs in each of the boss fights, so the math will even out for you on the 50% chance to get spell damage or recovery. However, for stuff like AA, Helra, and SO I don’t think the risk/reward is worth it. For most of the bosses in those trials you are only going to get 1-4 procs of your 5 piece.

    What do you mean? I envision it working thus: Prior to any boss fight there is a synergy cast…u synergize – then engage. Short fights will be completely with synergy…longer fights youll need to resynergize…and worst case scenarrio all you lose is 129 spell damage, but most likely that wont happen

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    Nosferatuzod

    Grandmaster

    Total Posts: 1975

    Khajiit Templar

    liv3mind said on April 3, 2016 :

    so i know that you wrote that force pulse is 2.whatever% better than funnel IF you have dk skill down on mobs, but when using Nerien’eth would not force pulse be simply better because of the 3x chance to proc the lich vs funnel? or does the added dps from nerien’eth procing more from force pulse not outweigh the raw dmg of funnel without any “outside” buffs (warhorn/dk breath)? i think that might be worth looking into both with AND without buffs.

    i was also under the impression that julianos was the best armor you could take if you could only have one set due to it being best all arounder, and only slightly less effective to tbs with full raid support but better than tbs without full raid support?

    What you say is actually very true as a matter of fact, this may very well would make me switch to Force Pulse on my Night blade…great suggestion! The difference between funnel and Force Pulse is not huge…without the DK buff Funnel hits for less than .5% more than Force Pulse, but its utility as a group heal is crazy. But I may switch to force pulse in raids in conjunction with nerieneth…great suggestion! Outside of DK buffs the bonus to nerieneth procs would make it better as well, so your suggestion is valid.

    As for whether whether Julianos or TBS is better outside of raid buffs, Julianos is better but by a very small margin.

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    timidobserver

    Master

    Total Posts: 694

    Imperial Templar

    Nosferatuzod said on April 3, 2016 :

    timidobserver said on April 3, 2016 :

    I think the risk/reward is acceptable on longer fights. It would probably do just fine in VMoL for example. You’ll probably get 10-20+ procs in each of the boss fights, so the math will even out for you on the 50% chance to get spell damage or recovery. However, for stuff like AA, Helra, and SO I don’t think the risk/reward is worth it. For most of the bosses in those trials you are only going to get 1-4 procs of your 5 piece.

    What do you mean? I envision it working thus: Prior to any boss fight there is a synergy cast…u synergize – then engage. Short fights will be completely with synergy…longer fights youll need to resynergize…and worst case scenarrio all you lose is 129 spell damage, but most likely that wont happen

    When the set procs you have a chance to get magicka recovery or spell damage not both, right? I am saying that on shorter fights it isn’t worth the possibility of proccing the recovery since the bosses may die very quickly depending on the group’s dps. For example, if you proc magicka recovery at the start of the fight on the 2nd boss of AA, the boss is going to be dead or mostly dead by the time you get a chance to get another proc.

    As far as AA, SO, and Hel-Ra go, with the help of a gear swap addon, I would only run the 5 piece Moondancer on the final bosses.

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