Mage sorc, feeling weaker than i should

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    Mag3Sorc3

    Scamp

    Total Posts: 3

    Okay, so im currently a Dark elf mage sorc. Im running 5x Julianos including 2 staffs. Will be using restro for pvp. X 2 ilambris with all yellow max magic glyphs and 3 willpower with yellow spell dmg glyphs. Everything is purple for now (appart from glyphs) till i get some wax. This is the best i can get being i cant do the dsa or msa arenas yet. Also im solo.  My stats are currently at with witchmothers brew and no other buffs, 36k magic, 15.5k health, 2195 magic dmg, 64% crit and recovery 1329. I know what skills are needed for dps for the magica cp tree im going for elf born and mostly elemental dmg. Theif mundus for extra crit.  In my eyes these stats are good for a CP241 player but i feel like im not pulling enough deeps to be efficient for the group. Specially after trying city of ash 2.  I can get up to 2315 (No buff) spell dmg from 1x kena but my magic goes to 34k which will be less dmg anyway period. So i just want to hear your guys thoughts. Should i stop tripping and continue to progress in cp and ill notice a change in time or am i generally doing something wrong? Thanks for reading and sorry for essay. Just feels like i have a build that people would want but its not working for me and its kinda ruining the game and i love eso a lot. Any help/advise will be great.

    • This topic was modified 2 weeks ago by Profile photo of Latin Latin. Reason: moved to Class Discussion
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    Latin

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    Total Posts: 1176

    Imperial

    Just a couple of things for you to ponder on for now.

    Skill rotation (in actual combat) matters a lot, the timing of DoTs, heavy attacks, mechanics and just the general situational awareness.

    Spell damage, while important, is but one stat. There are many other factors in damage computation; refer to this if you want some further reading.

    I assume you are optimising your blue CP based on your damage type composition. If not, you should configure according to this or use the Constellation and Combat Metrics addons.

    You could incorporate heavy attacks into your rotation, which means that you can get away with lower recovery and will be able to use standard blue food instead of Witchmother’s Brew for slightly more health and magicka.

    Thief is quite weak in the current patch – for solo and non-optimised group, try using the Lover mundus instead.

    Indeed, you will notice a gradual change in dps as you level, due to the natural increase in max magicka for every mage CP you gain, up until you reach c300, as well as through the efficient allocation of points up to the CP cap.

    Ideally, you will want a different setup between PvE and PvP, solo and group, because the combat environment and demands are completely different.

    When reading other guides and builds, it helps to think about why they have included certain skills, chosen to optimise certain stats and the buff they are receiving, in relation to their setup. This can help you understand how to effectively set-up your character given your level, gear and the content you are trying to do. Remember that builds are only for reference, blindly copying builds may not always work; you should always try and modify them to fit your own purposes in game.

    e pluribus unum

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    FrancisCrawford

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    Total Posts: 3007

    Breton Sorcerer

    A couple of thoughts:

    • Dark Elf is a few percent in DPS below High Elf. So be it.
    • You didn’t actually say anything about your skill bars. :)
  4. Member Avatar
    Mag3Sorc3

    Scamp

    Total Posts: 3

    Ty for the reply, my skill rotation is getting better. New build new skills, now i actually have a decent build, on paper anyway lol. Im adding heavy attacks for the sustain also getting used to weaving a few lights in while im on my front bar, heres my basic rotation on a boss is (Front bar) crit surge, harden ward, (swap bar) apply a debuff, DoT, curse rune (swap back) harden ward, heavy attack, force pulse and weave lights untill frags proc. Apply DoT’s again, and repeat untill i need to use crit surge and debuff.  Depending on situation i will incorporate more harden ward. Main priority to keep shielded. Now, i went with elf born and elemental expert rarther than thaumaturge  cause of the benefit of the passives and the skills i was using. My DoT’s are mainly for that extra deeps while going through rotation but i generally feel im not putting in the work and ive seen build videos of people having ridiculous spell damage up too 3000 unbuffed even people running a 5x julianos. And i dont see me gaining like 500-600 spell damage from now untill cp point cap. Im already near half way per tree.  I was recommend theif cause “crits do more dmg so you have more of a chance to be dealing higher dmg a lot more”. His words lol. I was also recommend by him to run julianos and treasure hunter with the iceheart monster helm._. To me it sounded daft as i would have like 100% crit and no deeps lol.. But on that note i will try the Lover and see what happens. I feel like im going wrong somewhere though

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    Latin

    Moderator

    Total Posts: 1176

    Imperial

    If you are talking about PvE, other than vet trials, you won’t really need a shield. Especially if you are already using Power Surge.

    Mag3Sorc3 said on November 10, 2017 :

    Depending on situation i will incorporate more harden ward. Main priority to keep shielded.

    The magicka could be better spent elsewhere.

    Also, you may already know this, but just to reiterate, shields don’t benefit from spell/physical resistance and blocking. They benefit from mitigation due to red CP, Minor/Major Protection, Maim among a few other sources, but this means that you will want to pay attention to the type of damage you tend to take, and optimise your red CP accordingly.

    Mag3Sorc3 said on November 10, 2017 :

    Now, i went with elf born and elemental expert rarther than thaumaturge  cause of the benefit of the passives and the skills i was using.

    Consider checking the links in my previous reply; getting higher CP is one thing, but you lose out a lot if you don’t seek to optimise your allocation according to your own rotation. With the typical DoT ratio for magicka Sorc, it is surprising that you don’t have points in thaumaturge.

     

    Mag3Sorc3 said on November 10, 2017 :

    ive seen build videos of people having ridiculous spell damage up too 3000 unbuffed even people running a 5x julianos. And i dont see me gaining like 500-600 spell damage from now untill cp point cap

    You don’t gain spell damage from having more CP. But you gain damage due to effective allocation of your CP, in relation to your skill and damage type distribution. As I have mentioned in my previous reply, having higher spell damage doesn’t automatically translate to higher dps; you need to be able to use it, and strike a balance between damage and sustain for longer combat events.

    Mag3Sorc3 said on November 10, 2017 :

    His words lol.

    If you are referring to a particular build, it would be best to raise the issue to the author, for he will be able to offer more specific advice.

     

    Mag3Sorc3 said on November 10, 2017 :

    But on that note i will try the Lover and see what happens.

    Lover helps you optimise spell penetration, which is just as important as other factors like spell damage, max magicka and an efficient allocation of CP. In solo or groups that are not fully optimised, the spell penetration from Lover may contribute more than the spell damage of Apprentice. The base crit chance from Thief was reduced from 0.11 to 0.07 in 3.1, so you may want to check your source to see if that was published before or after that update.

    e pluribus unum

  6. Member Avatar
    FrancisCrawford

    Hero

    Total Posts: 3007

    Breton Sorcerer

    Mag3Sorc3 said on November 10, 2017 :

    Ty for the reply, my skill rotation is getting better. New build new skills, now i actually have a decent build, on paper anyway lol. Im adding heavy attacks for the sustain also getting used to weaving a few lights in while im on my front bar, heres my basic rotation on a boss is (Front bar) crit surge, harden ward, (swap bar) apply a debuff, DoT, curse rune (swap back) harden ward, heavy attack, force pulse and weave lights untill frags proc. Apply DoT’s again, and repeat untill i need to use crit surge and debuff. Depending on situation i will incorporate more harden ward. Main priority to keep shielded. Now, i went with elf born and elemental expert rarther than thaumaturge cause of the benefit of the passives and the skills i was using. My DoT’s are mainly for that extra deeps while going through rotation but i generally feel im not putting in the work and ive seen build videos of people having ridiculous spell damage up too 3000 unbuffed even people running a 5x julianos. And i dont see me gaining like 500-600 spell damage from now untill cp point cap. Im already near half way per tree. I was recommend theif cause “crits do more dmg so you have more of a chance to be dealing higher dmg a lot more”. His words lol. I was also recommend by him to run julianos and treasure hunter with the iceheart monster helm._. To me it sounded daft as i would have like 100% crit and no deeps lol.. But on that note i will try the Lover and see what happens. I feel like im going wrong somewhere though

    Some thoughts on that:

    • Power Surge, not Critical Surge
    • I don’t see Elemental Blockade mentioned
    • I don’t see Volatile Familiar mentioned
    • If, despite Latin’s advice, you are going to do what I do and keep Ward up as part of your regular rotation, then at least use the Empowered Ward morph for the longer duration.
    • Treasure Hunter? Really?? If you want Major Prophecy, you can get it from potions or Inner Light.
  7. Member Avatar
    Mag3Sorc3

    Scamp

    Total Posts: 3

    Well i decided to use a humanoid dummy last night to test and only come out with 11k deeps after some test runs mainly gettin 9-10k, with essence of spell power potion which is exrra 20% spell dmg. im on ps4 im not really sure how it works but i was told its the damage you do per second for however long and you times it by that time  but i read that minimum for trials and vet stuff is 20-30k. So i am doing something wrong as im no where near that number. I will be reading your links today to see if i can find the source to why my dmg out put is very low and probably go meta and farm for necro for sorc pet build which will take a long time :| i didn’t go thaumaturge because i was loosing out on crit dmg from elf born and shock dmg from elemental expert. Being that my hardest hitting skills are frags, rune and force pulse and execute if decide to put it on. Yes my DoTs had slight increase but everything else wasnt hitting as hard so it didn’t feel like i was putting out more damage at the time.. I will consider everything and hopefully get to the bottom of it soon.

  8. Member Avatar
    FrancisCrawford

    Hero

    Total Posts: 3007

    Breton Sorcerer

    I go with dual pets, Elemental Blockade,Liquid Lightning, Daedric Curse and heavy attacks only. (Plus an ultimate; current choice is the destro one.)

    I usually wear 5 necro, 4 Julianos, and 2 monster (Ilambris/Grothdaar/Slimecraw — usually Ilambris, with Blockade on the fire bar).

    I cast my own elemental drain, and usually use dropped blue potions.

    Other skills are Power Surge and Ward.

    I have max CP.

    My dummy tests always break 17K DPS. They rarely break 20K.

    Oddly, while DPS should be a lot lower if I stop partway through rather than if I finish through execute time, it doesn’t really work out that way.

     

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    LegendarySkillz

    Apprentice

    Total Posts: 48

    5-5-1 necro/netch and juli with molag kena or iceheart shoulder . Apprentice mundus with precise staff to keep your crit rate over 55 percent. Then allocate your CP making sure to account for the gap in spell penetration and you will see better numbers.  Volatel familiar is your best bet for pet damage with necro. Gear all divines max magic, max spell damage gold enchants vampire optional. The goal here is to stack spell damage with at least 55.3 percent crit rate. This build is fairly easy and does great DPS. Bottom line for you is you need to grind up your CP. The other option is a 5-3-2-1. So that would be juli willpower necro kena/iceheart this works good to. These builds are great if you don’t have trials jewelry and VMA weapons if you do by all means run whatever the current meta is for that gear.

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