Infallible Infinite Wizard (Magsorc Heavy Attack vMA Build) Homestead Ready

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    Masel92

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    Altmer Dragonknight

    Changelog: Revamped the Build into something completely different for Homestead.

     

     

    A lot of people asked questions about a strategy that is safe and fun to play because they are struggling with the arena.

    With this toon, I completed nearly everything in the game: flawless vMA, vDSA, every vet trial including vMoL (it actually puts out enough damage for it) hardmodes and no deaths in vcos and vrom. This build is ment to help people clear the arena as easy as possible in under an Hour. Any recommendation on how to improve this further is welcome.

    Here is a full flawless run video with the BiS-Version of the Build:

     

     

    Race:

    Altmer is best due to additional elemental (especially shock) damage and max magicka, dunmer (since SotH) and breton would be your second and third choice.

    Selfbuffed Stats:

    Pros ‘n’ Cons:

    Gear WITHOUT vMA/vDSA Completion and the luck of rng to get it:

    Spoiler:

    And any 5&5 combination of aether, spinner, elegance and necropotence is fine here. So if you have the right aether weapons, use 5 necropotence body and jewelry pieces and 4 aether. Necropotence, Spinner and Elegance can be purchased, so it is a lot easier to achieve. Just rememember to use overlload with elegance until 213 ultimate and then drop thunderous rage.

    Gear (with vMA Completion and the luck of rng to get it):

    Spoiler:

     

    CP Distribution:

    Green Tree:

    100 in mage
    85 in arcane
    2 in tumbling
    13 in Tenacity

    Red Tree
    70 in bastion
    Rest evenly Spread out between thick skinned, hardy and elemental defender

    Blue Tree

    65 in elemental expert
    30 in elfborn
    30 in staff expert
    75 in thaumaturge

    –> lightning staff benefits from all four of those trees. Liquid lightning and blockade benefit from Elemental expert, Elfborn and Thaumaturge and do get empowered a lot as well. The trade off is overload. With more points in elfborn/elemental expert, overload will hit harder, while the heavies and dots suffer a little.

    Bar Setup:

    Main Skill bar:

    Empowered Ward, Elemental Blockade, Twilight Matriarch, Volatile Familiar, Inner Light
    Ultimate: Shooting Star/Thunderous Rage

    Back Skill bar:

    Power Surge, Liquid Lightning, Twilight Matriarch, Volatile Familiar, Inner Light
    Ultimate: Energy Overload

    Overload Bar:

    Empowered Ward, Power Surge/Daedric Prey, Twilight Matriarch, Volatile Familiar, Inner Light

    Usual strategy:

    Keep Surge, Liquid lightning, the volatile familiar pulse and blockade up and Heavy Attack your way through. Shield every now and then. It’s as simple as that, stuff dies really fast, especially in AoE situations. Stuff just melts! Save your Ulti for Bosses and Difficult Rounds. This applies to stages 3 and 5 in particular because of all the adds.

    What’s with the pets Bud & Terence?

    Pets got buffed a lot with Homestead. They are basically free DPS as they act as companions that choose targets and take them down by themselves. Plus, they take aggro from you. I’m not using daedric prey because enemies in vMA simply die too fast to make it really worth running. Bosses melt fast enough without it. If you plan to use overload, put daedric prey where power surge is and keep it up to buff you buddies.

    Also, Pets are immune to a lot of Mechanics in vMA, such as the lightnign Water, Spinning Blades etc. You can actually get through without having to resummon them more than 3 or 4 times (argonian behemoth kinda kills the familiar in enrage phase). So basically, it’s like doing vMA with Bud Spencer and Terence Hill.

    For low health mobs, don’t bother putting down liquid lightning, as they die too fast with blockade and heavy attacks.

    DPS Parse (just me, Bud & Terence):

    Spoiler:

    Few additional things:
    1. The difference between the staffs is that heavy attacks with lightning and resto staffs are channeled. For this build, this means that EACH tick of the attacks gets the crushing wall buff, which is 1.3k per tick and thus 2.6k per second (those values scale with cps etc, so it becomes a lot more).
    2. Necropotence Gives you huge Shields and Buffs your Pet damage a LOT. You can push past 30k dps easily with 5 Skills this build.

    3. Forget the usual sorc ressource management issue: With this build, you can run arund with nearly no mag recovery as you get a ton of ressources back from your heavy attacks.

    4. Sorcs get an original buff of 5 % to shock damage.

    Issues:
    The only issue is Mobility: As long as you channel attacks, you have reduced movement speed. I didnt have any issues with this, but you need to adapt your gameplay to it! Especially in the last round on top, you need to stay cautious for the fireballs dropping down.

    • This topic was modified 3 months, 1 week ago by Profile photo of Masel92 Masel92.
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    Pallio

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    Interesting build, could you share your CP set up. Working on a similar solo build on my MagSorc aswell.

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    Masel92

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    Altmer Dragonknight

    Pallio said on December 13, 2016 :

    Interesting build, could you share your CP set up. Working on a similar solo build on my MagSorc aswell.

    Updated the build with CP distribution and some additional information and changes.

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    Pallio

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    Awesome! Exactly what I was look for, also run a mdk, currently mixed staff (noss??) build etc.. thanks a bunch

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    Masel92

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    Altmer Dragonknight

    Pallio said on December 13, 2016 :

    Awesome! Exactly what I was look for, also run a mdk, currently mixed staff (noss??) build etc.. thanks a bunch

    on the dk, 5 sergeants mail, 5 aether and a vma lightning in sharpened is a no brainer in vma. Add the destro ultimate and you can burn down bosses crazy fast, E.g. The 8th boss in on go and the last boss to 70 before the daedroth even spawns.

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    Pallio

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    Dang a few items still elude me, sharpened vma staff of any kind and the IA staff.. will keep running (and offering 100k) so until then Elegant fire/lightning is what I have.. also BS fire and vma resto on my mdk.

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    Pallio

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    Total Posts: 55

    Dang a few items still elude me, sharpened vma staff of any kind and the IA staff.. will keep running (and offering 100k) so until then Elegant fire/lightning is what I have.. also fire burning weave or whatever fire and vma resto on my mdk.

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    Masel92

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    Altmer Dragonknight

    Pallio said on December 13, 2016 :

    Dang a few items still elude me, sharpened vma staff of any kind and the IA staff.. will keep running (and offering 100k) so until then Elegant fire/lightning is what I have.. also BS fire and vma resto on my mdk.

     

    5 Elegant, 5 IA and 1 kena is really strong as well,but the vma sharpened lightning enchant is just too strong to not use it. The thing is that the lightning staff synergises best with blockade of storms due to the off-balance effect, out of which enemies take a lot more damage from heavies. So using another elemental blockade should be a dps loss.

     

    On the dk I didn’t find a way to get around the resto staff yet, would make runs even faster with a sharpened inferno for initial burst after spawn, but healing ward and rapid regen just keeps you alive…I’d be happy about any suggestion that makes this possible.

    I will upload a flawless video with sergeants mail, really speeds up the runs to about 45-48 minutes, and having 20k health doesn’t hurt either. Shield with dampen magic is still at 18k, so more than enough.

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    Unthought

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    Hey, I assume you’re aware of Alanarre’s ShockKnight? Similar idea, just for Dragonknight. At any rate, I wanted to ask you what I asked in that thread: Have you given any thought to the Undaunted Infiltrator set? Although it doesn’t give as much of a damage boost to Heavy Attacks as Sergeant’s Mail, it’s an activatable power. This means you can have a Staff/DW setup, with 1 armor-2 jewelry-2 weapons in Infiltrator. This both gives you room for 1H/1M/5L for Undaunted passives, and room for a monster helm set. You just have to swap every 10 secs to cast a back bar Magicka power. I suspect the benefits outweigh the negatives, but don’t have all the gear yet (No vMA staff).

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    Masel92

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    Altmer Dragonknight

    Unthought said on December 14, 2016 :

    Hey, I assume you’re aware of Alanarre’s ShockKnight? Similar idea, just for Dragonknight. At any rate, I wanted to ask you what I asked in that thread: Have you given any thought to the Undaunted Infiltrator set? Although it doesn’t give as much of a damage boost to Heavy Attacks as Sergeant’s Mail, it’s an activatable power. This means you can have a Staff/DW setup, with 1 armor-2 jewelry-2 weapons in Infiltrator. This both gives you room for 1H/1M/5L for Undaunted passives, and room for a monster helm set. You just have to swap every 10 secs to cast a back bar Magicka power. I suspect the benefits outweigh the negatives, but don’t have all the gear yet (No vMA staff).

    I read the discussion in Alanarres thread, and it does sound interesting. The problem is that this buildthread is focused on soloplay / via, and on a sorc, elegance is hard to replace for overload, as the infiltrator set would buff the overload light attacks, but definitely less than 20%. As far as the mag dk is concerned, the combo you suggest might be worth considering.

     

    It could look like this: two sharpened infiltrator swords on back bar and one body pieces with two jewelry, rest except head and shoulders infallible aether, and Illambris on the dk.

    Main bar: dampen magic, molten armaments, elemental blockade, stalwart guard, inner light and meteor/thunderous rage.

     

    Back bar: flex spot, eruption, flew spot, stalwart guard, inner light, meteor

     

    This way, you could activate eruption to proc undaunted infiltrator, back to front bar, elemental blockade, keep molten armaments up, three fully charged heavies and repeat. The cool thing is that both Illambris would proc due to eruption and blockade, which would probably out-dps sergeants mail.

     

    Good thought actually, will try it out, but farming those two swords will be a pain in the butt…

     

    Edit: the boss Sliklenia drops a unique precise sword of the undaunted infiltrator, so it would be easier to farm, I’ll do it when arx is pledge. Having that on the back bar would be acceptable I guess!

    • This reply was modified 6 months, 1 week ago by Profile photo of Masel92 Masel92.
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    Masel92

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    Altmer Dragonknight

    Unthought said on December 14, 2016 :

    Hey, I assume you’re aware of Alanarre’s ShockKnight? Similar idea, just for Dragonknight. At any rate, I wanted to ask you what I asked in that thread: Have you given any thought to the Undaunted Infiltrator set? Although it doesn’t give as much of a damage boost to Heavy Attacks as Sergeant’s Mail, it’s an activatable power. This means you can have a Staff/DW setup, with 1 armor-2 jewelry-2 weapons in Infiltrator. This both gives you room for 1H/1M/5L for Undaunted passives, and room for a monster helm set. You just have to swap every 10 secs to cast a back bar Magicka power. I suspect the benefits outweigh the negatives, but don’t have all the gear yet (No vMA staff).

    Got the full set now, and it does work exactly like i thought it would! Doesnt have a cooldown, Buffs every tick of heavies. With that, I’ve got 40k Magicka, Illambris in Light and Heavy Divines, Legs in Medium, Ring, Neck and Two Swords of the Undaunted Infiltrator and it does work a treat on my DK. My current rotation looks like this, keeping Molten Armaments up:

    LA > Eruption >  Bar Swap > Blockade > 3 Fully Charged Heavies > Bar Swap > Burning Embers > Bar Swap > Blockade > 3 Fully Charged Heavies > Repeat.

     

    I will post parses as soon as i can try this out in trials, but it is really powerful due to the Monster Set!

     

     

    • This reply was modified 6 months, 1 week ago by Profile photo of Masel92 Masel92.
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    JKith

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    Altmer Sorcerer

    The Noore

    Hello there! I’m quite intrigued with this build.

    If one doesn’t have access to infallible aether would you say the below is an okay replacement?

    2pc Illambris

    5pc Elegance

    3pc Willpower

     

    Thanks.

    - The White Mage Oramago

    ”The elements that permeate all living things is the elemental source of my power.”

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    mekond

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    Dunmer Sorcerer

    Hello there, I use this build at vet maelstrom arena. I use 1 heavy molag, 5 piece elgance, 5 piece ia(1 sharpened lightning staff) and maelstrom arena staff and the result is better than I expect. Btw I change some skills I think after skill changes it will be a lot easier.

    Front bar;

    hardened Ward, crushing shock, elemental susceptibility, Inner Light, Bound Aegis
    Ultimate: Shooting Star

    back bar;

    Power Surge, Liquid Lightning, Elemental Blockade, Inner Light, Bound Aegis
    Ultimate: energy overload

    I use crushing shock because in your build we dont need force pulse and crushing shock will be a lot helpful to interrupt adds (we dont have much stamina to run and interrupt), I use elemental susceptibility instead of Destructive Touch because we dont have much penetration (if staff is sharpened, it is around 10k without cp) and some bosses have 18k resistance, so elemental susceptibility will help our dps more and if you choose this morph, the duration is refreshed on damage(it will be active when we use overload). I need to use Elemental Blockade in back bar because I use maelstrom arena staff in back bar but if its is in your front bar than you can change them then your bars wil be like

    Front bar;

    hardened Ward, Liquid Lightning, Elemental Blockade, Inner Light, Bound Aegis
    Ultimate: Shooting Star

    back bar;

    Power Surge, crushing shock, elemental susceptibility, Inner Light, Bound Aegis
    Ultimate: energy overload

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    Masel92

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    Altmer Dragonknight

    @jkith, In general, your suggestion sounds good, but for Illambris, you need at least one fire and shock DoT to proc it reliably. You could use Destructive Touch on your back bar with the inferno staff on it or put elemental blockade there. It depends, if you have a vMA lightning or Inferno staff already, you could do that.

    Aether is hard to replace, as it gives you 8% more damage to every target you attack with your lightning staff AND buffs every tick for a lot of damage. What you can do is just run normal trials and ask people to give you any aether pieces they dont need.  Shouldnt take long to get the five pieces this way. With willpower, you’d be losing one set bonus, which is why i recommend using 4 pieces of a set that gives 2 Spell damage bonuses, e.g. Way of Martial Knowledge or Overwhelming surge. The reasoning behind that is that the conversion from Max magicka to spell damage for heavy attacks is 40.5 to 1. So to get 1 Spell damage for your heavy attacks, you need 40.5 max magicka.

    The equation for HA damage looks like this: HA tooltip damage before CPs = (0.055076*Max Magicka+2.1998*Spell damage-1.27439)+(Sum of Flat Buffs such as Aether, Undaunted Infiltrator, vMA Destro enchant or Sergeants Mail)

    Those values are then multiplied by the Champion point percentage increases, Molten Armaments  40% and Elegance 20%.

    If we insert the values from Willpower and let’s say 4 pieces Martial Knowledge into the formula, we get:

    Willpower: 0.055076*1400+2.1998*186-1.27439~485 Bonus to HA damage

    Martial knowledge: 0.055076*967+2.1998*258-1.27439~620 Bonus to HA damage

    And Here, you can see that the Ether 5 Piece is really strong, as the 5 Piece alone gives a lot more than those bonuses. The max Magicka values would need to be multiplied by Percentage increases from Bound Aegis and Inner light, but that would still be weaker than a single Spell damage bonus.

    So if you dont have a vMA staff, a four Piece with two Spell damage bonuses would be the way to go if you want the max HA damage. If you have one, use Willpower and put blockade on the vMA staff bar.

    • This reply was modified 6 months ago by Profile photo of Masel92 Masel92.
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    Masel92

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    mekond said on December 18, 2016 :

    Hello there, I use this build at vet maelstrom arena.I use 1 heavy molag, 5 piece elgance, 5 piece ia(1 sharpened lightning staff) and maelstrom arena staff and the result is better than I expect. Btw I change some skills I think after skill changes it will be a lot easier.

    Front bar;

    hardened Ward, crushing shock, elemental susceptibility, Inner Light, Bound Aegis
    Ultimate: Shooting Star

    back bar;

    Power Surge, Liquid Lightning, Elemental Blockade, Inner Light, Bound Aegis
    Ultimate:energy overload

    I use crushing shock because in your build we dont need force pulse and crushing shock will be a lot helpful to interrupt adds (we dont have much stamina to run and interrupt), I useelemental susceptibility instead ofDestructive Touch because we dont have much penetration (if staff is sharpened, it is around 10k without cp) and some bosses have 18k resistance, soelemental susceptibility will help our dps more and if you choosethis morph, the duration is refreshed on damage(it will be active when we use overload). I need to useElemental Blockade in back bar because I use maelstrom arena staff in back bar but if its is in your front bar than you can change them then your bars wil be like

    Front bar;

    hardened Ward, Liquid Lightning, Elemental Blockade, Inner Light, Bound Aegis
    Ultimate: Shooting Star

    back bar;

    Power Surge, crushing shock, elemental susceptibility, Inner Light, Bound Aegis
    Ultimate:energy overload

    definetely good and viable suggestions there, glad that it works for you! I sometimes use a traditional force pulse build in trials, which is why I don’t have it morphed to crushing shock.

    Elemental susceptibility is helpfuly, yes, but do all bosses have 18k resistance in there? I heard that they sit at around 12k, and that would be mostly covered by LA passive, Base value and sharpened already. If they’re at 18200 like dungeon bosses, I will switch to elemental susceptibility for it, good that you bring that up. Can you tell me which bosses have more resistance? I’m guessing stage 6,7 and 2, because they feel more sturdy than the others.

    Do you have a sharpened vma staff on your back bar? Because having a sharpened weapon is important on your overload bar.

    Your setup is really good, you don’t need the aether buff on the inferno staff, I haven’t gotten a sharpened IA lightning yet, and no sharpened inferno, so I use blockade on front bar. Another reason for the lightning blockade is the off-balance effect. When you concuss enemies with lightning damage, your blockade will set them off-balance, and they take 50% more damage from heavy attacks.

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    mekond

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    Dunmer Sorcerer

    Masel92 said on December 18, 2016 :

    mekond said on December 18, 2016 :

    Hello there, I use this build at vet maelstrom arena.I use 1 heavy molag, 5 piece elgance, 5 piece ia(1 sharpened lightning staff) and maelstrom arena staff and the result is better than I expect. Btw I change some skills I think after skill changes it will be a lot easier. Front bar; hardened Ward, crushing shock, elemental susceptibility, Inner Light, Bound Aegis Ultimate: Shooting Star back bar; Power Surge, Liquid Lightning, Elemental Blockade, Inner Light, Bound Aegis Ultimate:energy overload I use crushing shock because in your build we dont need force pulse and crushing shock will be a lot helpful to interrupt adds (we dont have much stamina to run and interrupt), I useelemental susceptibility instead ofDestructive Touch because we dont have much penetration (if staff is sharpened, it is around 10k without cp) and some bosses have 18k resistance, soelemental susceptibility will help our dps more and if you choosethis morph, the duration is refreshed on damage(it will be active when we use overload). I need to useElemental Blockade in back bar because I use maelstrom arena staff in back bar but if its is in your front bar than you can change them then your bars wil be like Front bar; hardened Ward, Liquid Lightning, Elemental Blockade, Inner Light, Bound Aegis Ultimate: Shooting Star back bar; Power Surge, crushing shock, elemental susceptibility, Inner Light, Bound Aegis Ultimate:energy overload

    definetely good and viable suggestions there, glad that it works for you! I sometimes use a traditional force pulse build in trials, which is why I don’t have it morphed to crushing shock. Elemental susceptibility is helpfuly, yes, but do all bosses have 18k resistance in there? I heard that they sit at around 12k, and that would be mostly covered by LA passive, Base value and sharpened already. If they’re at 18200 like dungeon bosses, I will switch to elemental susceptibility for it, good that you bring that up. Can you tell me which bosses have more resistance? I’m guessing stage 6,7 and 2, because they feel more sturdy than the others. Do you have a sharpened vma staff on your back bar? Because having a sharpened weapon is important on your overload bar. Your setup is really good, you don’t need the aether buff on the inferno staff, I haven’t gotten a sharpened IA lightning yet, and no sharpened inferno, so I use blockade on front bar. Another reason for the lightning blockade is the off-balance effect. When you concuss enemies with lightning damage, your blockade will set them off-balance, and they take 50% more damage from heavy attacks.

    here is resistance of bosses vma boss resistance As you can see 3 of them have 9100 , 3 of them have 18200 and rest have 12103 armor.

    Our penetration is 5160(sharpened)+100(base)+4884(la passive)=10144. Around 2k less for 3 bosess and 8k less for other 3 bosses (without cp). And yes I use sharpened lightning maelstrom arena staff in back bar

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    JKith

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    The Noore

    @Masel92

    Wow, thanks for that detailed post. Looks like i’ll have to run some trials to get the gear.

    But,…I did run the first 5 rounds of vMA yesterday with the above mentioned setup and it was the easiest i’ve ever breezed through it…. really… quite amazing actually.

    *off topic* Too bad my vMA rounds weren’t saved yesterday… it’s not showing up in my quest log and I have no idea why!!! (and yes it is vet)

    - The White Mage Oramago

    ”The elements that permeate all living things is the elemental source of my power.”

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    Masel92

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    Altmer Dragonknight

    JKith said on December 18, 2016 :

    @Masel92

    Wow, thanks for that detailed post. Looks like i’ll have to run some trials to get the gear.

    But,…I did run the first 5 rounds of vMA yesterday with the above mentioned setup and it was the easiest i’ve ever breezed through it…. really… quite amazing actually.

    *off topic* Too bad my vMA rounds weren’t saved yesterday… it’s not showing up in my quest log and I have no idea why!!! (and yes it is vet)

    You need to the quest before entering, I forgot to do that several times… I crashed once on stage 8, couldn’t log back in for 10 minutes and had to do it all again, reeeeeally annoying.

    Your setup is good, no question about it! Do you use a Lightning Staff on your main Bar? I’d be interested in which kinds of weapons you use in there. And how do you proc the fire Version of Illambris? Or is it a more traditional build with a spammable skill(force pulse/crushing shock) in it?

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    JKith

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    Altmer Sorcerer

    The Noore

    Masel92 said on December 18, 2016 :

    You need to the quest before entering, I forgot to do that several times… I crashed once on stage 8, couldn’t log back in for 10 minutes and had to do it all again, reeeeeally annoying.

    Your setup is good, no question about it! Do you use a Lightning Staff on your main Bar? I’d be interested in which kinds of weapons you use in there. And how do you proc the fire Version of Illambris? Or is it a more traditional build with a spammable skill(force pulse/crushing shock) in it?

    Yes, I think that may have been it. I thought the quest starts even if you don’t talk to the dude out front, but i guess not,.. in any case, the quest shows up on my journal now and all is good.

    Yes I use a sharpened lightning staff on front bar, and a sharpened fire staff on back bar. Just completed the first 5 rounds and i’m really amazed at how much easier it is with this setup. It isn’t a traditional setup,.. it’s purely heavy attack based. It’s my first go at it so probably not optimal but these are my skills.

    Lightning Staff:

    Liquid Lightning

    Boundless Storm

    Bound Aegis

    Inner Light

    Hardened Ward

    U: Overload

    Fire Staff:

    Elemental blockade

    Power Surge

    Bound Aegis

    Inner Light

    Hardened Ward

    U: Overload

    Overload Bar:

    Liquid Lightning

    Power Surge

    Bound Aegis

    Inner Light

    Hardened Ward

     

    Rotation is: Elemental Blockade -> Liquid Lightning -> Heavy attack… that’s it. Really really simple. Then Overload on boss from all the accumulated ultimate from doing the first rounds. (on the dwemer spider boss he was dead by end of first fire phase) Boundless storm and power surge are on at all times,.. I use the visual of when i’m not electrical anymore to buff myself up with both Boundless Storm and powersurge just so i’m 100% sure i have 100% uptime on both.. with basically no magicka issues from all the heavy attack regen i can spam hardened ward when it expires or is gone because of incoming damage basically that’s up at all times too.

    My cp is 478 at the moment, thief mundus, all spell damage enchants,

    2pc Illambris Divines

    5pc Elegant (all Infused)

    3pc Willpower (spell dmg enchant)

     

    We’ll see if I have to tweak it for upcoming rounds but i’m excited!! Thanks for sharing this build.

     

     

    • This reply was modified 6 months ago by Profile photo of JKith JKith.

    - The White Mage Oramago

    ”The elements that permeate all living things is the elemental source of my power.”

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    Masel92

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    Altmer Dragonknight

    JKith said on December 18, 2016 :

    Masel92 said on December 18, 2016 :

    You need to the quest before entering, I forgot to do that several times… I crashed once on stage 8, couldn’t log back in for 10 minutes and had to do it all again, reeeeeally annoying.

    Your setup is good, no question about it! Do you use a Lightning Staff on your main Bar? I’d be interested in which kinds of weapons you use in there. And how do you proc the fire Version of Illambris? Or is it a more traditional build with a spammable skill(force pulse/crushing shock) in it?

    Yes, I think that may have been it. I thought the quest starts even if you don’t talk to the dude out front, but i guess not,.. in any case, the quest shows up on my journal now and all is good.

    Yes I use a sharpened lightning staff on front bar, and a sharpened fire staff on back bar. Just completed the first 5 rounds and i’m really amazed at how much easier it is with this setup. It isn’t a traditional setup,.. it’s purely heavy attack based. It’s my first go at it so probably not optimal but these are my skills.

    Lightning Staff:

    Liquid Lightning

    Boundless Storm

    Bound Aegis

    Inner Light

    Hardened Ward

    U: Overload

    Fire Staff:

    Elemental blockade

    Power Surge

    Bound Aegis

    Inner Light

    Hardened Ward

    U: Overload

    Overload Bar:

    Liquid Lightning

    Power Surge

    Bound Aegis

    Inner Light

    Hardened Ward

    Rotation is: Elemental Blockade -> Liquid Lightning -> Heavy attack… that’s it. Really really simple. Then Overload on boss from all the accumulated ultimate from doing the first rounds. (on the dwemer spider boss he was dead by end of first fire phase) Boundless storm and power surge are on at all times,.. I use the visual of when i’m not electrical anymore to buff myself up with both Boundless Storm and powersurge just so i’m 100% sure i have 100% uptime on both.. with basically no magicka issues from all the heavy attack regen i can spam hardened ward when it expires or is gone because of incoming damage basically that’s up at all times too.

    My cp is 478 at the moment, thief mundus, all spell damage enchants,

    2pc Illambris Divines

    5pc Elegant (all Infused)

    3pc Willpower (spell dmg enchant)

    We’ll see if I have to tweak it for upcoming rounds but i’m excited!! Thanks for sharing this build.

    For me, the sustain (and easy rotation) was the main reason to use this build. It is even better on a DK, by now i get higher Scores on my DK with this build, with Elegance switched out for Sergeant’s mail. For me, mostly rounds 7 and 5 are the hardest. 7 due to the dumb poison random spawn thing when the boss enrages and 5 because of all the incoming damage, CCs and limited movement space, even though the lightning staff melts trash very fast there. But if you beat stage 5, you’ll have an easy time in there. You can use my Flawless Video as a guide for it if you want because you can see some things that enable you to skip mechanics.

    The most crucial point for me was the Last Boss, took me ages to figure out how it works, now i basically never die there.

    Do you use any random staff in sharpened or do you have Master/vMA staffs? And another thing: what your Rotation is concerned: Blockade lasts 8 Seconds, Liquid Lightning lasts 10. You might want to switch them around so you get a better overall timing, even though that would mean two bar swaps. You can get confused with too much bar swapping (i do often enough), and if it works this way, why change a winning team?

    Keep my up to date on your progress and screenshot and post your flawless coonqueror whe you get it :)

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