A Long Guide to Nightblade PVE Healing: The MadGod

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    BloodOfAWiseMan

    Journeyman

    Total Posts: 75

    Breton Nightblade

    Thank you for checking out the guide and enjoying the build.

    The cp allocation is presented in the guide quite extensively. I don’t give a full you must do it this way distribution because truly much of it is up to preference since the cp tree changes. I put the most important stars in there and the max cp allocation for each, the rest is up to you.

    In regards to sets, mother’s sorrow or Julianos are the best in my opinion for nontrials sets to pair with spc. Reason being is because most of our great heals must come from crit heals (since we currently don’t have major or minor mending) and crit attacks that lead to crit heals. It is harder now to get crits using the thief since the patch so sets are our primary resource for this. More on that later.

    The Worm is very useful and I want to incorporate it into this build more, the only problem I can find is lack of crit bonus. It is definitely a viable set and a good one, just not the best for us (which is shitty because it is absolutely needed in trials). Doesn’t hurt to have a set though in case you also want a templar or warden healer. Test it out for yourself.

    As for new things, I do have things I need to update on the guide and I haven’t forgotten. I am waiting till next patch because of benefits that will be coming to the nb healer. My main thing to touch on is crit since the thief nerf. With this the only way I can see fixing it is to have all divines gear and precise weapons. This should get easier with trait changing next patch. I will update the guide once clockwork city patch has dropped and I have had time to do some testing.

     

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    patchwerqH

    Scamp

    Total Posts: 2

    Thank you for the information, I do appreciate the help. Sorry, I did read  the section on the CP allocation…at first it looked incomplete but I tried it out last night and I realized it’s pretty complete in terms of points for 660 with some wiggle room. Before I found your post I was running Julianos and Combat Physician and a Troll Kind shoulder piece. I was worried when I switched to SPC because my stats were so different and at first glance seemed a lot lower, but then I did notice that my hits were higher.

    I have tried Worm with SPC on my Templar and like it so far. But can’t seem to get it to work well on my NB. I wondered if the sustain would be better. I had a thought too that I might be over healing and this could be depleting my resources.

    One of the best things about being a NB healer is standing in a room full of 100’s of baby netches (Darkshade II) and taking them out by yourself or standing in the middle of a cave full of 100’s of zombies (Wayrest II) or in general taking out large mobs all at once. The second great thing is the happiness that comes from your group members when they realize everything just seems easier for them…at least on Undaunted level I. I haven’t yet mastered that happy place in many situations for level II or Veteran. I love when a teammate says…with a little panic in their voice…”does any one have something that can take out that many adds?”

    I guess then I am doing the best I can until I acquire a few better pieces with Divines. Do you think I should stay with the Thief for the time being?

  3. Member Avatar
    BloodOfAWiseMan

    Journeyman

    Total Posts: 75

    Breton Nightblade

    You should always stick wih the thief for this build specifically. Others, it doesn’t matter so much, but this build NEEDS crit % for both healing and dding.

    I have had plenty of people ask if the dungeon was set to normal in a vet dungeon XD it feels really good to see the contribution. It is equally as amazing in trials because when the group splits the group with the nb healer finishes faster. It isn’t the best build for trials and will probably never be in competition with hard mode leaderboard scores, but completing a vet trial on this build feels great. I think it’s because you know you did somethig well outside the meta.

    Anyway, enjoy the build and feel free to ask me more questions.

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    Herrisdevio

    Scamp

    Total Posts: 1

    i played a NB blood mage back in the one tamriel update and i loved it so was heppy to see a build for a more modern version but i was wondering if there is anything your testing for changed in the clockwork city update

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    BloodOfAWiseMan

    Journeyman

    Total Posts: 75

    Breton Nightblade

    I have things to change but nothing super drastic planned as of now aside from the new healing skill. I play on xbox so I can’t really test anything until after Nov. 3.

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    FrancisCrawford

    Hero

    Total Posts: 3007

    Breton Sorcerer

     

    Hi!

    I’ll confess to not having read the whole thread, but I don’t wholly understand the emphasis on crit percentage after the various nerfs or non-buffs to Thief and Precise. I do see two potential boosts to crit damage:

    • The Assassination passive.
    • A lack of better ideas for what to do with blue champion points than boosting crit damage.

    Are those your reasons, or am I overlooking something additional?

     

     

    BloodOfAWiseMan said on October 25, 2017 :

    You should always stick wih the thief for this build specifically. Others, it doesn’t matter so much, but this build NEEDS crit % for both healing and dding.

    I have had plenty of people ask if the dungeon was set to normal in a vet dungeon XD it feels really good to see the contribution. It is equally as amazing in trials because when the group splits the group with the nb healer finishes faster. It isn’t the best build for trials and will probably never be in competition with hard mode leaderboard scores, but completing a vet trial on this build feels great. I think it’s because you know you did somethig well outside the meta.

    Anyway, enjoy the build and feel free to ask me more questions.

     

  7. Member Avatar
    BloodOfAWiseMan

    Journeyman

    Total Posts: 75

    Breton Nightblade

    I definitely don’t blame you, this thread is long as hell!

    Keep in mind with this build we do preventative healing rather than reactive like the templar.

    The reason behind needing so much crit percentage is that our 2 standout healing skills (soon to be 3), are based on the percentage of our damage done. My funnel health currently hits for about 7K I believe which means my team would only get about a 2.5K HOT from that. My funnel health crits for about 18K so they are getting a 6K HOT each time I hit that. Running full time healer sets, our FH is not going to hit nearly as hard as other nbs, but enough to grab a decent heal out of it. Others that are running sets like The Worm and Healer’s Habit will likely hit lower than what I currently am.

    So, 2 important things with that. 1: When we use FH and Sap Essence we want to have confidence that that hit will crit so that we can give a reliable heal in order to properly execute preventative healing. In trials this is even more important because we cannot spam FH, but just weave it in, so the more often we can crit the more likely our ally is going to have nice backup heal. 2: Outside of trials we normally spam FH which refreshes the HOT every time it targets an ally. Once we have to get out of the spamming part of the rotation it is imperative that everyone is left with a 6K HOT until we can get back into it.

    This is why the changes to thief and precise are shittier for us than other classes.

    Sure, I could run the Apprentice or the Mage, but even with major prophecy my crit would only be about 35% which does not allow for a reliable HOT. The 1 time out of 4 I do crit would a fucking huge HOT, but if it refreshes with a noncrit HOT during my spam, then what was even the point. The game only allows you to crit every 3/4 hits max so 63 – 68 % is what we wanna aim for.

    Pressure Points is already applied on frontbar normally and I sometimes use it on backbar as well.

    As for cp, blessed and elfborn are the only ones that affect our heals. All the damage ones are good to have some in, but they will not benefit our build overall, so overloading them is pointless.

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    dg559

    Scamp

    Total Posts: 2

     Hey Blood! I really like your Nightblade healer guide which is very informative and inspired me to create one myself. I’m really digging her a lot and I’ve been enjoying my recent respite from the monotony of my Templar and Warden healers. Thanks for making this guide. :)

    I’d like to get your advice on the Siphoning skill Malevolent Offering (and it’s morphs) which just recently replaced the skill Agony (and it’s morphs) in the patch for Clockwork City. Even though Malevolent Offering costs health instead of magicka to heal, do you think it and it’s morphs will be viable at all in any sort of NB healer rotation?

    It does seem like ZOS made this change to benefit NB healers..perhaps they’ve been reading your guide as well.

  9. Member Avatar
    BloodOfAWiseMan

    Journeyman

    Total Posts: 75

    Breton Nightblade

    dg559 said on November 5, 2017 :

    Hey Blood! I really like your Nightblade healer guide which is very informative and inspired me to create one myself. I’m really digging her a lot and I’ve been enjoying my recent respite from the monotony of my Templar and Warden healers. Thanks for making this guide.

    I’d like to get your advice on the Siphoning skill Malevolent Offering (and it’s morphs) which just recently replaced the skill Agony (and it’s morphs) in the patch for Clockwork City. Even though Malevolent Offering costs health instead of magicka to heal, do you think it and it’s morphs will be viable at all in any sort of NB healer rotation?

    It does seemlike ZOS made this change to benefit NB healers..perhaps they’ve been reading your guide as well.

    Hey, and thanks for checking out the guide. Glad you like it. I didn’t reply to you right away because I was waiting for Clockwork City to come to Xbox before I updated my content and gave opinions on Agony. Go ahead and take a look because I believe I answered your question in the guide. Ctrl F and search for *
    It is in Resto Staff Bar area.

  10. Member Avatar
    dg559

    Scamp

    Total Posts: 2

    Ah, I see it now. Thanks for the update. :)

    However, you still referred to the skill as Agony and it’s morph as Malefic Wreath when the skill has been renamed to Malevolent Offering and it’s morph renamed to Healthy Offering.

  11. Member Avatar
    FrancisCrawford

    Hero

    Total Posts: 3007

    Breton Sorcerer

    BloodOfAWiseMan said on October 30, 2017 :

    I definitely don’t blame you, this thread is long as hell!

    Keep in mind with this build we do preventative healing rather than reactive like the templar.

    The reason behind needing so much crit percentage is that our 2 standout healing skills (soon to be 3), are based on the percentage of our damage done. My funnel health currently hits for about 7K I believe which means my team would only get about a 2.5K HOT from that. My funnel health crits for about 18K so they are getting a 6K HOT each time I hit that. Running full time healer sets, our FH is not going to hit nearly as hard as other nbs, but enough to grab a decent heal out of it. Others that are running sets like The Worm and Healer’s Habit will likely hit lower than what I currently am.

    So, 2 important things with that. 1: When we use FH and Sap Essence we want to have confidence that that hit will crit so that we can give a reliable heal in order to properly execute preventative healing. In trials this is even more important because we cannot spam FH, but just weave it in, so the more often we can crit the more likely our ally is going to have nice backup heal. 2: Outside of trials we normally spam FH which refreshes the HOT every time it targets an ally. Once we have to get out of the spamming part of the rotation it is imperative that everyone is left with a 6K HOT until we can get back into it.

    This is why the changes to thief and precise are shittier for us than other classes.

    Sure, I could run theApprentice or the Mage, but even with major prophecy my crit would only be about 35% which does not allow for a reliable HOT. The 1 time out of 4 I do crit would a fucking huge HOT, but if it refreshes with a noncrit HOT during my spam, then what waseven the point. The game only allows you to crit every 3/4 hits max so 63 – 68 % is what we wanna aim for.

    Pressure Points is already applied on frontbar normally and I sometimes use it on backbar as well.

    As for cp, blessed and elfborn are the only ones that affect our heals. All the damage ones are good to have some in, but they will not benefit our build overall, so overloading them is pointless.

     

    Thanks!

    But I don’t understand the reasoning. If I may oversimplify, you seem to be suggesting that a non-crit heal is always too small but a crit heal always suffices. That doesn’t make intuitive sense to me.

    More precisely, you are suggesting that Funnel Health crits for about 250% or more of base damage. I REALLY don’t understand how that could be.

    And on the CP point, if Master-At-Arms increases the damage of Funnel Health or Sap Essence, wouldn’t it increase their healing done as well?

     

  12. Member Avatar
    BloodOfAWiseMan

    Journeyman

    Total Posts: 75

    Breton Nightblade

    You’re comment got me thinking, and you are kinda right, I was basically saying just that. However I must clarify, my normal heals are great and are perfectly enough to top anyone off. My point was more that crit heals are better heals. The fact that we can get a stronger heal off a crit attack makes it even more important to crit.

    24% extra crit damage from elfborn and even more from Agressive War Horn is where I am getting my numbers. They aren’t exact either so don’t dig too deep there.

    Master at arms only benefits our dps skills whereas elfborn helps everything. This build is for healing first and dps second so none of our resto staff skills, refreshing path, or healthy offering will benefit from that allocation. I do put some points in it, but the only 2 blue places that benefit all skills are elfborn and blessed.

  13. Member Avatar
    BloodOfAWiseMan

    Journeyman

    Total Posts: 75

    Breton Nightblade

    dg559 said on November 10, 2017 :

    Ah, I see it now. Thanks for the update.

    However, you still referred to the skill as Agony and it’s morph as Malefic Wreath when the skill has been renamed to Malevolent Offering and it’s morph renamed to Healthy Offering.

    Thanks for catching my mistake. I have fixed it :D good looking out.

  14. Member Avatar
    K8theCurst

    Scamp

    Total Posts: 1

    Breton Templar

    Thank you so much for this guide, and for continuing to update it! I’m branching out from Templar healing, and it has been a lot of fun playing with a NB healer, with a big nod to this guide. Thumbs up!

  15. Member Avatar
    BloodOfAWiseMan

    Journeyman

    Total Posts: 75

    Breton Nightblade

    K8theCurst said on November 13, 2017 :

    Thank you so much for this guide, and for continuing to update it! I’m branching out from Templar healing, and it has been a lot of fun playing with a NB healer, with a big nod to this guide. Thumbs up!

    Thanks a lot, and I’m glad you are enjoying the nb healer! On the fb groups I’m in there has been I feel like there has been a lot more reception to the nb healer since they changed the Agony skill. Bunches of people seem more open to the idea which is both awesome and sad. Great, because more people are opening their eyes to the possibilities, but sad because this was already a great build before this patch.

    Anyway, thanks for checking it out and don’t forget to light attack weave :D

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