A Long Guide to Nightblade PVE Healing in One Tamriel: The MadGod

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    nuclayer

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    Joro said on April 15, 2017 :

    Bar 1

    Funnel Health, Refreshing Path, Sap Essence, Impale/Crippling Grasp, and Inner Light; Siphon Spirit (U)

    Bar 2

    Siphon Spirit, Mutagen, Combat Prayer, Healing Ward, and Illustrious Healing; Soul Harvest (U)

    Anyways, so that’s what I’ve got! Thoughts?

    I know it has been said but move Soul Harvest to your top bar. It wont work sitting on that back bar.

    I am assuming you meant Soul Siphon for the other ultimate. That should be on your healing bar as it provides 3 % healing but more importantly, you need to always have a siphoning ability on each bar for the Magika Flood passive. If you have to remove the siphoning ult, make sure you are slotting another siphoning ability.  I always keep siphoning attacks on my healing bar as well, so that I am getting 6% passive healing.

     

    You only need 3 healing spells to heal all content – Healing Ward, Healing Springs, Combat Prayer.  In almost all situations, try to use combat prayer and use the other 2 when you cant keep up.

    This leaves 2 slots on your healing bar – I use Siphoning Strikes for the 3% healing and persona regen and I use Mystic Orb. Mystic Orb provides a powerful synergy for the group and nice regen.

     

    For my DPS bar, i go dual wield for the damage bonus. Your absolute best utility is DPS.  Going dual weild gives you access to two 5 piece bonuses and a monster set which is massive. Also a extra enchant.  Pretty big difference.

    I always run impale. You have to have a assassination ability slotted for hemorrhage.  I would never drop Soul Siphon because its a 3% healing loss, so If im dropping an ult its Soul harvest. You might need to run aggressive war horn sometimes or even Veil of Blades for the 30% damage reduction.

     

     

     

     

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    BloodOfAWiseMan

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    Total Posts: 37

    Breton Nightblade

    Very well put and I agree. I never use Veil Of Blades, but I do agree that it is a great Ultimate. No particular reason why, I just prefer the other ones. Barrier is a nice one to have too for those really sticky battles.

    I’m super excited because the patch notes for Morrowind update say that orbs are now going to give stam and mag back, and they will be on par with Spear Shards so now we can keep up with Templars on resource give back! Also, Repentance is only going to give back health to allies now but not stam, it will only give stam back to the caster.
    I do enjoy my Templar healer and for this reason I am upset, but I like my NB healer way more so I’m pretty happy that they are getting kind of put on par with other healers. It is bittersweet.

    I’ll update this in the guide once the patch actually hits.

    • This reply was modified 1 week, 2 days ago by Profile photo of BloodOfAWiseMan BloodOfAWiseMan. Reason: Cuz
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    sinistersimeon

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    I know it’s still too early to tell just yet, but with the release of the PTS patch notes and the very big change to how resource management is done do you think this will be changing this build in a big way? Same with some of the changes to champion points passives.

    Been playing a more low level build that I can do from your guide (btw thanks alot :D) and been having a really good time with my friends. Love the rping i can do with being a bloodmage but kinda still want to be a benefit to the group rather than holding them back with a build that won’t work.

    Just been reading those patch notes and from what I understand of them it looks like somethings maybe just hard to do now :(

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    BloodOfAWiseMan

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    Total Posts: 37

    Breton Nightblade

    sinistersimeon said on April 19, 2017 :

    I know it’s still too early to tell just yet, but with the release of the PTS patch notes and the very big change to how resource management is done do you think this will be changing this build in a big way? Same with some of the changes to champion points passives.

    Been playing a more low level build that I can do from your guide (btw thanks alot :D) and been having a really good time with my friends. Love the rping i can do with being a bloodmage but kinda still want to bea benefit to the group rather than holding them back with a build that won’t work.

    Just been reading those patch notes and from what I understand of them it looks like somethings maybe just hard to do now

    As for right now (as they may change after testing), the patch notes nerf the Templar healer significantly in order to bring them more equal with other healers (Too bad they couldn’t just buff our healing abilities, but whatever).

    Basically the NB remains untouched except for changes made to Siphoning Attacks, but it won’t be a big deal.

    Like I said before, the greatest ability we are receiving is a way to give stam or mag back. When an ally activates an orb or shard synergy it restores a bit at whichever resource percentage is lower. This could be good for tanks as well because it will restore whatever resource is most needed.

    On an unrelated note, I did some experimentation with Vigor on my NB healer to use as an ulternative to BoL. It sucked, don’t try it. It is a stam ability and doesn’t scale well to magicka classes.

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    Athostar

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    Registered to say thanks. It is slightly confusing but I guess I`ll get the hang of it.

    I have a level 15 dragonknight but I might end up playing this instead. I hope I`ll be able to make it work as a first char without any CP lol.

    So as a Dark elf I should prolly go DW and resto staff but, should I get some armor passives? I assume this uses light armor 5/1/1.

    Also what does 5/5/2 mean?

    *New Text: With the homestead patch they nerfed this for magicka users. Now, DW swords yields the same magicka damage as wielding a Destro or Resto Staff without passives. This is a crap nerf, but I still find it more beneficial to DW because this gives you an additional armor slot. This way on your front bar you can run 5 piece/5 piece/2 piece giving you access to amazing 5th piece passives. Also, the destro staff passives to nothing for base magicka damage, only elemental damage, and the NB has only magicka damage. Thus, the destro staff benefits you no more than using DW.

     

     

  6. Member Avatar
    BloodOfAWiseMan

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    Total Posts: 37

    Breton Nightblade

    Thanks for checKing out the guide!

    Don’t give up on your Dragonknight!  My mag dk is my favorite DPS character I have! I can also give you some advice on dk dps if you want.

    If you are brand newe to ESO you should definitely get advice as it isn’t necessarily a game you can just run into. Not if you wanna be good at it anyway. Feel free to message me about any questions you have. If they are related to this build you can post them here, but any others send messages.

    5/1/1 is 5 light 1 med 1 heavy. My reference to 5/5/2 is 5 piece armor set 5 piece armor set and 2 piece monster helm.

    For a better understanding of sets and monster sets I have shared a link below for you to explore and do research.

    http://elderscrollsonline.wiki.fextralife.com/Sets

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    Athostar

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    My stam DK is supposed to be a tank since my brother who I play with is a sorcerer dps.

    I read through the thread again so I figured some stuff out. I read about certain things, watched some Deltia`s videos, stuff like that.

     

    Thanks for the help, Ill contact you if Ill have more questions in the future. :D

     

     

     

     

     

     

     

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    sinistersimeon

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    Back again, but this time with some questions if that’s okay :P.

    1. What are your stats allocation? all mag??

    2. For the armor sets you have listed, would you say the adv set you recommend is for more trail and hardcore end game stuff?? Like if i’m mainly just playing with friends and probably only doing like 4 player content is it worth the frustration of farming for them?

    3. For passives (i know stupid question) I’m guessing you want all of them from the skill/armor/race trees that you are using correct??

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    BloodOfAWiseMan

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    Total Posts: 37

    Breton Nightblade

    sinistersimeon said on April 25, 2017 :

    Back again, but this time with some questions if that’s okay :P.

    1. What are your stats allocation? all mag??

    2. For the armor sets you have listed, would you say the adv set you recommend is for more trail and hardcore end game stuff?? Like if i’m mainly just playing with friends and probably only doing like 4 player content is it worth the frustration of farming for them?

    3. For passives (i know stupid question) I’m guessing you want all of them from the skill/armor/race trees that you are using correct??

    Of course it is fine. I wrote the guide to be helpful and anything extra I can do to help is just a bonus.

    1. All in Mag. Before I got my undaunted passives I did put 1 or 2 health enchants on my gear just to get my health up past 19K. With undaunted passives my health sits just below 19K with all allocations and armor enchants in Mag. Of course you don’t really need to worry about Stam.

    2. I have listed beginner gear and end game gear in the guide and it is up to you to decide what you wanna run. SPC is a MUST. NB healing quickens the pace of battle, so must group beffs are geared towards increasing damage output. Long battles with NB healing actually get pretty strenuous and can start to get really difficult the longer the fight goes on, especially when people start running out of resources. That’s why I run SPC and IA.
    The end gear is clearly for harder content, specifically Vet dungeons and trials. Farming IA is definitely the hardest of all the sets as you have to have 12 people to do it. I stuck with SPC and Julianos for a very long time and it served me fine. That said, as you and your friends start getting better and perfecting your game you will want to try harder and harder content, so it only stands to reason that you would go in fully prepared for that content. No one wants to spend 45 mins in a dungeon just to spend 30 mins on a boss you can’t beat.
    So, yes, I do think farming the gear is worth is for everyone involved. Especially if people in your group want to make a healer as well. Then they can keep the SPC you don’t need.

    3. Not a stupid question but you are mostly correct.
    All racial passives,
    all light armor passives,
    only the middle passive on medium armor,
    the first 3 passives in heavy armor
    All NB passives in all 3 trees
    All resto staff passives
    Both Undaunted Passives
    All Mages Guild Passives (optional but super helpful for your DPS bar)

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