A Long Guide to Nightblade PVE Healing: The MadGod

  1. Member Avatar
    nuclayer

    Scamp

    Total Posts: 1

    Joro said on April 15, 2017 :

    Bar 1

    Funnel Health, Refreshing Path, Sap Essence, Impale/Crippling Grasp, and Inner Light; Siphon Spirit (U)

    Bar 2

    Siphon Spirit, Mutagen, Combat Prayer, Healing Ward, and Illustrious Healing; Soul Harvest (U)

    Anyways, so that’s what I’ve got! Thoughts?

    I know it has been said but move Soul Harvest to your top bar. It wont work sitting on that back bar.

    I am assuming you meant Soul Siphon for the other ultimate. That should be on your healing bar as it provides 3 % healing but more importantly, you need to always have a siphoning ability on each bar for the Magika Flood passive. If you have to remove the siphoning ult, make sure you are slotting another siphoning ability.  I always keep siphoning attacks on my healing bar as well, so that I am getting 6% passive healing.

     

    You only need 3 healing spells to heal all content – Healing Ward, Healing Springs, Combat Prayer.  In almost all situations, try to use combat prayer and use the other 2 when you cant keep up.

    This leaves 2 slots on your healing bar – I use Siphoning Strikes for the 3% healing and persona regen and I use Mystic Orb. Mystic Orb provides a powerful synergy for the group and nice regen.

     

    For my DPS bar, i go dual wield for the damage bonus. Your absolute best utility is DPS.  Going dual weild gives you access to two 5 piece bonuses and a monster set which is massive. Also a extra enchant.  Pretty big difference.

    I always run impale. You have to have a assassination ability slotted for hemorrhage.  I would never drop Soul Siphon because its a 3% healing loss, so If im dropping an ult its Soul harvest. You might need to run aggressive war horn sometimes or even Veil of Blades for the 30% damage reduction.

     

     

     

     

  2. Member Avatar
    BloodOfAWiseMan

    Apprentice

    Total Posts: 49

    Breton Nightblade

    Very well put and I agree. I never use Veil Of Blades, but I do agree that it is a great Ultimate. No particular reason why, I just prefer the other ones. Barrier is a nice one to have too for those really sticky battles.

    I’m super excited because the patch notes for Morrowind update say that orbs are now going to give stam and mag back, and they will be on par with Spear Shards so now we can keep up with Templars on resource give back! Also, Repentance is only going to give back health to allies now but not stam, it will only give stam back to the caster.
    I do enjoy my Templar healer and for this reason I am upset, but I like my NB healer way more so I’m pretty happy that they are getting kind of put on par with other healers. It is bittersweet.

    I’ll update this in the guide once the patch actually hits.

  3. Member Avatar
    sinistersimeon

    Scamp

    Total Posts: 2

    I know it’s still too early to tell just yet, but with the release of the PTS patch notes and the very big change to how resource management is done do you think this will be changing this build in a big way? Same with some of the changes to champion points passives.

    Been playing a more low level build that I can do from your guide (btw thanks alot :D) and been having a really good time with my friends. Love the rping i can do with being a bloodmage but kinda still want to be a benefit to the group rather than holding them back with a build that won’t work.

    Just been reading those patch notes and from what I understand of them it looks like somethings maybe just hard to do now :(

  4. Member Avatar
    BloodOfAWiseMan

    Apprentice

    Total Posts: 49

    Breton Nightblade

    sinistersimeon said on April 19, 2017 :

    I know it’s still too early to tell just yet, but with the release of the PTS patch notes and the very big change to how resource management is done do you think this will be changing this build in a big way? Same with some of the changes to champion points passives.

    Been playing a more low level build that I can do from your guide (btw thanks alot :D) and been having a really good time with my friends. Love the rping i can do with being a bloodmage but kinda still want to bea benefit to the group rather than holding them back with a build that won’t work.

    Just been reading those patch notes and from what I understand of them it looks like somethings maybe just hard to do now

    As for right now (as they may change after testing), the patch notes nerf the Templar healer significantly in order to bring them more equal with other healers (Too bad they couldn’t just buff our healing abilities, but whatever).

    Basically the NB remains untouched except for changes made to Siphoning Attacks, but it won’t be a big deal.

    Like I said before, the greatest ability we are receiving is a way to give stam or mag back. When an ally activates an orb or shard synergy it restores a bit at whichever resource percentage is lower. This could be good for tanks as well because it will restore whatever resource is most needed.

    On an unrelated note, I did some experimentation with Vigor on my NB healer to use as an ulternative to BoL. It sucked, don’t try it. It is a stam ability and doesn’t scale well to magicka classes.

  5. Profile Photo
    Athostar

    Scamp

    Total Posts: 2

    Registered to say thanks. It is slightly confusing but I guess I`ll get the hang of it.

    I have a level 15 dragonknight but I might end up playing this instead. I hope I`ll be able to make it work as a first char without any CP lol.

    So as a Dark elf I should prolly go DW and resto staff but, should I get some armor passives? I assume this uses light armor 5/1/1.

    Also what does 5/5/2 mean?

    *New Text: With the homestead patch they nerfed this for magicka users. Now, DW swords yields the same magicka damage as wielding a Destro or Resto Staff without passives. This is a crap nerf, but I still find it more beneficial to DW because this gives you an additional armor slot. This way on your front bar you can run 5 piece/5 piece/2 piece giving you access to amazing 5th piece passives. Also, the destro staff passives to nothing for base magicka damage, only elemental damage, and the NB has only magicka damage. Thus, the destro staff benefits you no more than using DW.

     

     

  6. Member Avatar
    BloodOfAWiseMan

    Apprentice

    Total Posts: 49

    Breton Nightblade

    Thanks for checKing out the guide!

    Don’t give up on your Dragonknight!  My mag dk is my favorite DPS character I have! I can also give you some advice on dk dps if you want.

    If you are brand newe to ESO you should definitely get advice as it isn’t necessarily a game you can just run into. Not if you wanna be good at it anyway. Feel free to message me about any questions you have. If they are related to this build you can post them here, but any others send messages.

    5/1/1 is 5 light 1 med 1 heavy. My reference to 5/5/2 is 5 piece armor set 5 piece armor set and 2 piece monster helm.

    For a better understanding of sets and monster sets I have shared a link below for you to explore and do research.

    http://elderscrollsonline.wiki.fextralife.com/Sets

  7. Profile Photo
    Athostar

    Scamp

    Total Posts: 2

    My stam DK is supposed to be a tank since my brother who I play with is a sorcerer dps.

    I read through the thread again so I figured some stuff out. I read about certain things, watched some Deltia`s videos, stuff like that.

     

    Thanks for the help, Ill contact you if Ill have more questions in the future. :D

     

     

     

     

     

     

     

  8. Member Avatar
    sinistersimeon

    Scamp

    Total Posts: 2

    Back again, but this time with some questions if that’s okay :P.

    1. What are your stats allocation? all mag??

    2. For the armor sets you have listed, would you say the adv set you recommend is for more trail and hardcore end game stuff?? Like if i’m mainly just playing with friends and probably only doing like 4 player content is it worth the frustration of farming for them?

    3. For passives (i know stupid question) I’m guessing you want all of them from the skill/armor/race trees that you are using correct??

  9. Member Avatar
    BloodOfAWiseMan

    Apprentice

    Total Posts: 49

    Breton Nightblade

    sinistersimeon said on April 25, 2017 :

    Back again, but this time with some questions if that’s okay :P.

    1. What are your stats allocation? all mag??

    2. For the armor sets you have listed, would you say the adv set you recommend is for more trail and hardcore end game stuff?? Like if i’m mainly just playing with friends and probably only doing like 4 player content is it worth the frustration of farming for them?

    3. For passives (i know stupid question) I’m guessing you want all of them from the skill/armor/race trees that you are using correct??

    Of course it is fine. I wrote the guide to be helpful and anything extra I can do to help is just a bonus.

    1. All in Mag. Before I got my undaunted passives I did put 1 or 2 health enchants on my gear just to get my health up past 19K. With undaunted passives my health sits just below 19K with all allocations and armor enchants in Mag. Of course you don’t really need to worry about Stam.

    2. I have listed beginner gear and end game gear in the guide and it is up to you to decide what you wanna run. SPC is a MUST. NB healing quickens the pace of battle, so must group beffs are geared towards increasing damage output. Long battles with NB healing actually get pretty strenuous and can start to get really difficult the longer the fight goes on, especially when people start running out of resources. That’s why I run SPC and IA.
    The end gear is clearly for harder content, specifically Vet dungeons and trials. Farming IA is definitely the hardest of all the sets as you have to have 12 people to do it. I stuck with SPC and Julianos for a very long time and it served me fine. That said, as you and your friends start getting better and perfecting your game you will want to try harder and harder content, so it only stands to reason that you would go in fully prepared for that content. No one wants to spend 45 mins in a dungeon just to spend 30 mins on a boss you can’t beat.
    So, yes, I do think farming the gear is worth is for everyone involved. Especially if people in your group want to make a healer as well. Then they can keep the SPC you don’t need.

    3. Not a stupid question but you are mostly correct.
    All racial passives,
    all light armor passives,
    only the middle passive on medium armor,
    the first 3 passives in heavy armor
    All NB passives in all 3 trees
    All resto staff passives
    Both Undaunted Passives
    All Mages Guild Passives (optional but super helpful for your DPS bar)

  10. Profile Photo
    Tasear

    Novice

    Total Posts: 14

    Bosmer Sorcerer

    I added your guide to a collection of guides for alternative healers

    https://forums.elderscrollsonline.com/en/discussion/341923/alternative-healers-collection-of-guides#latest

  11. Member Avatar
    BloodOfAWiseMan

    Apprentice

    Total Posts: 49

    Breton Nightblade

    Tasear said on May 4, 2017 :

    I added your guide to a collection of guides for alternative healers

    https://forums.elderscrollsonline.com/en/discussion/341923/alternative-healers-collection-of-guides#latest

    I appreciate that. I was going to put this guide into the forums but I never received a pin code or whatever and getting a new one was proving to be super challenging. I just gave up.

  12. Member Avatar
    Joro

    Scamp

    Total Posts: 5

    Is Champion Point allocation any different with the latest patch?

    • This reply was modified 1 month, 2 weeks ago by Profile photo of Joro Joro.
  13. Member Avatar
    Attackfrog

    Scamp

    Total Posts: 6

    Dunmer Nightblade

    Joro said on June 8, 2017 :

    Is Champion Point allocation any different with the latest patch?

    I only put 74 or 75 into blessed now, to get to 14%. With diminishing returns, i don’t see 25 points into Blessed for 1% as being worth it. I put more points into Spell Erosion (for the spell pen). Since it increases our damage and many NB healing skills work off damage, I see it as a better sink for those points. I can’t remember the other ones exactly (I don’t have it up), but due to the jump points and deminishing returns, I only put like 55 or 56 into Hardy and El Defender (however many it took to get to the next whole number %). I put the rest into tenacity for more regen and also break free and dodge roll cost reduction since we have such a low stam pool.

    ”You can have fun, or you can have safety, but you can’t have them both.”

     -An 11 year old

  14. Member Avatar
    BloodOfAWiseMan

    Apprentice

    Total Posts: 49

    Breton Nightblade

    I’ll be updating for homestead soon I hope.

  15. Profile Photo
    Mork-Skugga

    Apprentice

    Total Posts: 46

    Argonian Nightblade

    They dumped the magician sign under green :/

    DOVIE’ANDI SE TOVYA SAGAIN

    It’s Time To Toss The Dice

  16. Member Avatar
    BloodOfAWiseMan

    Apprentice

    Total Posts: 49

    Breton Nightblade

    The guide has now been updated for Morrowind Patch

  17. Member Avatar
    fetchernwah

    Scamp

    Total Posts: 5

    Thanks for updating, Blood!  Great overview of the changes, and I especially appreciate you working out the CP info.

    I have to say: I finally gave up DW in lieu of a Destro staff in hand one.  I have the same skill line up (FH, SE, EO, etc.) but with destro, I can cycle in a heavy attack or two (for significant damage – flame staff with fire enchant = up to 15K damage for a heavy attack) when I start running low on magicka.  I miss having the extra set piece by dropping the sword, but the difference is night and day in terms of resource management.  With DW, I was regularly running out of magicka in regular PVE situations (delves, for instance, where there’s a steady stream of mobs), but with Destro, I’m keeping up much better sustain.

    Just a thought to consider for those reading.  Especially since they took away the overall benefit of DW swords in Homestead patch, unless you are depending on the 2nd sword for set bonus, seriously ponder using the Destro staff (good passives, too!).

    Once again: mega-cheers for this guide!  It is awesome, and I truly appreciate you keeping it updated!

  18. Member Avatar
    Attackfrog

    Scamp

    Total Posts: 6

    Dunmer Nightblade

    fetchernwah said on June 14, 2017 :

    Thanks for updating, Blood! Great overview of the changes, and I especially appreciate you working out the CP info.

    I have to say: I finally gave up DW in lieu of a Destro staff in hand one. I have the same skill line up (FH, SE, EO, etc.) but with destro, I can cycle in a heavy attack or two (for significant damage – flame staff with fire enchant = up to 15K damage for a heavy attack) when I start running low on magicka. I miss having the extra set piece by dropping the sword, but the difference is night and day in terms of resource management. With DW, I was regularly running out of magicka in regular PVE situations (delves, for instance, where there’s a steady stream of mobs), but with Destro, I’m keeping up much better sustain.

    Just a thought to consider for those reading. Especially since they took away the overall benefit of DW swords in Homestead patch, unless you are depending on the 2nd sword for set bonus, seriously ponder using the Destro staff (good passives, too!).

    Once again: mega-cheers for this guide! It is awesome, and I truly appreciate you keeping it updated!

    I too use destro staff instead of dual wield swords (mostly because I never did get a a decent second sword drop!) but I switched out my flame staff for lightning mostly for the off balance proc, which can help dps. Most good groups have it already but in some PuGs where people don’t have optimal gear or pay much attention to top DPS, it can really help.  There are times when we are putting out more DPS than the DPS.

    ”You can have fun, or you can have safety, but you can’t have them both.”

     -An 11 year old

  19. Member Avatar
    BloodOfAWiseMan

    Apprentice

    Total Posts: 49

    Breton Nightblade

    fetchernwah said on June 14, 2017 :

    Thanks for updating, Blood! Great overview of the changes, and I especially appreciate you working out the CP info.

    I have to say: I finally gave up DW in lieu of a Destro staff in hand one. I have the same skill line up (FH, SE, EO, etc.) but with destro, I can cycle in a heavy attack or two (for significant damage – flame staff with fire enchant = up to 15K damage for a heavy attack) when I start running low on magicka. I miss having the extra set piece by dropping the sword, but the difference is night and day in terms of resource management. With DW, I was regularly running out of magicka in regular PVE situations (delves, for instance, where there’s a steady stream of mobs), but with Destro, I’m keeping up much better sustain.

    Just a thought to consider for those reading. Especially since they took away the overall benefit of DW swords in Homestead patch, unless you are depending on the 2nd sword for set bonus, seriously ponder using the Destro staff (good passives, too!).

    Once again: mega-cheers for this guide! It is awesome, and I truly appreciate you keeping it updated!

     

    Attackfrog said on June 14, 2017 :

    fetchernwah said on June 14, 2017 :

    Thanks for updating, Blood! Great overview of the changes, and I especially appreciate you working out the CP info.

    I have to say: I finally gave up DW in lieu of a Destro staff in hand one. I have the same skill line up (FH, SE, EO, etc.) but with destro, I can cycle in a heavy attack or two (for significant damage – flame staff with fire enchant = up to 15K damage for a heavy attack) when I start running low on magicka. I miss having the extra set piece by dropping the sword, but the difference is night and day in terms of resource management. With DW, I was regularly running out of magicka in regular PVE situations (delves, for instance, where there’s a steady stream of mobs), but with Destro, I’m keeping up much better sustain.

    Just a thought to consider for those reading. Especially since they took away the overall benefit of DW swords in Homestead patch, unless you are depending on the 2nd sword for set bonus, seriously ponder using the Destro staff (good passives, too!).

    Once again: mega-cheers for this guide! It is awesome, and I truly appreciate you keeping it updated!

    I too use destro staff instead of dual wield swords (mostly because I never did get a a decent second sword drop!) but I switched out my flame staff for lightning mostly for the off balance proc, which can help dps. Most good groups have it already but in some PuGs where people don’t have optimal gear or pay much attention to top DPS, it can really help. There are times when we are putting out more DPS than the DPS.

    Glad you guys are still enjoying the guide! :D

    Thanks for the input and I’m glad you guys have taken the advice in the guide and tweaked it to better work with your play style. I did have an IA sharpened Ice staff before homestead patch which I substituted for DW for a while, using the heavy attack to proc IA on bosses. Then homestead ruined ice staves with the taunt feature and that staff became useless. (ノ ゜Д゜)ノ ︵ ┻━┻

    I forgot to update what I am running now. I have substituted my SPC resto staff for an IA sharpened Resto staff. I perform my heavy attacks using it which applies the IA debuff and thanks to the Cycle of Life passive gives back more magicka than the destro staff.

    Because of Cycle of Life I find destro staff heavy attacks to be less effective, though I do see both your points in being able to do additional DPS using the status effects. Personally, my playstyle is more support than DPS and even though I do considerably help the deeps on my team (and sometimes outperform in pug groups) I prefer to keep healing at the peek of my concerns.

    All of that said, I have often ran ahead of the group in dungeons and wrecked incoming adds before my team can even get there, which is often hilarious as they wonder how their healer is fucking shit up like that. XD

     

  20. Member Avatar
    Attackfrog

    Scamp

    Total Posts: 6

    Dunmer Nightblade

    Yeah, that is a really good point about getting enough Magicka back with the resto staff alone. When the stuff hits the fan, I am spending most of my time on my resto bar anyway and would barely have time to get off a heavy attack with my destro stave.

    I am looking forward to the day (some day) when RNGeesus will bless me with two decent swords so I can actually try dual wielding. In the meantime, Destro staff is fun when you have a really good group that needs minimal healing and we are basically just another dps. Then again, when I have a really good group and we are just running a random for the daily or a pledge, I pretty much just sit back, grab a sandwich and let them carry me through it haha!

    Thanks for the updates and I love dinking around with the builds.

    ”You can have fun, or you can have safety, but you can’t have them both.”

     -An 11 year old

Reply To "A Long Guide to Nightblade PVE Healing: The MadGod"

You are not currently logged in. You must log in before replying to this topic.