Templar

The Templar is a defensive champion, channeling the power of the sun to strengthen himself, aid allies, and smite foes with righteous magic. Frequently protecting themselves with heavy armor and a stalwart shield, Templars are bastions of order and justice. A templar’s wrath is formidable; they pride themselves on steadfastly resisting occult forces, be they mage, daedra, or undead. Templars specialize in protecting their allies from these perils, whether by intercepting harmful attacks, or restoring the wounds sustained by their comrades.

Templar Skill Paths:

  1. Sol Spear – drawing on the power of the sun, the Templar can summon javelins of light to impale and harry their foes.
  2. Sun Magic – unleashing fiery projectiles, the Templar can burn and control the actions of enemies.
  3. Restoring Light – the Templar becomes a conduit of positive energy, restoring the health of himself and nearby allies.

Sol Spear

  • Piercing Strike - Summon a magical spear quickly dealing a series of strikes.

Sun Magic

  • Sun Fire - Fire a ranged magical projectile, dealing damage and applying a snare to your target.

Restoring Light

  • Rushed Ceremony - Instantly heal a nearby wounded ally.

Initiated Synergies

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Guides

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Resources

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Class Forum

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