something goes here?
Which dropped set(s) do you have in mind? Assuming all proc sets don’t crit when 2.7 goes live, some of those sets will lose a little of their edge. In scenarios 1 and 2, you won’t need additional penetration from Spriggan, somebody else would have the NMG and TBS is weakened by the change to Minor and Major Force. Hence my…[Read more]
Hunding’s, NMG, Alkosh or Spriggan come to mind.
For the first two scenarios, I’d opt for Hunding’s given the impending changes with Major Force in 2.7, where the contribution from the Shadow crit mod is lower than the current live value, when computing for the ability metrics. For scenario 3, I would actually opt for Spriggan; but…[Read more]
@bodidharma99 was quoted:
As stipulated in the Section 4 of the Tamriel Foundry Code of Conduct, please consider adding a section in English. You may choose to retain the French section if you wish to, for the Quebecer or other Francophone.
They obtained the set prior to the update 2.6, so the items are BoE instead.
Providing some information on your platform and server would be helpful to any prospective member.
@InfiniteXavier was quoted:
I think the simulation accounted for 3 pieces (with MD used over IA, when paired with Julianos – refer to the description above the graphs), as per Duckbutta’s original proposition.
@jayross was quoted:
It is still under-par as a main weapon; it is mostly used on the backbar for DoTs, on Stam builds.
Depending on your intended content. For quests and normal dungeons, anything would work. It depends on your gear and setup for the other ones. The following is for NB and not Sorc, but you could understand the skills and…[Read more]
I assume sharpening means gold sharpened weapons.
A and B looks okay.
C is slightly off. Gold sharpened gives 5160 penetration – this is directly subtracted from the starting resistance of the target – i.e. 18200 – 5160 = 13040. The target’s mitigation is the actual resistance/(level*1000), which is 0.2608.
I don’t quite…[Read more]
@arckaine647 was quoted:
0.3 refers to the uptime of Major Force. The change to being additive of 0.15 is reflected in the formula bar. The final value checks out for me. Make sure you are entering 1 or 0 for Minor Force and Shadow, but for skills, use 0.1 for the templar passive (if applicable).
Is it actually?
Here is a discussion from 3 months ago on the relative strength of Mother’s Sorrow set – most of the posts on page 45 and 46 of the thread are on the conditions required for the set to become favourable over other…[Read more]
Where it says ‘target immune’, it is referring to the immobilisation. I am not sure why you are seeing the immunity message on Lightweight Beast Trap but not on Rearming Trap.
There are two damage components to the skill – the immediate damage and the DoT component. Both of which should be triggered when the trap is triggered; if you…[Read more]
@Vyrilien was quoted:
You can think about what you want to buy – maybe prêt-à-porter armour/weapon pieces, tempers, refined/raw materials or other crafting materials – and work out how you can make gold to fund your crafting ambitions.
Like what mrowmrif2 said, the fundamentals to crafting have not been changed since the start of the game, so…[Read more]
@SoulEchelon was quoted:
Sounds like you would be doing hybrid (i.e. magicka + stamina), which is inefficient because you will struggle to optimise your stats, having to cater for all of max stamina, max magicka, weapon crit, spell crit, weapon damage and spell damage. With the level scaling relaxing as you level your character, you may find it…[Read more]
This actually enhances/clarifies the story backdrop regarding the New Life Festival. Thanks for doing this.
I answered part 1 and 3 for you in the Simple Question thread, see link.
In short, when trap is triggered and only to caster.
For part 2, tooltip says 6 s, but it actually lasts for 8 s. For Rearming Trap on a stationary target,…[Read more]
@Arasys-Llanor was quoted:
I don’t think that will make it to live, at least not for the PvE aspect. Kena cost is still too prohibitive, but it’s futile to speculate at this point.
Character level scaling is at maximum when you are level 1. The values of the stats that are scaled up are inversely proportional to your character level. What you are seeing suggests that you are using sub-optimal gear for your level (while under level 50), such that the added stats from your gear are not sufficiently compensating…[Read more]
The unmorphed version grants Major Sorcery, so it increases the damage of 1) and 2).
One of the morphed version of the skill, called Igneous Weapon, grants Major Brutality. So it increases the damage of 3) as well.
For 4), weapon attacks with staves (destruction and restoration) are affected by spell damage, hence Major Sorcery. Weapon…[Read more]
Don’t use Crushing Shock there, especially not for last boss on stage 7.
I just use Crystal Fragment if it is really necessary, on a sorc. Otherwise, if necessary, just bash.
I didn’t read the entirety of your guide, but just a few things to raise.
You mentioned a lot about burning the bosses and all that; for a…[Read more]
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