Articles By Phazius

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Phazius

Master

Total Posts: 856

Dunmer Dragonknight

Entropy Rising

Update 6 – Dragonknight Preview

Update 6 – Dragonknight Preview
Hey ESO fans, today ZeniMax published the baseline Update 6 Patch Notes, which are a truly massive collection of changes. In this article, @Phazius is back to continue a series of discussions that examine the potential impact of 1.6 changes on gameplay. He we will focus on the […]

A Tanking Primer for ESO

A Tanking Primer for ESO
Hi everyone, Phazius here with an article that is intended to be a primer for tanking mechanics in The Elder Scrolls Online, covering everything from mechanics and stats to gearing and core skills. I get a lot of requests to make a guide for this so, here it is! First though, I would like […]

Dragonknight Class Impressions

Dragonknight Class Impressions
Hey Tamriel Foundry, I’m Phazius, an officer in Entropy Rising, and moderator of the Dragonknight class forums. I’ve returned from the land of skill articles to bring you my full impressions of what ESO‘s archetypal warrior class is capable of. In my time with the class I […]

Skill Overview – Armor Types

Skill Overview – Armor Types
Greetings Foundry Fans, Phazius here to continue our preview of the core skills lines that were available in the build of Elder Scrolls Online which was showcased at PAX Prime and Eurogamer. This article is going to be a bit shorter to normal since the armor skills only have 1 active […]

Skill Overview – Ranged Weapons

Skill Overview – Ranged Weapons
Greetings Foundry fans; Phazius here to continue our ongoing series of skill overviews based on the version of ESO that was playable at PAX Prime and Eurogamer Expo. This time, we’ll take a close look at the complement to the three melee lines presented last week by examining the […]

Skill Overview – Nightblade

Skill Overview – Nightblade
Whats up Foundry lurkers, Phazius here and I’m back to continue our “Skill Overview” series by revisiting the Nightblade. We pretty extensively previewed the class in our coverage after PAX Prime, so some of this information will not be new, but in order to give the […]