Earlier today during the portion of Bethesda’s BE3 Conference dedicated to The Elder Scrolls Online, the folks at ZeniMax announced that “One Tamriel” will be coming to the game later this year.
One Tamriel aims to break down the barriers set in place that currently limit the way players are able to enjoy the game, from the faction restrictions deciding who they play with, to the level barriers dictating when each zone should be experienced.
How exactly will this be accomplished? In short: by taking the battle leveling technology employed in the game’s DLCs and applying it to the rest of the game.
With One Tamriel, we are opening up the entire playable world to everyone, no matter their level. This is a pretty big deal. One Tamriel makes the game much more grouping and social-friendly, as the player base will no longer be divided into thirds and also won’t be divided by player level. The reasons we are doing this are simple: we want to make it easier for ESO players to group together, and to promote the sense of freedom to explore that Elder Scrolls games are known for. In other words, we’re bringing the same auto-leveling system (called “battle leveling”) that has been so successful in our DLCs to the entire game.
After the change, silver and gold versions of zones will become a thing of the past; all players will inhabit the same version of a zone and be freely able to group with each other regardless of faction in the game’s PvE zones. The guided experience of Cadwell’s quests will still exist through the inclusion of new storylines that can be done in any order that players wish.
The upcoming changes will have no effect on PvP systems in Cyrodiil, though I would note that it does remove all major obstacles preventing the inclusion of paid faction changes later down the road.
The One Tamriel update is expected to reach the live servers during Fall 2016, though it’s been clarified that this doesn’t necessarily mean it’s coming with the Quarter 3 update.
So what do you think? I’m personally hugely in favor of the change, as the inclusion of scaling is something I’ve asked for as far back as August of 2013. Will the changes make The Elder Scrolls Online a better game? Let us know in the comments!
Source: Official Site