Pax Prime Coverage Preview

ESO at Pax Prime

ESO at Pax Prime

The last stop on ZeniMax’ convention circuit for 2013 kicks off tomorrow in Seattle. PAX Prime is a great opportunity for ZeniMax to showcase the continued development of the game, and perhaps give the fans a hype stimulus moving towards the holiday season. Tamriel Foundry will be on-hand ready to scoop on any news as it emerges. What could we expect to see this PAX? It’s hard to say for sure, as the big developments at previous conventions this year have been somewhat unpredictable. Starting at PAX East we had the first public gameplay hands-on, and the ZeniMax has been working the convention circuit hard since then. The biggest news of this con “season” came at E3 with the unfortunate (but necessary) release date pushback and the announcement of console support. Last month at QuakeCon, ZeniMax shared their first ever gameplay footage of ESO in a live demo. We got some more big details earlier this month from Gamescom where ZeniMax confirmed that ESO will feature a subscription revenue model. Where does this leave us for PAX Prime, and what could we expect to hear from ZOS during the next four days?

I suspect the biggest talking point will involve clarifications of their revenue system and how they are handling the potential existence of a cash shop. I know one of my personal priorities will be to inquire about how the cash shop will interact with the subscription, and what sorts of features each will provide. So far, ZeniMax have publicly demoed the starter areas of both the Daggerfall Covenant and Ebonheart Pact PvE campaigns, and while it could stand to reason that the Ebonheart areas will be on display this weekend, it could be a great opportunity to give fans the first glimpse of some Aldmeri Dominion content. Perhaps this is wishful thinking, but PAX Prime is also an excellent chance for ZOS to remind us all in a big way about Cyrodiil, the massive PvP system which is a cornerstone (arguably the most important feature) of their entire game.  The AvA war provides the self-sustaining and massive experience that will keep MMO players firmly rooted in the ESO community, and it was probably the game feature which most informed game development decisions from an early stage when Matt Firor was brought in from Mythic Entertainment to spearhead the development of ESO.

The ESO Booth at PAX

The ESO Booth at PAX East

It’s not clear whether Matt Firor will be on-hand for PAX Prime. Once again, MMORPG is hosting their “Future of Online Gaming” panel tomorrow afternoon, and Paul Sage is slated to be one of the panelists. The equivalent panel at PAX East was mildly uninformative, but we can keep our collective fingers crossed for some deeper insight this time around. Be sure to check back here at Tamriel Foundry throughout the weekend for an in-depth summary of ESO’s presence at PAX. If you have any specific questions you think would be great to ask developers, be sure to add them to the discussion about PAX Prime Hopes, Expectations, and Questions. I’ll be taking the most frequently asked and best questions from this thread to pose directly to ESO developers throughout the weekend, so hopefully they will give us some juicy information to chew over. Here’s to an informative PAX, see you all on the other side!

50 responses to “Pax Prime Coverage Preview”

  1. Profile Photo
    Micanis

    Master

    Total Posts: 527

    Bosmer Templar

    I really hope they show off some of the Aldmeri Dominion. I believe they said they are more or less done with launch content so it should be ready. Also of course I want to seem AvA in Cyrodiil.

  2. Profile Photo
    Dwerth

    Journeyman

    Total Posts: 54

    Orc Templar

    I would love to see some info on the crafting side of things.

  3. Profile Photo
    Shadow Wolf

    Journeyman

    Total Posts: 77

    Imperial Templar

    I would like to see more exploration in the other zones.An how werewolf’s and vampires skill trees will look.

    The hunt is on 

  4. Profile Photo
    HypeRNT

    Banned

    Total Posts: 386

    I hope great questions get asked because we really need them to focus and add great content right now while they still can before the release.

    1) I would like to see some possible PVP(is this a far stretch?)

    2) I would like to know if they have anything planned along the lines of an *escort* mission. Which would be like for instance in AvA escorting a pack of horses carrying supplies to the closest keep which the other alliances can attack or ambush to disturb this action and therefor weaken the keep before they attack it.

    3) Would like to see a little more information about invisibility and sneaking and how that works in terms of PVP combat, will i be able to see players in front of me, or will i have to do something special to detect them?

    4) Are they planning on fixing the bow so that it does not look like a machine gun? A ton of people i know were very disappointed in the way archer was revealed in the QC demo.

    5) Pets!!!!!!!!!!! What IS their mindset on having pets that can be used for PvP that are able to stay up until they are killed, right now i think there are only pets for show and little things you can summon that die after 60 seconds that are not pets. There is a pretty big thread about this, hope this question gets asked and properly showed to them that there is a great deal of concern about this.

    6) How long do dead bodies in AvA PVP stay on our screens, will we get to see a battle of 20 vs 20 and have 30 bodies dead on our screen? Or will they disappear after 30 seconds or so?

    7) What are the chances of having crossbows long/short bows/spears/whips in the game from now until the release or even post release, i feel like they could certainly add more weapon choices then we have right now and that some of these weapons mentioned above should not be left out

  5. Profile Photo
    Rozaruk

    Apprentice

    Total Posts: 33

    Breton Sorcerer

    ESOTR

    Looking forward to seeing what they’ll have setup and of course what kind of swag they might have!  If anyone sees a dude with a bright pink bandana on say “Hi”, it’s probably me :)

  6. Profile Photo
    Azengard

    Adept

    Total Posts: 111

    Nord Dragonknight

    I would really like to see a more detailed Dragonknight gameplay, giving emphasis their skill trees…

  7. Profile Photo
    Ziz

    Adept

    Total Posts: 185

    Breton Dragonknight

    Woot Pax Prime! Originally from the Seattle area i think pax is the best and hope we get some real good info. I want to see more AvA !!!

  8. Profile Photo
    glak

    Hero

    Total Posts: 2909

    Breton Templar

    Tamriel Trading House NA

    @Atropos thanks in bunches for taking our questions to the devs at PAX Prime.  Good luck!

  9. Member Avatar
    Deaths2Revive

    Adept

    Total Posts: 190

    I would like to know if I can control my summons easily as a sorcerer, because if I cant it could prove quite problematic. Also I would like to know if vampires and werewolves are hugely affected by the time… like if its a full moon will a werewolf be Really strong, / the longer I am a vampire the stronger I am (like if I feed more idk), those sorta things… Last I would like to know much customization we have on siege weapons + will it have Physics based components for launching the objects distances when assaulting keeps :3 I think if it did it would be more fun instead of just point and click :c kinda bland there it just takes the fun out of it imo anyway….

    im probably going to get yelled at for posting this but you cant blame the curious…

    all the complaints I hear just make me want to complain about those complaints… all the bad things they state theres a decently-better reason for it and if you cant understand, well i guess its just me. its depressing just trying to get opinions I might actually find, Autotelic, it really explains it. :D the motivation to enjoy, instead of being driven.

  10. Profile Photo
    TwistedLogic

    Expert

    Total Posts: 318

    Bosmer

    Azengard said on August 29, 2013 :

    I would really like to see a more detailed Dragonknight gameplay, giving emphasis their skill trees…

    We only seem to have info on three of the classes so far, I would like to see ANYTHING for the Nightblade class :/ I’ve personally seen more than enough Templar and Sorcerer. A bit more DK info would be good too.

    All warfare is based on deception – Sun Tzu (The art of war)

  11. Profile Photo
    Tonsha

    Moderator

    Total Posts: 1202

    Orc Templar

    I’m hoping we get some new information. \o/

  12. Member Avatar
    Setsunax

    Adept

    Total Posts: 157

    I’d like to see more out-side dungeon gameplay where we see the player doing quests and exploring. I would also like some information on vampires and werewolves. And if there’s going to be gameplay then I’d like to see more 3rd person view. And seeing different weapon combinations would also be great because it was a bit boring setting Nick just spamming arrows at everyone. And some information on PvP would be good.

  13. Profile Photo
    fuctanyway

    Journeyman

    Total Posts: 81

    Breton Templar

    The Emeric Covenant

    i too would love to see something new on cyrodiil.

    Even with your imaginary god you don’t stand a chance.

  14. Profile Photo
    Phazius

    Moderator

    Total Posts: 832

    Dunmer Dragonknight

    Entropy Rising

    GG sleeping patterns its 2:30am wide awake on @atropos couch cause I only sleep for like 3 hours at a time… PUMPED AS FUCK

  15. Profile Photo
    LooHaa

    Adept

    Total Posts: 137

    Dunmer Sorcerer

    Can’t wait for more news!

    Respect creates friendships, Loyalty binds them. Hlaevi Family motto. 

  16. Profile Photo
    Marolas

    Expert

    Total Posts: 260

    Nord Dragonknight

    EBONGUARD

    Looking forward to finding out some new info. I’m hoping to see some Dragonknight or Nightblade gameplay, and/or some PvP/AvA in Cyrodiil.

     

  17. Profile Photo
    Rudrias

    Adept

    Total Posts: 249

    Breton Templar

    I, too, am hoping for some clarification on various features they have been talking about at previous shows and conventions. The cash shop and sub models don’t really interest me, however, I am very, very interested to learn more about Cyrodillic PVP, as well as crafting.

    Also, considering I plan on playing a Khajiit at release, I would LOVE to see muh kitteh Kat in action if they bring the Dominion to the table this time around. Here’s hopin’.

  18. Profile Photo
    Nethion

    Novice

    Total Posts: 13

    Altmer Sorcerer

    Can’t wait to see what new stuff they show us. Also hoping for some Aldmeri Dominion stuff. I’m going to play an Altmer and I would love to see how the starting area and what not looks for the dominion.

    @atropos harvest one of their brains so we can probe it for the answers to our questions :D

    ”Bring all your arms to bare, it matters not. All shall be crushed beneath the Dominion’s Heel.”

  19. Profile Photo
    Gederic

    Master

    Total Posts: 680

    Dunmer Sorcerer

    Ravenguard

    Maybe some good clarification on features they have previously announced…. And hopefully some really great new news!

      ”Our showdown, while inevitable, is premature. Although it would be the simplest thing for me to kill you right now, I won’t. You’d only become a martyr. Your nation would only rally behind your untimely demise. But I assure you, I have a plan. And I’m saving you for last. Then, you’ll get your duel, and I will destroy you…”

  20. Profile Photo
    Moar61

    Adept

    Total Posts: 169

    Breton Templar

    There’s a cash shop? You gotta be screwing with me. Please explain if anyone knows

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