Weekly Screenshot – Black Marsh Dremora

We’re marching onwards with our weekly screenshot dissection series. Each week I navigate through the wilderness of ESO video footage to snag the most interesting single screen capture I can find, breaking it down to provoke community discussion! This week features some images of what appears to be a Daedric ritual site, deep within the shrouded depths of Black Marsh. Read on, if you dare, to examine the diabolical scene which unfolds.

black-marsh-dremora

This screenshot suffers from a lack of illumination, but the dusky twilight combined with the swamp mists which surround this ancient site provoke a moody atmosphere which seems fitting. The eroded stone archway reveals that this was a site of some importance to the indigenous peoples of the swamp. The stonework does not immediately evoke the Aztec or Mayan imagery which has been associated with Argonian masonry in several other screenshots, but the grove trees, ferns, and mushrooms which border the path seem a strong indication that Black Marsh is our setting. Some fallen stones to either side of the archway do appear to have spiraled patterns engraved upon their faces.

This ritual site, whatever it’s original purpose, has been seized by Daedra. These horned humanoids look reminiscent in body type of the Dremora that were prevalent throughout Oblivion. A key difference is that this particular brand of Daedra seems to be much fairer of skin than the dark-hued Dremora. The demons guard the path in packs of three. Behind the first pack on the left, a chest awaits, presumably brimming with loot for a daring adventurer to claim. Each of the warriors bear wicked looking longswords, jagged blades handing at their hips.

In the background, a curved stone altar sits in front of a picturesque waterfall. In front of the altar, a small humanoid figure kneels prostrate, engrossed in some magic ritual. A faint orange glow emanates from the altar, perhaps the beginnings of a spell taking hold. It appears that a second figure stands guard just behind and to the right, apparently wearing golden armor. Given the strong Daedric presence here, could this be a golden saint?

Take a closer look at this dusky scene by checking out the full resolution screenshot, and let us know what you think about this landscape in the comment section below. Would you be excited to explore this area? What do you think the Daedra are up to? Think I’m totally crazy and my description of the scene is outright wrong? Let me know, I can take it!

 

60 responses to “Weekly Screenshot – Black Marsh Dremora”

  1. Profile Photo
    Valkez

    Expert

    Total Posts: 303

    Argonian Nightblade

    The more I look at those humanoids, the less I can tell what they are. The place is cool to look at though, I know Im going to love Black Marsh.

  2. Profile Photo
    Karma

    Journeyman

    Total Posts: 68

    Orc Dragonknight

    Tamriel’s Finest

    Although i dislike argonians, they have some pretty sick looking places, and that’s not even the tip of the ice berg for this game! I cant wait to fight Demora in this game!!! it seems like its going to be eternity before it comes out!

    Tamriel’s Finest, the guild for real hero’s and kings!

    Join us today!

  3. Profile Photo
    Marsh-Shadow

    Master

    Total Posts: 571

    Argonian Sorcerer

    An-Xileel

    I can’t wait to explore Black Marsh, it looks great so far!

  4. Profile Photo
    Taindeth

    Novice

    Total Posts: 19

    Breton

    Even at a Maximum Squintiness level, I can barely make out the details you mentioned, Atropos! You must have better eyes than I. The atmosphere is definitely foreboding and malignant, and I can’t wait to crash whatever party those daedra are planning.

  5. Profile Photo
    KingTerra

    Novice

    Total Posts: 13

    Nord Dragonknight

    Nice!!1

    King

  6. Profile Photo
    maso

    Expert

    Total Posts: 289

    Khajiit Nightblade

    Elderblade

    Lack of illumination? Sweet.

    I’m hoping it won’t be a repeat of Skyrim where every single dark corner of every dungeon, some of which haven’t seen visitors in centuries, were filled with hundreds of freshly-lit candles. I want to see players have to find their own sources of illumination again.

  7. Profile Photo
    Thess

    Adept

    Total Posts: 136

    Imperial Dragonknight

    @maso Agreed.

    Playing Oblivion again, I was struck by how dark it was compared to Skyrim. Night Eye or some mage light spell was required for many of the dungeons. It was a little annoying, but it did add a lot of creepy ambiance to the experience.  Plus, you never knew when a chest was hidden in a dark corner, opposed to the “HERE’S A TEH PHAT LEWT AT THE END”  chests in every Skyrim location. Heck, in Morrowind, some of the most powerful artifacts in the game were hidden on some dark ledge in a Daedric ruin.

    Both have there places, but there is a certain feeling of discovery you get in a dungeon that isn’t so clearly lit and linear.

    When I grow up, I’m gonna be an assassin. That way I can help lots of children, just like you! – Aventus Arentino

  8. Profile Photo
    Umaril the Unfeathered

    Hero

    Total Posts: 3414

    Altmer Sorcerer

    I’m already excited to go to Black Marsh at this point…if not only for the scenery, but the Wamasu as well.

    Now there’s Dremora to be encountered?  Even more incentive to investigate/explore!

    *Formerly known by the username ”GarlasMalatar”*

    ”What is better? To be born good, or to overcome your evil nature through great effort?”Paarthurnax

    ”Shanta, ehlno.  Tyavoy balangua!” ~ Umaril the Unfeathered

    ”Welcome, Nerevar. Together we shall speak for the Law and the Land and shall drive the mongrel dogs of the Empire from Morrowind.” ~ Dagoth Ur

  9. Profile Photo
    Caracala

    Master

    Total Posts: 515

    Altmer

    Nice and murky vibe… but…

    Theres something about the path. It looks very restrictive and linear.

     

    We’re coming for you in every one of your quarters, Sons of Shezzar. None shall survive.

  10. Profile Photo
    Boromir WolfsBane

    Adept

    Total Posts: 214

    Nord Nightblade

    Ravenguard

    It looks pretty cool i also can’t wait to explore it territory :)

    http://i.imgur.com/VSsnFY0.png

     

  11. Profile Photo
    Julliarth

    Expert

    Total Posts: 334

    Nord Dragonknight

    Caracala said on June 6, 2013 :

    Nice and murky vibe… but…

    Theres something about the path. It looks very restrictive and linear.

    I hope there is no path, because if there is a path, and I can’t run and explore without any specific purpose this isn’t TES damn it!

     

    Our greatest strength is the adversity we have overcome.

     

    Our resolve is glacial, our might is forged in fire, and our courage, cultivated by the beasts of the jungle.

     

    We are Ebonheart.

    We are as one.

     

  12. Profile Photo
    Atropos

    Administrator

    Total Posts: 3070

    Imperial Sorcerer

    Entropy Rising

    Julliarth said on June 6, 2013 :

    Caracala said on June 6, 2013:

    Nice and murky vibe… but…

    Theres something about the path. It looks very restrictive and linear.

    I hope there is no path, because if there is a path, and I can’t run and explore without any specific purpose this isn’t TES damn it!

    I can’t tell if you guys are being sarcastic, or … ? In the event that this isn’t sheer sarcasm, I feel the need to ask why paths wouldn’t exist in an Elder Scrolls universe?

    Founder, creator, and developer of Tamriel Foundry.

    Guildmaster of Entropy Rising.

    Occasional Twitch Streamer.

  13. Profile Photo
    Caracala

    Master

    Total Posts: 515

    Altmer

    Atropos said on June 6, 2013 :

    I can’t tell if you guys are being sarcastic, or … ? In the event that this isn’t sheer sarcasm, I feel the need to ask why pathswouldn’t exist in an Elder Scrolls universe?

    Its just how the road seems enclosed by the rocks and roots of the tree. When I saw the picture my mind jumped to the idea of a faux-open world design, where the world feels open but you can only move along the designated path.

    I know the world isn’t like that… but seeing an enclosed road with (what looks like) un-passable banks on either side makes my mind jump in that direction.

     

    On top of that, it looks like mosquitos would be a serious problem in BlackMarsh.

    We’re coming for you in every one of your quarters, Sons of Shezzar. None shall survive.

  14. Member Avatar
    Hwrath

    Master

    Total Posts: 781

    This one can’t wait to venture to Black Marsh, slay Argonians and use their scaly skin to make belts and chaps!

  15. Profile Photo
    JustBarbaric

    Expert

    Total Posts: 467

    Breton Sorcerer

    The Awoken

    @atropos you have an incredible eye for detail! That screen shot would have meant nothing to me if it wasn’t for your description and zooming in on all the small details! Good job :D

  16. Profile Photo
    Folklore

    Adept

    Total Posts: 101

    Altmer Templar

    I see what Caracala means.  Exploring in KOTOR was like that.  Horribly linear.  I have no worries that TES:O would have that in open world.  I’m guessing the dungeons will be mostly linear, but it sounds like the mysterious adventure zones might not.

    @Folklorist

    Will craft to order.  See my profile for researched trait details per item.

    60% of all traits researched.

  17. Profile Photo
    Deftknight

    Expert

    Total Posts: 487

    Imperial Nightblade

    The Gaiscioch Family

    @Atropos I think this screenshot is most likely showing the approach to some kind of ritual site but I saw it a little differently to you.

    The 3 humanoids guarding the stairs look to have quite bandy legs a la Argonians back in Morrowind and so I instinctively saw them as Argonians. This, combined with the giant flower sprouting over the orange glow of the ritual suggested to me that this could be some kind of Hist ritual, not Daedric.

  18. Profile Photo
    Karma

    Journeyman

    Total Posts: 68

    Orc Dragonknight

    Tamriel’s Finest

    i wonder what makes the demora want to have a werid ritual area with in swampy place….maybe becasue there witches!

    Tamriel’s Finest, the guild for real hero’s and kings!

    Join us today!

  19. Profile Photo
    Xarrion

    Adept

    Total Posts: 156

    Dunmer Dragonknight

    Vokundein

    Julliarth said on June 6, 2013 :

    Caracala said on June 6, 2013:

    Nice and murky vibe… but…

    Theres something about the path. It looks very restrictive and linear.

    I hope there is no path, because if there is a path, and I can’t run and explore without any specific purpose this isn’t TES damn it!

    If you prefer you could probably run through the trees but then you might get bugs on you and then contract a disease then you’ll have to go find a healer or pray somewhere. That’s a lot of work just to escape the path though

  20. Member Avatar
    AdrianLee43

    Novice

    Total Posts: 23

    Altmer Sorcerer

    When I first looked at it I thought it was really small because I couldn’t see the Dremora, but then I looked at the high res copy and I was like.. WOAH, IT’S HUGE!

    May her beacon guide your odyssey. 

Comment On: “Weekly Screenshot – Black Marsh Dremora”

You are not currently logged in. You must log in before commenting.