PAX Day Two Recap

PAX day two came, it saw, and it conquered. I am beyond exhausted, so I hope you will all pardon the brevity of this post. I wanted to give the community an update of what we saw today, and the information you can expect to hear in the following few days. Saturday was a long day, and I spent it mostly at or around the ESO booth, culminating in our scheduled game-play session during the afternoon.

ESO Gameplay

Bethesda Booth Overview

Looking down into the Bethesda booth.

Byronyk, Fizzle, and myself were taken into a private media partition of the booth for a two-hour play session. Byronyk took charge of the gameplay, while Fizzle and I talked with the many developers on hand about game systems. You can see the private media room on the left hand side of the photo. We extracted a lot of interesting details which we’ll report in full once we have more time to collect our thoughts. The extended gameplay featured the full starting experience of the Daggerfall Covenant on the island of Stros M’Kai.

In addition to playing the game and experimenting with many of it’s new features, we got the great opportunity to discuss the game in depth with Matt Firor, Paul Sage, Brian Wheeler, Nick Konkle, and Maria Aliprando. We squeezed as many juicy details as possible out of them, and got some great interview footage with Brian, Nick, and Maria. We’ll be uploading full reactions as well as the video interviews throughout the coming week, so stay tuned! Here are a handful of quick bullet points to tide you over until the full articles:

  • There are several fun mini-games and hobbies that a player can pursue in ESO like fishing.
  • There are no load screens separating the three primary portions of Cyrodiil, the entirety of ESO AvA is a seamless experience.
  • Healing mechanics function as area of effect and radial group heals. There are limitations on the effective number of players which an AoE heal can affect, first prioritizing group members before other allies.
  • Armor types feature passive set bonuses which can be unlocked. These bonuses scale with the more pieces of that armor type  you are wearing. Players can either dedicate their character largely to a certain type  in order to get that armor type’s capstone bonuses, alternatively they can hybridize to find the sweet spot that best fits their build strategy.

ZeniMax After Party

After the expo floor closed at 6pm, we were all invited to a huge after party at “The Castle”, a unique landmark building near the Boston Common. The event accommodated hundreds of ESO fans who shared food, drink, and of course gameplay! The event featured unique “gold pieces” which you could purchase upon entry and redeem for food, drinks, gambling, prizes, and swag! Most importantly for many fans, it offered the attendees more manageable lines to play the game, with longer gameplay sessions per person.

ZeniMax Party Panorama

Panoramic Sweep of the ZOS After-Party

The after-party was a great way to conclude the day, and between mingling with a lot of the ESO community and developers, I grabbed some playtime on a Sorcerer. I searched out the level 5 public dungeon of Dead Man’s Run. It was a wonderfully atmospheric dungeon crawl, I was able to clear it on my own until I reached the final boss which promptly ate my face….twice. I’ll give a full run down in a forthcoming hands-on article. For now, I need to rest and recharge, as I want to jump right back in tomorrow.

110 responses to “PAX Day Two Recap”

  1. Profile Photo
    Hordearii

    Grandmaster

    Total Posts: 1217

    Khajiit Nightblade

    Our valiant hero does it again! Get excited for some ESO fishing :)

  2. Profile Photo
    Nybling

    Grandmaster

    Total Posts: 2111

    Altmer Sorcerer

    Entropy Rising

    Interesting stuff.  Looking forward to the Day 3 recap ;P

  3. Member Avatar
    Hwrath

    Master

    Total Posts: 780

    Excellent guys! Thank you very much for taking your time to get this and future info. for us!

    /salute

  4. Profile Photo
    BroScottcho

    Adept

    Total Posts: 219

    Orc Sorcerer

    ESOTR

    Wow, awesome!  Can’t wait for the full report.  Thanks guys!

    ESO Lodge – Elder Scrolls Online Guild Tools

  5. Profile Photo
    Bromjunaar

    Master

    Total Posts: 622

    Nord Dragonknight

    Blood Of The North

    Can’t wait to hear all of the great stuff you guys found out!

  6. Member Avatar
    Dema

    Journeyman

    Total Posts: 58

    Breton Sorcerer

    Sounds great.

     

    Thanks so much for all the info and sharing your fun with the rest of us.  Cant wait to hear more!

     

    -D

  7. Profile Photo
    Chupacabro

    Adept

    Total Posts: 120

    Redguard

    Thanks again for posting the information and observations, big ups to you guys.  Personally, I can’t wait to hear about the hobbies & mini-games.  I’ve got a friend who would literally soil himself if they have a pokemon style mini-game.

  8. Profile Photo
    Agmund

    Scamp

    Total Posts: 8

    Nord

    I’m way excited to hear you guys got some footage! Keep up the great work!

  9. Profile Photo
    Jaelin

    Expert

    Total Posts: 382

    Imperial Nightblade

    I have two burning questions about gameplay:

    What are the different skill lines for the classes you’ve seen? Particularly the Templar

    and

    How do Staves work? Are they left click to melee, right click to block and provide a bunch of ability spells? Or, are they left click to cast a primary spell, right click to a secondary spell? Or a combination of those (perhaps left click spell, right click block)?

    In particular, how does the Restoration Staff work? Does it still have an ‘attack’ or is it only for healing?

  10. Profile Photo
    Ravin

    Grandmaster

    Total Posts: 1249

    Altmer Templar

    I think mini games are probably the only aspect of ESO I won’t partake in.  I’ve always thought they are a waste of time, but that is just my opinion.

    Death is a guarantee;  Life is not.

  11. Profile Photo
    Fateweaver

    Journeyman

    Total Posts: 53

    Bosmer

    nice info, really looking forward to the full recap. you have my mouth watering….. literally..

    I look threw my scope and see many faces. Some are new, some are old, one is yours. Your fate is in my hands, mine to weave as i see fit.

  12. Profile Photo
    Kalnarius

    Novice

    Total Posts: 12

    Dunmer

    “Armor types feature passive set bonuses which can be unlocked. These bonuses scale with the more pieces of that armor type  you are wearing. Players can either dedicate their character largely to a certain type  in order to get that armor type’s capstone bonuses, alternatively they can hybridize to find the sweet spot that best fits their build strategy.”

    from the stand point i can see where they are going to add bonuses for having different numbers of a set of a armor. While this is good it is also going to drive those that would like to mix up their gear more away from possibly losing the benefits from having full a set of a particular set. If that is the case ESO is starting to take a indirect unintended turn away from having more unique individuality of players than they promised.

    I am not leaning on either side of this problem yet but this could very well raise some issues with a lot of people and fans of the previous TES games.

  13. Member Avatar
    Shruikhan

    Scamp

    Total Posts: 2

    Nord

    Cant wait for the full recap of pax east. plz include any info you guys got on crafting as well as perk trees. Awesome recap

  14. Profile Photo
    Madara Uchiha

    Apprentice

    Total Posts: 38

    Dunmer

    Thnx for the info man, such info means were getting closer and closer to launch.

     Listen… In this world, whenever there is light, there are also shadows. As long as the concept of winners exist, there must also be losers. The selfish desire of wanting to maintain peace causes wars and hatred, and is born to protect love.” – Madara Uchiha

  15. Profile Photo
    gtox

    Grandmaster

    Total Posts: 1804

    Breton Nightblade

    Jaelin said on March 23, 2013 :

    I have two burning questions about gameplay:

    What are the different skill lines for the classes you’ve seen? Particularly the Templar

    and

    How do Staves work? Are they left click to melee, right click to block and provide a bunch of ability spells? Or, are they left click to cast a primary spell, right click to a secondary spell? Or a combination of those (perhaps left click spell, right click block)?

    In particular, how does the Restoration Staff work? Does it still have an ‘attack’ or is it only for healing?

    As we have seen from the gameplay footage, there is no “melee” for staves.  Their default attack shoots a ranged fire attack.  (this is at least the way that it appears in the footage)

  16. Profile Photo
    gtox

    Grandmaster

    Total Posts: 1804

    Breton Nightblade

    Kalnarius said on March 23, 2013 :

    “Armor types feature passive set bonuses which can be unlocked. These bonuses scale with the more pieces of that armor type you are wearing. Players can either dedicate their character largely to a certain type in order to get that armor type’s capstone bonuses, alternatively they can hybridize to find the sweet spot that best fits their build strategy.”

    from the stand point i can see where they are going to add bonuses for having different numbers of a set of a armor. While this is good it is also going to drive those that would like to mix up their gear more away from possibly losing the benefits from having full a set of a particular set. If that is the case ESO is starting to take a indirect unintended turn away from having more unique individuality of players than they promised.

    I am not leaning on either side of this problem yet but this could very well raise some issues with a lot of people and fans of the previous TES games.

    What problem are you referring to?  The only problem was the one that you yourself conjured up out of thin air.

    If having set bonuses that require a complete set (awesome rewards at the end of a set) causes conflicts with people choosing to wear a hybrid of armor, then obviously ZOS will probably not choose to go that route.  Seems pretty logical, right?

    If that is the case ESO is starting to take a indirect unintended turn away from having more unique individuality of players than they promised.

    There is nothing yet to lead anyone to believing that this is the case, so try not to freak out before anything has been said about it..

    I am not leaning on either side of this problem yet but this could very well raise some issues with a lot of people and fans of the previous TES games.

    So-called “fans of the previous TES games” seem to have an issue with just about everything, so this is no longer very shocking to hear.  This is not Morrowoblivrim with Multiplayer.. This is an MMO.  So if I was you, I would expect to have to sacrifice some features normally seen in single-player RPGs in exchange for MMO elements.  I am not sure why so many people don’t seem to be able to grasp this concept.

  17. Profile Photo
    Foldon

    Adept

    Total Posts: 188

    Nord Dragonknight

    Thank you guys for this quick recap. I’m looking forward to more coverage.

     

    Btw, You all see the guy meditating in the control room (next to the private media room). At a closer look there is a hidden room behind the wall of boxes. This  ‘inner sanctum’ is propably where they kept the elder scrolls.

    Co-leader of the group ’Tamriel Foundry Community’ since 10/30/2014.

    Nord Racials patched (1.3.3)

    Rugged: This passive now correctly decreases damage taken instead of increasing damage taken.

  18. Profile Photo
    fuctanyway

    Journeyman

    Total Posts: 81

    Breton Templar

    The Emeric Covenant

    thumbs up! hope you get some rest and we all appreciate what you are doing.

    Even with your imaginary god you don’t stand a chance.

  19. Profile Photo
    Jaelin

    Expert

    Total Posts: 382

    Imperial Nightblade

    Kalnarius said on March 23, 2013 :

    “Armor types feature passive set bonuses which can be unlocked. These bonuses scale with the more pieces of that armor type you are wearing. Players can either dedicate their character largely to a certain type in order to get that armor type’s capstone bonuses, alternatively they can hybridize to find the sweet spot that best fits their build strategy.”

    from the stand point i can see where they are going to add bonuses for having different numbers of a set of a armor. While this is good it is also going to drive those that would like to mix up their gear more away from possibly losing the benefits from having full a set of a particular set. If that is the case ESO is starting to take a indirect unintended turn away from having more unique individuality of players than they promised.

    The way I read that, its not about “sets” of armor. I instead read that as, if I wear 8/8 medium armour, I get all the medium armour passives including the capstone. However, if I wear 4/8 medium armour and 2/8 heavy armour and 2/8 light armour, I get 2 passive abilities from medium armour, 1 passive from heavy armour and 1 passive from light armour.

  20. Member Avatar
    ArchStrider

    Novice

    Total Posts: 24

    Redguard Templar

    The Awoken

    Thanks for the info, have fun on day 3.

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